Data Structures | |
struct | Socket |
Functions | |
int | sceNetResolverCreate (int *rid, void *buf, SceSize buflen) |
int | sceNetResolverStartNtoA (int rid, const char *hostname, u32 *in_addr, unsigned int timeout, int retry) |
int | sceNetResolverStartAtoN (int rid, const u32 *in_addr, char *hostname, SceSize hostname_len, unsigned int timeout, int retry) |
int | sceNetResolverStop (int rid) |
int | sceNetInetInetAton (const char *host, u32 *in_addr) |
static void | netInit (void) |
static void | netTerm (void) |
static int | netDialog () |
static int | connectTo (int connectNum) |
static int | Wlan_init (lua_State *L) |
static int | Wlan_term (lua_State *L) |
static int | Wlan_getIPAddress (lua_State *L) |
UserdataStubs (Socket, Socket *) | |
unsigned short | htons (unsigned short wIn) |
static int | setSockNoBlock (SOCKET s, u32 val) |
void | ShowMessageDialog (const char *message, int enableYesno) |
static int | Socket_connect (lua_State *L) |
static int | Socket_isConnected (lua_State *L) |
static int | Socket_createServerSocket (lua_State *L) |
static int | Socket_accept (lua_State *L) |
static int | Socket_recv (lua_State *L) |
static int | Socket_send (lua_State *L) |
static int | Socket_close (lua_State *L) |
static int | Socket_tostring (lua_State *L) |
static int | Socket_connect_udp (lua_State *L) |
static int | Socket_recv_udp (lua_State *L) |
static int | Socket_send_udp (lua_State *L) |
static int | Adhoc_init (lua_State *L) |
static int | Adhoc_term (lua_State *L) |
static int | adhoc_Connect (lua_State *L) |
static int | adhoc_GetState (lua_State *L) |
static int | adhoc_sendPDP (lua_State *L) |
static int | adhoc_recvPDP (lua_State *L) |
static int | adhoc_getMac (lua_State *L) |
UserdataRegister (Socket, Socket_methods, Socket_meta) | |
void | net_init (lua_State *L) |
Variables | |
static const char * | wlanNotInitialized = "WLAN not initialized." |
static int | wlanInitialized = 0 |
static char | resolverBuffer [1024 *10] |
static int | resolverId |
static int | isconnected = 1 |
static bool | adhocInitialized = 0 |
static bool | adhocConnected = 0 |
static const luaL_reg | Socket_methods [] |
static const luaL_reg | Socket_meta [] |
static const luaL_reg | Adhoc_functions [] |
static int adhoc_Connect | ( | lua_State * | L | ) | [static] |
static int adhoc_getMac | ( | lua_State * | L | ) | [static] |
static int adhoc_GetState | ( | lua_State * | L | ) | [static] |
static int Adhoc_init | ( | lua_State * | L | ) | [static] |
static int adhoc_recvPDP | ( | lua_State * | L | ) | [static] |
static int adhoc_sendPDP | ( | lua_State * | L | ) | [static] |
static int Adhoc_term | ( | lua_State * | L | ) | [static] |
static int connectTo | ( | int | connectNum | ) | [static] |
unsigned short htons | ( | unsigned short | wIn | ) |
void net_init | ( | lua_State * | L | ) |
static int netDialog | ( | ) | [static] |
static void netInit | ( | void | ) | [static] |
static void netTerm | ( | void | ) | [static] |
int sceNetInetInetAton | ( | const char * | host, | |
u32 * | in_addr | |||
) |
int sceNetResolverCreate | ( | int * | rid, | |
void * | buf, | |||
SceSize | buflen | |||
) |
int sceNetResolverStartAtoN | ( | int | rid, | |
const u32 * | in_addr, | |||
char * | hostname, | |||
SceSize | hostname_len, | |||
unsigned int | timeout, | |||
int | retry | |||
) |
int sceNetResolverStartNtoA | ( | int | rid, | |
const char * | hostname, | |||
u32 * | in_addr, | |||
unsigned int | timeout, | |||
int | retry | |||
) |
int sceNetResolverStop | ( | int | rid | ) |
static int setSockNoBlock | ( | SOCKET | s, | |
u32 | val | |||
) | [static] |
void ShowMessageDialog | ( | const char * | message, | |
int | enableYesno | |||
) |
static int Socket_accept | ( | lua_State * | L | ) | [static] |
static int Socket_close | ( | lua_State * | L | ) | [static] |
static int Socket_connect | ( | lua_State * | L | ) | [static] |
static int Socket_connect_udp | ( | lua_State * | L | ) | [static] |
static int Socket_createServerSocket | ( | lua_State * | L | ) | [static] |
static int Socket_isConnected | ( | lua_State * | L | ) | [static] |
static int Socket_recv | ( | lua_State * | L | ) | [static] |
static int Socket_recv_udp | ( | lua_State * | L | ) | [static] |
static int Socket_send | ( | lua_State * | L | ) | [static] |
static int Socket_send_udp | ( | lua_State * | L | ) | [static] |
static int Socket_tostring | ( | lua_State * | L | ) | [static] |
UserdataRegister | ( | Socket | , | |
Socket_methods | , | |||
Socket_meta | ||||
) |
static int Wlan_getIPAddress | ( | lua_State * | L | ) | [static] |
static int Wlan_init | ( | lua_State * | L | ) | [static] |
static int Wlan_term | ( | lua_State * | L | ) | [static] |
const luaL_reg Adhoc_functions[] [static] |
Initial value:
{ {"init", Adhoc_init}, {"connect", adhoc_Connect}, {"getState", adhoc_GetState}, {"send", adhoc_sendPDP}, {"recv", adhoc_recvPDP}, {"term", Adhoc_term}, {"getMac", adhoc_getMac}, {0, 0} }
bool adhocConnected = 0 [static] |
bool adhocInitialized = 0 [static] |
int isconnected = 1 [static] |
char resolverBuffer[1024 *10] [static] |
int resolverId [static] |
const luaL_reg Socket_meta[] [static] |
Initial value:
{ {"__gc", Socket_free}, {"__tostring", Socket_tostring}, {0,0} }
const luaL_reg Socket_methods[] [static] |
Initial value:
{ {"connect", Socket_connect}, {"createServerSocket", Socket_createServerSocket}, {"udpConnect", Socket_connect_udp}, {"isConnected", Socket_isConnected}, {"accept", Socket_accept}, {"send", Socket_send}, {"recv", Socket_recv}, {"close", Socket_close}, {"udpRecv", Socket_recv_udp}, {"udpSend", Socket_send_udp}, {0,0} }
int wlanInitialized = 0 [static] |
const char* wlanNotInitialized = "WLAN not initialized." [static] |