XBox News

As promised at the 2013 Entertainment Expo, and officially unveiled at this year’s E3 less than a week ago, the fan-favorite military sci-fi series Halo will continue this Holiday Season. Coming November 11, 2014, Xbox One owners will once again be able to relive the classic Halo journey with all improved graphics and multiplayer running on each game’s original engine all on One console.

The collection includes all 100 multiplayer maps from the 4 Master Chief oriented Halo games, each running at 1080p/60fps for the first time. In addition, 6 Halo 2 maps will be given the complete Anniversary treatment, rebuilt upon a new Xbox One Engine.

For those who love the Halo Campaign story, 343i has included every campaign mission unlocked, including newly created terminals in Halo 2 to help introduce story elements for the upcoming Halo 5.

for In-game screenshots
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Yea, I know this is a few days old but with my excitement I couldn’t help spreading the news even further. Developer GliGli has released his new “reset glitch” for the Xbox 360 which, simply put, allows the user to run unsigned code (homebrew) on almost any Xbox 360 out to date with any dashboard revision. The glitch currently works with any Xbox 360 Slim, and users with the “Zephyr” and/or “Jasper” motherboards in their phat 360’s. Falcon support is supposedly in the works, the glitch is not compatible with non-hdmi 360’s though (Xenon & Opus). So while you can not buy a really old non-hdmi 360 off ebay, but you can go to gamestop and buy a new Xbox 360 Slim (or any HDMI model) and start running some homebrew on it!

In a really small nut shell the glitch utilizes some hardware checks during boot. The process triggers a processor glitch during start when the processor is slowed down, and instead of the 360 restarting when it notices a change in the bootloader the user is able to actually use their own bootloader, thus booting into XeLL and running some good ole fashion homebrew. The 360 is very secure software wise but luckily GliGli was able to find a hardware exploit, the key word being hardware. In order to use the reset glitch the user must solder in a Digilent C-Mod board. Luckily the boards are only $17.95 [as of this writing it was $17.95, since then Digilent won't have any in stock until Sept. 14th, and has raised the price to $22.95, and here I thought we only had ebay gougers to worry about...] through an already preestablished retailer (Digilent) so no price gouging here, so don’t be fooled by any ads on eBay that should be popping up soon. The process is relatively simple though once you get past soldering in a couple wires. Check the links below for details.

Official Site:
Tutorials: libxenon :: free60
Download: Here
Source: Xbox-Scene

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Alright, the PS3 is quickly catching up to the sales of the 360 and PS3 is coming out with way more exclusives this year… Who do you think will do best over all this year and how important do you think that this year’s console sales will effect the total lifespan of this console generation?
What are your predictions? Head on over to the Brewology forums and discuss what you think!!


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Oh, wow! This is no April Fool’s Day joke! Just hours ago, a user of Microsoft’s developers forum by the name of Kit3Katz has found and released information on a folder on Microsoft’s XBox website’s server! All that was in the directory an few corrupted images, two green banner images, and this image!
I just checked 20 minutes ago, and the fie was still on their servers and able to be accessed at this link:

Unfortunately, the directory has been removed and all that remains are a few back ups! But here is the new XBox 720!! No files in that directory contained any information on specs, but it is widely believed that it will be announced and released alongside Windows 8 as it contains many cross-platform system structures.
Looking at the games depicted, there is definitely Gears of War, but the other three games are yet to be identified. Also, notice that no disc tray is visible! Perhaps Microsoft is going to go the way of the PSP Go!? Or will it take on the challenge presented by its new slogan of, “Become a legend” ??

Discussion: Here
Source 1:
Source 2: Here

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The team at Brewology hopes that everyone had a safe and joyous Christmas yesterday, Kwanzaa today, and even a great week of Chanukah, earlier this month. We are glad you’re visiting this site and hope to continue giving back to you!

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Hey! You have a Facebook and want to be closer than ever with us? Well, head on over to our group page! It’s not much now, but soon, we’ll be providing a bunch of exclusive content through it, quick updates, and a bunch of other stuff!
Facebook Group: Here

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Next month, Halo: Reach will be getting its first map pack on XBox Live that will include three new multiplayer maps called Tempest, Breakpoint, and Anchor 9. They will also include new achievements that will add 250 gamerscore points and will cost 800 Microsoft Points. (~$10)



Anchor 9:

I don’t know about you, but I’m sure glad that they’ve added some maps that aren’t accessible through the campaign mode, but I am upset that they will come at an extra price.

Discussion: Here
Source: Here

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As always, it is fun to speculate future game system specs and designs. Well here is a list of 10 Xbox 720 designs compiled at Interestingly enough, there seem to be quite a few handheld system mock ups. With the lack of console-based designs, here is a second image that shows several mock-ups that can be found over at

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Hot off the press! Check this out. Joystiq just released some great new character videos for the upcoming Marvel Vs. Capcom 3. We’ve seen a few characters like Dante from Devil May Cry and various others, but look at the newest character trailers to come out! Here we have M.O.D.O.K and Magneto. I can’t wait to get my hands on this game.

Hopefully someone a little more advanced with Wordpress can add in the videos in this post? Until then, hit the source link and see what these two new characters have going on!

[Source: Joystiq]

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Over at Platform Nation, Mitchel Broussard wrote an article discussing his griefs and nuisances with Microsoft’s newest motion-sensing technology.

After consumers have had their hands on Kinect for a bit of time, I think most users generally fall into this method of thinking. Paraphrased, Mitchel mentions that the Kinect technology is under-developed and more of a gimmick than it leads people to believe.

Kinect, for those of you that don’t know, relies on a camera to detect body movements as controller inputs. You can use Kinect in the main menu of the Xbox 360 and in games that support it, even opening Netflix with it, but there are some implied ground-breaking developments that might just end up costing more money than they are worth.

Consider this. Mitchel notes that first or third-party peripherals for the Kinect technology may end up wasting money and space for storage. He shows an inflatable “Game Boat” which states on the package that it is “Ideal for Kinect Adventures”. The real question is, no matter how fun or even amazing a game could possibly be with an inflatable boat add-on, how much would it cost, but more importantly, how many games will be released in the future with “Wii-like” peripherals that take up space, time, and effort to setup before playing? Going to play a tennis game? Why not pick up a tennis racket peripheral. Going to play a boxing game? What about boxing gloves? The potential to sell a product, a video game, without bundled peripherals to enhance gameplay means that the end-consumer would need to possibly shell out more and more money to get the “full experience”.

Mitchel rants a bit further, and his comments about single and multiplayer experiences with kinect are pretty strong. If you want to play a single-player game, you must be at least 6 feet away from the camera for it to be able to accurately detect motion input. If you want to play multiplayer, you’re looking at a minimum of 8 feet that both you and your partner must place yourselves from the camera. This begs the question, how many users have that much room in their “gaming area”? Not everyone, that’s for sure.

So just how practical is Kinect? I’m a bit on the fence about this personally, but leave a comment and let us know what you think!

[Source: Platform Nation]

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