//*******************************************************************************
// copyright (c) 1991-2004 TLK Games all rights reserved
//-------------------------------------------------------------------------------
// file		: "giga_blitz.cpp"
// created		: ?
// updates		: 2004-04-06
// fonction	: Implementation of the objet gigablitz
//-------------------------------------------------------------------------------
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation; either version 2 of the License, or (at your option) any later
// version.
// 
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program; if not, write to the Free Software Foundation, Inc., 59 Temple
// Place - Suite 330, Boston, MA  02111-1307, USA.
//*******************************************************************************

#include "../include/giga_blitz.h"

// Create the object   <><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
giga_blitz::giga_blitz()
{
	BOBprepare();
}

// Release the object  <><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
giga_blitz::~giga_blitz()
{
}
