Antimass Viewer
---------------

Here's a _very_ early release of my multiuser 3d world client.
I wasn't planning on releasing this for another couple of weeks 
until more features were completed, however, that doesn't seem
to be the psp homebrew way :)  So, with this release, you can
see 3 skeleton based 3D animated characters.  Two of them are
NPCs and just cycle through 7 different sets of animations.
You are the 'paladin'.  The walk/run animation is blended 
depending on speed ( use the analogue stick ).  The camera is
adjustable.  

Features I had to disable to get this out now:

  - client/server code
  - bezier models
  - keyboard entry ( very different style then danzel's)
  - skeleton performace improvements ( >50% is spent 
  		on normal calculations!! Almost fixed... ) 

Controls:
---------

 Player Controls:
 
   Analogue Stick:  move player
   Circle:          wave
   Cross:           'sneak'
   START:           back to main menu ( when in 3D )
   RightTrigger :   toggle fps display
 
 Camera Controls:
 
   LeftTrigger + Analogue Stick:  move player camera
   LeftTrigger + Up:    zoom camera in
   LeftTrigger + Down:  zoom camera out
   LeftTrigger + Left:  invert camera
 
 
Features that will be going in ( or re-enabling ) over the 
next couple of weeks:

  - client/server 
  - bezier models
  - collision detection
  - physics model (ODE)
  - much improved frame rate (at least triple)
  - better hardware lighting control
  - much faster keyboard entry...
  
Anyways, that's it for now!

  zilt
  antimass.org/zilt
  ziltguy@gmail.com

Thanks to:

   Cal3D   - for 3D skeleton models
   PSPGL   - http://www.goop.org/psp/gl
   ps2dev  - great dev environment
   TyRaNid - awesome psplink!
   
  