Go to the source code of this file.
Defines | |
#define | g_vram_base (u32*)(MEMORY_VMEM_BASE | MEMORY_UNCACHED_OFFSET); |
#define | PSP_LINE_SIZE SCREEN_STRIDE |
#define | A(color) ((u8)(color >> 24 & 0xFF)) |
#define | B(color) ((u8)(color >> 16 & 0xFF)) |
#define | G(color) ((u8)(color >> 8 & 0xFF)) |
#define | R(color) ((u8)(color & 0xFF)) |
#define | IS_ALPHA(color) (((color) & 0xff000000) == 0xff000000 ? 0 : 1) |
#define | FRAMEBUFFER_SIZE ((SCREEN_STRIDE * SCREEN_HEIGHT) << 2) |
#define | MAX(X, Y) max(x, y) |
#define | Color u32 |
#define | Image Texture |
#define | loadImage(filename) texLoad(filename) |
#define | blitImageToScreen(sx, sy, width, height, source, dx, dy) graphics2dDrawTextureSection(dx, dy, width, height, source, sx, sy, width, height) |
#define | blitAlphaImageToScreen(sx, sy, width, height, source, dx, dy) graphics2dDrawTextureSection(dx, dy, width, height, source, sx, sy, width, height) |
#define | createImage(width, height) texCreate(width, height, GU_PSM_8888) |
#define | freeImage(image) texFree(image) |
#define | fillScreenRect(color, x0, y0, width, height) graphics2dDrawRectFilled(x0, y0, width, height, color) |
#define | putPixelScreen(color, x, y) graphics2dDrawPoint(x, y, color) |
#define | flipScreen() graphicsSwapBuffers() |
#define | initGraphics() graphicsInit() |
#define | disableGraphics() graphicsTerm() |
#define | drawLineScreen(x0, y0, x1, y1, color) graphics2dDrawLine(x0, y0, x1, y1, color) |
#define | getVramDrawBuffer() graphicsDrawBuffer |
#define | getVramDisplayBuffer() graphicsDisplayBuffer |
#define A | ( | color | ) | ((u8)(color >> 24 & 0xFF)) |
Definition at line 5 of file graphicsOld.h.
#define B | ( | color | ) | ((u8)(color >> 16 & 0xFF)) |
Definition at line 6 of file graphicsOld.h.
#define blitAlphaImageToScreen | ( | sx, | |||
sy, | |||||
width, | |||||
height, | |||||
source, | |||||
dx, | |||||
dy | ) | graphics2dDrawTextureSection(dx, dy, width, height, source, sx, sy, width, height) |
Definition at line 25 of file graphicsOld.h.
#define blitImageToScreen | ( | sx, | |||
sy, | |||||
width, | |||||
height, | |||||
source, | |||||
dx, | |||||
dy | ) | graphics2dDrawTextureSection(dx, dy, width, height, source, sx, sy, width, height) |
Definition at line 23 of file graphicsOld.h.
#define Color u32 |
Definition at line 14 of file graphicsOld.h.
#define createImage | ( | width, | |||
height | ) | texCreate(width, height, GU_PSM_8888) |
Definition at line 26 of file graphicsOld.h.
#define disableGraphics | ( | ) | graphicsTerm() |
Definition at line 41 of file graphicsOld.h.
#define drawLineScreen | ( | x0, | |||
y0, | |||||
x1, | |||||
y1, | |||||
color | ) | graphics2dDrawLine(x0, y0, x1, y1, color) |
Definition at line 42 of file graphicsOld.h.
#define fillScreenRect | ( | color, | |||
x0, | |||||
y0, | |||||
width, | |||||
height | ) | graphics2dDrawRectFilled(x0, y0, width, height, color) |
Definition at line 31 of file graphicsOld.h.
#define flipScreen | ( | ) | graphicsSwapBuffers() |
Definition at line 39 of file graphicsOld.h.
#define FRAMEBUFFER_SIZE ((SCREEN_STRIDE * SCREEN_HEIGHT) << 2) |
Definition at line 11 of file graphicsOld.h.
#define freeImage | ( | image | ) | texFree(image) |
Definition at line 27 of file graphicsOld.h.
#define G | ( | color | ) | ((u8)(color >> 8 & 0xFF)) |
Definition at line 7 of file graphicsOld.h.
#define g_vram_base (u32*)(MEMORY_VMEM_BASE | MEMORY_UNCACHED_OFFSET); |
Definition at line 1 of file graphicsOld.h.
#define getVramDisplayBuffer | ( | ) | graphicsDisplayBuffer |
Definition at line 45 of file graphicsOld.h.
#define getVramDrawBuffer | ( | ) | graphicsDrawBuffer |
Definition at line 44 of file graphicsOld.h.
#define Image Texture |
Definition at line 16 of file graphicsOld.h.
#define initGraphics | ( | ) | graphicsInit() |
Definition at line 40 of file graphicsOld.h.
#define IS_ALPHA | ( | color | ) | (((color) & 0xff000000) == 0xff000000 ? 0 : 1) |
Definition at line 10 of file graphicsOld.h.
#define loadImage | ( | filename | ) | texLoad(filename) |
Definition at line 21 of file graphicsOld.h.
#define MAX | ( | X, | |||
Y | ) | max(x, y) |
Definition at line 12 of file graphicsOld.h.
#define PSP_LINE_SIZE SCREEN_STRIDE |
Definition at line 3 of file graphicsOld.h.
#define putPixelScreen | ( | color, | |||
x, | |||||
y | ) | graphics2dDrawPoint(x, y, color) |
Definition at line 32 of file graphicsOld.h.
#define R | ( | color | ) | ((u8)(color & 0xFF)) |
Definition at line 8 of file graphicsOld.h.