Data Fields

# GRRLIB_texImg Struct Reference
[Everything in GRRLIB]

Structure to hold the texture information. More...

`#include <grrlib.h>`

## Data Fields
uint | w
| The width of the texture in pixels.
uint | h
| The height of the texture in pixels.
int | handlex
| Texture handle x.
int | handley
| Texture handle y.
int | offsetx
| Texture offset x.
int | offsety
| Texture offset y.
bool | tiledtex
| Texture is tiled if set to true.
uint | tilew
| The width of one tile in pixels.
uint | tileh
| The height of one tile in pixels.
uint | nbtilew
| Number of tiles for the x axis.
uint | nbtileh
| Number of tiles for the y axis.
uint | tilestart
| Offset to tile starting position.
f32 | ofnormaltexx
| Offset of normalized texture on x.
f32 | ofnormaltexy
| Offset of normalized texture on y.
void * | data
| Pointer to the texture data.

## Detailed Description

Structure to hold the texture information.

## Field Documentation

void* data

Pointer to the texture data.

uint h

The height of the texture in pixels.

int handlex

Texture handle x.

int handley

Texture handle y.

uint nbtileh

Number of tiles for the y axis.

uint nbtilew

Number of tiles for the x axis.

int offsetx

Texture offset x.

int offsety

Texture offset y.

f32 ofnormaltexx

Offset of normalized texture on x.

f32 ofnormaltexy

Offset of normalized texture on y.

bool tiledtex

Texture is tiled if set to true.

uint tileh

The height of one tile in pixels.

uint tilestart

Offset to tile starting position.

uint tilew

The width of one tile in pixels.

uint w

The width of the texture in pixels.

The documentation for this struct was generated from the following file:

- grrlib.h

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