Meta 
Meta



webMAN-MOD M@tsumot0 and aldostools have released a new version of webMAN-MOD, a fork of DeanK’s webMAN 1.30 with several additions.

- Improved the display of covers for ISO and net_host games
- Added the leading zeroes to display properly the IDPS/PSID
- Added support for GAMES_DUP on FAT32 devices


Changelog for webMAN MOD 1.30.25 Multi 19 (2014-9-15):
- Improved the display of covers for ISO and net_host games
- Added the leading zeroes to display properly the IDPS/PSID
- Added support for /GAMES_DUP on FAT32 devices

Changelog for webMAN MOD 1.30.24 Multi 19 (2014-9-13):
- Updated fan control routines to add support for cfw 4.21-4.53 DEX
- Added shortcut to toggle Cobra (it was available only for Rebug)
- Fixed broken display of table of shortcuts
- Updated payloads for 4.60 & 4.65 with the newest ODE patches by Habib

Changelog for webMAN MOD 1.30.23 Multi 19 (2014-9-12):
- Fixed issues with PRX+Mamba Loader on 4.65 and added support for 4.65 Cobra
- Changed LV2 memory protection offset for 4.55 (It was using offset for 4.53).

NonCobra CCAPI build has many bugs reports due CCAPI platform, so the CCAPI build is provided “AS-IS” and we don’t expect any support for it.

Enjoy cfw users, and thanks again guys all those who translated this mod in all languages!

Download it from the Brewology Store.

Posted in Brewology, PS3 | 5 Comments »

Sergiocg says:

With the last 3 reviews webman when you want to eject the ISO the screen goes white and three minutes tells you that the page can not be displayed. I have to restart with the button combination webman to start a new game.


July 20th, 2014 at 12:04 am

@Sergiocg
That issue has been addressed in the build 1.30.14. Thank you for your report.


July 22nd, 2014 at 2:56 pm
caverna says:

Hi!
I did try to read the original source, but from the point of view of a C# programmer, (I’m sorry to say that) it’s a mess! :-D
I’d like to sugest to not use console’s browser to access mount link.
When you use ’select+L1/select+R1′, the browser is not throw, so to mount a game, it shouldn’t be needed also!
What do you think?
Is it possible to update webman to do that?
(sorry my bad English)


September 9th, 2014 at 10:45 pm

Hello @aldostools

Is your spoof console id and remove syscall is safe enough to go on psn ?
Is it the same method as psn patch ?
I notice conflict betwenn your mod and psn patch (reboot after 10s when i launch and activate psn patch).
So can i use only your mod ?

Best regards


September 15th, 2014 at 5:25 pm

@happyfredo67

PSN should not be accessed with CFW. It’s againsts the EULA and I don’t encourage its access.

The spoof console id and remove syscall should be almost the same on webMAN and psn patch.
Although psn patch could be performing additional tasks, but I can’t confirm it due it’s source code is closed.


September 15th, 2014 at 9:05 pm

You must be logged in to post a comment.