flTextureTGA.h

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00001 // Funclib TextureTGA v1.0.0
00002 // 
00003 // This module adds TGA texture loading and saving functionality.
00004 // 
00005 // Contributor(s): Flatmush
00006 
00007 
00008 
00009 #ifndef FLTEXTURETGA_H
00010 #define FLTEXTURETGA_H
00011 
00012 #include "flGlobal.h"
00013 
00014 #if FL_TEXTURE_TGA != 0
00015 
00016 #include "flTexture.h"
00017 
00018 #ifdef __cplusplus
00019 extern "C" {
00020 #endif
00021 
00028 extern Texture* texLoadTGA(char* inPath);
00029 
00037 extern bool     texSaveTGA(Texture* inTex, char* inPath);
00038 
00039 #ifdef __cplusplus
00040 }
00041 #endif
00042 
00043 #endif
00044 
00045 #endif

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