Changes for 0.8 :
 - Fixed speed of animations (waterfall in blue's journey...)
 - fixed voices too fast in art of fighting (and maybe some others)
 - Fixed red and blue inverted when clearing the screen in hardware mode
   (it was producing a red sky in crossed swords, and a few bad colors in
    some other games).
 - Some files were really intended not to be loaded in the neocd, such as
   these weird samples in aof, and another in neo turf master. Now they
   are correctly ignored.
 - The rasterline interrupt is now emulated which enables playing art
   of fighting 2 at 115 or 130% (button B when starting a game)
   The raster effects are not yet emulated, the background in super
   sidekicks2 is now all green !
 - A new gui from Radius !
 - Added support for the fonts of the SDL_gfx project, and added a font
   selector to the new gui
 - Fixed the crash in neogeo cd special
 - Added more options than what anybody will ever need for the osd :
   you can now choose if you want to see or not mp3 tracks, mp3 errors,
   if you want a black or transparent background and I added a profiler
   display that you can choose from the "Show FPS" option. This profiler
   is mainly usefull to me to see where the emulation looses time, but you
   can try it if you are curious !
   All this is now in the "OSD..." menu.
 - Acceleration : a basic optimization for the 68k handlers and I won about
   15 fps on the art of fighting main menu, and a trick on the raster
   counter helped me to win about 30 fps in ninja commando, and the hall
   of fame in magician lord (now maybe you don't have enough time to input
   your name in magician lord, oh well...)

The source should be available at the same place as this.

Here is the original readme file from version 0.5 for convinience :

 -------------
/NeoCDPSP 0.5/
-------------

+++++++++++++++++++++++++++++
[INTRO]
--------------------------->

NeoCDPSP is based on :

Neo4ALL, an "Alternative Open Source NEOGEO/CD emulator for the Dreamcast console by Chui & Fox68k".
--> http://chui.dcemu.co.uk/neo4all.shtml

Ruka's psp emulators, for valuable sourcecode (learned a lot from it!).
--> http://rukapsp.hp.infoseek.co.jp/ 

Previous neocd psp emulator, NeoCD/PSP.
--> http://psp-dev.org/pukiwiki/index.php?NEOGEO%20CD

unofficial PSPSDK.
--> http://www.ps2dev.org

GFX from Pochi (psp background, icon, loading)
-->http://pochistyle.pspwire.net/

GFX from SNK (file selector & menu background)

+++++++++++++++++++++++++++++
[FEATURES]
--------------------------->
- neogeo cd emulation
- 2 gfx engine : software of hardware (using psp's gu)
- autofire
- memory card emulation
- zipped/unzipped game
- sound support
- music support (with mp3 tracks, using libmad)
- mutiples rendering mode with hardware stretching (thx to pspsdk & chp great work!)
- 222/266/333 Mhz

+++++++++++++++++++++++++++++
[INSTALL]
--------------------------->

/PSP/GAME/NEOCDPSP/
(or any others directory since v0.5)
                  + EBOOT.PBP
                  + STARTUP.BIN
                  + loading.bmp
                  + logo.bmp
                  + NEOCD.BIN (BIOS)
           
Games can be zipped or unzipped.
Music in mp3 format have to be in a "neocd.mp3" subfolder.

Example :

/PSP/GAME/NEOCDPSP/MetalSLug/
                            + mslug.zip
                            + neocd.mp3/
                                       + Metal Slug - Track 02.mp3
                                       + Metal Slug - Track 03.mp3           
                                       + Metal Slug - Track 04.mp3
                                       ....
                                       + Metal Slug - Track 20.mp3

You can uncompress the zip file for faster loading time.
MP3 Tracks have to finish by the "tracker number.mp3" 

=> "mslug-02.mp3" is good
=> "02-mslug.mp3" is wrong

+++++++++++++++++++++++++++++
[PLAY]
--------------------------->

PSP           NEOGEO
pad,analog    pad
CROSS         A
CIRCLE        B
SQUARE        C
TRIANGLE      D
START         START
SELECT        SELECT
LEFT TRIGGER  MENU
RIGHT TRIGGER SNAPSHOT

+++++++++++++++++++++++++++++
[HISTORY]

-
0.5
* Music (mp3) playback bug in pause/play fixed (Last Resort seems ok now).
* Rendering fixed (sprite disappearing)
* New render using psp hardware 
* Improved GUI
* New feature : autofire for A,B,C,D neogeo buttons
* Changed memory io and z80 emulation with NeoDC 2.3 sources (music in more games)
* New GFX from great pochi! http://pochiicon.hp.infoseek.co.jp/
* Screenshot (press R trigger), saved in uncompressed 24bits BMP (480x272)
* Directory independant, you only have to put the whole files & bios in the same dir
(no "/PSP/GAME/NEOCDPSP" directory only anymore)
-
0.1 - 2005/07/07 (first release)
-

+++++++++++++++++++++++++++++
[COMING NEXT]

* load/save state
* 

+++++++++++++++++++++++++++++
[KNOWN BUGS]

* emulation isn't perfect (lack of technical documentation for the neogeo cd)
-> so no sound/no music in some games
-> sometimes music is stopped when putting game in pause (pressing select/start) and 
not resumed when resuming game.
* some games won't work at all

* If you want this to change, you'll have to find me neogeo cd technical documentations
or an emulator which does the job better with sourcecode available ;-)

+++++++++++++++++++++++++++++
[EXIT]
--------------------------->

Have fun!

------------------>
http://yoyofr.fr.st
----->

yoyofr
 -------------
/NeoCDPSP 0.5/
-------------

+++++++++++++++++++++++++++++
[INTRO]
--------------------------->

NeoCDPSP is based on :

Neo4ALL, an "Alternative Open Source NEOGEO/CD emulator for the Dreamcast console by Chui & Fox68k".
--> http://chui.dcemu.co.uk/neo4all.shtml

Ruka's psp emulators, for valuable sourcecode (learned a lot from it!).
--> http://rukapsp.hp.infoseek.co.jp/ 

Previous neocd psp emulator, NeoCD/PSP.
--> http://psp-dev.org/pukiwiki/index.php?NEOGEO%20CD

unofficial PSPSDK.
--> http://www.ps2dev.org

GFX from Pochi (psp background, icon, loading)
-->http://pochistyle.pspwire.net/

GFX from SNK (file selector & menu background)

+++++++++++++++++++++++++++++
[FEATURES]
--------------------------->
- neogeo cd emulation
- 2 gfx engine : software of hardware (using psp's gu)
- autofire
- memory card emulation
- zipped/unzipped game
- sound support
- music support (with mp3 tracks, using libmad)
- mutiples rendering mode with hardware stretching (thx to pspsdk & chp great work!)
- 222/266/333 Mhz

+++++++++++++++++++++++++++++
[INSTALL]
--------------------------->

/PSP/GAME/NEOCDPSP/
(or any others directory since v0.5)
                  + EBOOT.PBP
                  + STARTUP.BIN
                  + loading.bmp
                  + logo.bmp
                  + NEOCD.BIN (BIOS)
           
Games can be zipped or unzipped.
Music in mp3 format have to be in a "neocd.mp3" subfolder.

Example :

/PSP/GAME/NEOCDPSP/MetalSLug/
                            + mslug.zip
                            + neocd.mp3/
                                       + Metal Slug - Track 02.mp3
                                       + Metal Slug - Track 03.mp3           
                                       + Metal Slug - Track 04.mp3
                                       ....
                                       + Metal Slug - Track 20.mp3

You can uncompress the zip file for faster loading time.
MP3 Tracks have to finish by the "tracker number.mp3" 

=> "mslug-02.mp3" is good
=> "02-mslug.mp3" is wrong

+++++++++++++++++++++++++++++
[PLAY]
--------------------------->

PSP           NEOGEO
pad,analog    pad
CROSS         A
CIRCLE        B
SQUARE        C
TRIANGLE      D
START         START
SELECT        SELECT
LEFT TRIGGER  MENU
RIGHT TRIGGER SNAPSHOT

+++++++++++++++++++++++++++++
[HISTORY]

-
0.5
* Music (mp3) playback bug in pause/play fixed (Last Resort seems ok now).
* Rendering fixed (sprite disappearing)
* New render using psp hardware 
* Improved GUI
* New feature : autofire for A,B,C,D neogeo buttons
* Changed memory io and z80 emulation with NeoDC 2.3 sources (music in more games)
* New GFX from great pochi! http://pochiicon.hp.infoseek.co.jp/
* Screenshot (press R trigger), saved in uncompressed 24bits BMP (480x272)
* Directory independant, you only have to put the whole files & bios in the same dir
(no "/PSP/GAME/NEOCDPSP" directory only anymore)
-
0.1 - 2005/07/07 (first release)
-

+++++++++++++++++++++++++++++
[COMING NEXT]

* load/save state
* 

+++++++++++++++++++++++++++++
[KNOWN BUGS]

* emulation isn't perfect (lack of technical documentation for the neogeo cd)
-> so no sound/no music in some games
-> sometimes music is stopped when putting game in pause (pressing select/start) and 
not resumed when resuming game.
* some games won't work at all

* If you want this to change, you'll have to find me neogeo cd technical documentations
or an emulator which does the job better with sourcecode available ;-)

+++++++++++++++++++++++++++++
[EXIT]
--------------------------->

Have fun!

------------------>
http://yoyofr.fr.st
----->

yoyofr
