OpenBoR v3.0 Build 2848, Compile Date: Jul  5 2010

Game Selected: ms0:/PSP/GAME/OpenBOR/Paks/MSTONE.PAK

FileCaching System Init......	3145792 Bytes
Initialize Video..............	480x272 (Mode: 1, Depth: 16 Bit)
Loading menu.txt.............	Done!
Loading fonts................	Done!
Timer init...................	Done!
Initialize Sound..............	
Failed to load: data/sounds/block.wav

Failed to load: data/sounds/money.wav

Failed to load: data/sounds/jump.wav

Failed to load: data/sounds/punch.wav

Failed to load: data/sounds/timeover.wav

Failed to load: data/sounds/bike.wav

Loading sprites..............	Done!
Loading level order..........	Done!
Loading script settings......	Done!
Loading scripts..............	Done!
Loading models...............

Cacheing 'blood'
Cacheing 'knight'
Cacheing 'knife'
Cacheing 'troll'
Cacheing 'lion_'
Cacheing 'ratmen_'
Cacheing 'balok_'
Cacheing 'trogg'
Cacheing 'knif'
Cacheing 'tree'
Cacheing 'heal'
Cacheing 'inv'
Cacheing 'e1'
Cacheing 'e1b'
Cacheing 'e1kil'
Cacheing 'knightcpu'
Cacheing 'lion'
Cacheing 'liond'
Cacheing 'ratmen'
Cacheing 'trol'
Cacheing 'balok'
Cacheing 'trolk'

Loading 'blood'
Loading 'knight'
Loading 'knife'
Loading 'troll'

Failed to load: data/chars/sounds/beat1.wav

Failed to load: data/chars/sounds/beat1.wav
Loading 'lion_'
Loading 'ratmen_'
Loading 'balok_'
Loading 'trogg'

Loading models...............	Done!
Object engine init...........	Done!
Input init...................	Done!


Level Loading:   'data/levels/1.txt'
Total Ram: 58720256 Bytes
 Free Ram: 52740124 Bytes
 Used Ram: 5980132 Bytes

Loading 'knightcpu'
Loading 'e1kil'
Loading 'knif'
Loading 'tree'
Loading 'ratmen'
Loading 'e1'
Loading 'heal'
Loading 'e1b'
Loading 'trol'
Loading 'trolk'
Loading 'inv'
Loading 'balok'

Failed to load: data/chars/sounds/beat1.wav
Loading 'lion'
Loading 'liond'

Level Loaded:    'data/levels/1.txt'
Total Ram: 58720256 Bytes
 Free Ram: 49451036 Bytes
 Used Ram: 9269220 Bytes

Level Unloading: 'data/levels/1.txt'
Total Ram: 58720256 Bytes
 Free Ram: 49451036 Bytes
 Used Ram: 9269220 Bytes

Level Unloaded:  'data/levels/1.txt'
Total Ram: 58720256 Bytes
 Free Ram: 49451036 Bytes
 Used Ram: 9269220 Bytes

Loading control settings.......	Done!
Loading control settings.......	Done!
Level Loading:   'data/levels/1.txt'
Total Ram: 58720256 Bytes
 Free Ram: 49451036 Bytes
 Used Ram: 9269220 Bytes


Level Loaded:    'data/levels/1.txt'
Total Ram: 58720256 Bytes
 Free Ram: 48771100 Bytes
 Used Ram: 9949156 Bytes

Level Unloading: 'data/levels/1.txt'
Total Ram: 58720256 Bytes
 Free Ram: 48771100 Bytes
 Used Ram: 9949156 Bytes

Level Unloaded:  'data/levels/1.txt'
Total Ram: 58720256 Bytes
 Free Ram: 48771100 Bytes
 Used Ram: 9949156 Bytes


************ Shutting Down ************

Total Ram: 58720256 Bytes
 Free Ram: 48771100 Bytes
 Used Ram: 9949156 Bytes

Release level data...........	Done!
Release graphics data........	Done!
Release game data............

Unloaded 'troll'
Unloaded 'trolk'
Unloaded 'trol'
Unloaded 'trogg'
Unloaded 'tree'
Unloaded 'ratmen_'
Unloaded 'ratmen'
Unloaded 'liond'
Unloaded 'lion_'
Unloaded 'lion'
Unloaded 'knightcpu'
Unloaded 'knight'
Unloaded 'knife'
Unloaded 'knif'
Unloaded 'inv'
Unloaded 'heal'
Unloaded 'e1kil'
Unloaded 'e1b'
Unloaded 'e1'
Unloaded 'blood'
Unloaded 'balok_'
Unloaded 'balok'

Release game data............	Done!
Release timer................	Done!
Release input hardware.......	Done!
Release sound system.........	Done!
Release FileCaching System...	Done!

**************** Done *****************

OpenBoR v3.0 Build 2848, Compile Date: Jul  5 2010
Presented by Team Senile.
This Version is unofficial and based on the Senile Source Code.

Special thanks to SEGA and SNK.

