#include "flGlobal.h"
#include "flTexture.h"
#include "flModel.h"
Go to the source code of this file.
Functions | |
Model3dStatic * | mdl3dStatLoadOBJ (char *inPath) |
bool | mdl3dStatSaveOBJ (char *inPath, Model3dStatic *inModel) |
Model3dStatic* mdl3dStatLoadOBJ | ( | char * | inPath | ) |
Definition at line 136 of file flModelOBJ.c.
References ASCII_TAB, debugWarning, FILE_MODE_READ, FILE_SEEK_SET, fileClose(), fileExists(), fileGets(), fileOpen(), fileSeek(), mdl3dStatFree(), mdl3dStatLoadOBJ_faceRead(), Model3dStatic::mdlFaceCount, Model3dStatic::mdlFaces, Model3dStatic::mdlNormalCount, Model3dStatic::mdlNormals, Model3dStatic::mdlOptimized, Model3dStatic::mdlTextureCount, Model3dStatic::mdlTextures, Model3dStatic::mdlTexVertCount, Model3dStatic::mdlTexVerts, Model3dStatic::mdlVertCount, Model3dStatic::mdlVerts, memAlloc, NULL, and texLoad().
Referenced by mdl3dStatLoad().
bool mdl3dStatSaveOBJ | ( | char * | inPath, | |
Model3dStatic * | inModel | |||
) |
Definition at line 278 of file flModelOBJ.c.
References debugWarning, FILE_MODE_WRITE, fileOpen(), filePuts(), Model3dStatic::mdlFaceCount, Model3dStatic::mdlFaces, Model3dStaticFace::mdlfTexture, Model3dStaticFace::mdlfVertCount, Model3dStatic::mdlNormalCount, Model3dStatic::mdlNormals, Model3dStatic::mdlTextureCount, Model3dStatic::mdlTexVertCount, Model3dStatic::mdlTexVerts, Model3dStatic::mdlVertCount, Model3dStatic::mdlVerts, and texPath().
Referenced by mdl3dStatSave().