flGraphics.h

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00001 // Funclib Graphics v1.0.0
00002 // 
00003 // This module contains functions for dealing with the graphics system.
00004 // Use it to initialize graphics, change graphics modes, etc.
00005 // 
00006 // Contributor(s): Flatmush
00007 
00008 
00009 
00010 #ifndef FLGRAPHICS_H
00011 #define FLGRAPHICS_H
00012 
00013 #include "flGlobal.h"
00014 
00015 #if FL_GRAPHICS
00016 
00017 #ifdef __cplusplus
00018 extern "C" {
00019 #endif
00020 
00025 extern bool  graphicsVSync;
00026 
00027 #if FL_GRAPHICS_DISPLAYLIST_STATIC
00028 
00031 extern u32 __attribute__((aligned(16))) graphicsDisplayList[((FL_GRAPHICS_DISPLAYLIST_SIZE + 15) & ~15) >> 1];
00032 
00036 extern u32 __attribute__((aligned(16))) graphicsDisplayListCache[256];
00037 #else
00038 
00042 extern void* graphicsDisplayList;
00043 
00047 extern void* graphicsDisplayListCache;
00048 #endif
00049 
00052 extern u8    graphicsDisplayListCurrent;
00053 
00057 extern void* graphicsDrawBuffer;
00058 
00062 extern void* graphicsDispBuffer;
00063 
00067 extern void* graphicsDepthBuffer;
00068 
00069 
00070 
00074 extern bool graphicsLinesAntiAlias;
00075 
00080 extern bool graphicsWireframe;
00081 
00082 
00083 
00084 #if FL_TIMER
00085 
00088 extern float graphicsFPS;
00089 
00093 extern bool  graphicsFPSShow;
00094 #endif
00095 
00096 
00097 
00102 extern bool  graphicsFrame;
00103 
00107 extern void* graphicsRenderTarget;
00108 
00112 extern int   graphicsRenderTargetStride;
00113 
00117 extern u8    graphicsRenderTargetPixelFormat;
00118 
00119 
00120 
00125 extern void* graphicsDispListCur();
00126 
00131 extern void* graphicsDispListLast();
00132 
00133 
00138 extern void  graphicsInit();
00139 
00144 extern void  graphicsTerm();
00145 
00152 extern void  graphicsSwapBuffers();
00153 
00154 
00155 
00161 extern void  graphicsSetProjection();
00162 
00167 extern void  graphicsBeginOrtho();
00168 
00173 extern void  graphicsEndOrtho();
00174 
00179 extern void  graphicsSetLinesAntiAlias(bool inValue);
00180 
00184 extern void graphicsRenderToFramebuffer();
00185 
00193 extern bool graphicsRenderToVmem(void* inPtr, int inStride, u8 inPixelFormat);
00194 
00195 
00201 extern u8   graphicsPixelFormatBPP(u8 inPixelFormat);
00202 
00212 extern u8*  graphicsSwizzleData(u8* inData, u32 inWidth, u32 inHeight, u8 inPixelFormat);
00213 
00223 extern u8*  graphicsUnswizzleData(u8* inData, u32 inWidth, u32 inHeight, u8 inPixelFormat);
00224 
00225 #if FL_TEXTURE
00226 
00232 #define graphicsRenderToTexture(inTex) graphicsRenderToVmem((inTex)->texData, (inTex)->texDataWidth, (inTex)->texPixelFormat)
00233 #endif
00234 
00235 
00236 #ifdef __cplusplus
00237 }
00238 #endif
00239 
00240 #endif
00241 
00242 #endif

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