# Data Structures

Here are the data structures with brief descriptions:

GRRLIB_bytemapChar | Structure to hold the bytemap character information
GRRLIB_bytemapFont | Structure to hold the bytemap font information
GRRLIB_drawSettings | Structure to hold the current drawing settings
GRRLIB_Font | Structure to hold the TTF information
GRRLIB_texImg | Structure to hold the texture information

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