Structure to hold the texture information. More...
#include <grrlib.h>
Data Fields | |
uint | w |
Texture width. | |
uint | h |
Texture height. | |
int | handlex |
Texture handle x. | |
int | handley |
Texture handle y. | |
int | offsetx |
Texture offset x. | |
int | offsety |
Texture offset y. | |
bool | tiledtex |
Texture is tiled if set to true. | |
uint | tilew |
Width of one tile. | |
uint | tileh |
Height of one tile. | |
uint | nbtilew |
Number of tiles for the x axis. | |
uint | nbtileh |
Number of tiles for the y axis. | |
uint | tilestart |
Offset to tile starting position. | |
f32 | ofnormaltexx |
Offset of normalized texture on x. | |
f32 | ofnormaltexy |
Offset of normalized texture on y. | |
void * | data |
Pointer to the texture data. |
Structure to hold the texture information.
void* data |
Pointer to the texture data.
uint h |
Texture height.
int handlex |
Texture handle x.
int handley |
Texture handle y.
uint nbtileh |
Number of tiles for the y axis.
uint nbtilew |
Number of tiles for the x axis.
int offsetx |
Texture offset x.
int offsety |
Texture offset y.
f32 ofnormaltexx |
Offset of normalized texture on x.
f32 ofnormaltexy |
Offset of normalized texture on y.
bool tiledtex |
Texture is tiled if set to true.
uint tileh |
Height of one tile.
uint tilestart |
Offset to tile starting position.
uint tilew |
Width of one tile.
uint w |
Texture width.