#include <flSprite.h>
Public Attributes | |
Texture * | spriteTex |
float | spriteX |
float | spriteY |
int | spriteWidth |
int | spriteHeight |
float | spriteAngle |
float | spriteScaleX |
float | spriteScaleY |
int | spriteFrame |
int | spriteFrameCount |
Definition at line 22 of file flSprite.h.
float Sprite::spriteX |
Definition at line 24 of file flSprite.h.
Referenced by spriteCreate(), spriteDraw2dFrame(), spriteMove(), and spriteMoveTo().
float Sprite::spriteY |
Definition at line 24 of file flSprite.h.
Referenced by spriteCreate(), spriteDraw2dFrame(), spriteMove(), and spriteMoveTo().
Definition at line 25 of file flSprite.h.
Referenced by spriteCreate(), spriteDraw2dFrame(), and spriteResize().
Definition at line 25 of file flSprite.h.
Referenced by spriteCreate(), spriteDraw2dFrame(), and spriteResize().
float Sprite::spriteAngle |
Definition at line 26 of file flSprite.h.
Referenced by spriteCreate(), spriteDraw2dFrame(), and spriteRotate().
float Sprite::spriteScaleX |
Definition at line 27 of file flSprite.h.
Referenced by spriteCreate(), spriteDraw2dFrame(), and spriteResize().
float Sprite::spriteScaleY |
Definition at line 27 of file flSprite.h.
Referenced by spriteCreate(), spriteDraw2dFrame(), and spriteResize().
Definition at line 30 of file flSprite.h.
Referenced by spriteCreate(), spriteDraw2d(), and spriteDraw2dFrame().