#include <flTexture.h>
Public Attributes | |
u32 | palEntries |
char * | palData |
u8 | palPixelFormat |
bool | palGlobal |
Definition at line 22 of file flTexture.h.
Definition at line 23 of file flTexture.h.
Referenced by palBind(), palClosestColor(), palCreate(), palMoveVMem(), and texSaveTGA().
char* Palette::palData |
Definition at line 24 of file flTexture.h.
Referenced by fontDraw2dChar(), fontDraw2dString(), palBind(), palClosestColor(), palCreate(), palCreateDefaultColorT4(), palCreateGrayscaleT4(), palCreateGrayscaleT8(), palCreateMonoT4(), palFree(), palMoveVMem(), texLoadTGA(), and texSaveTGA().
Definition at line 25 of file flTexture.h.
Referenced by palBind(), palBPP(), palClosestColor(), palCreate(), palMoveVMem(), texLoadTGA(), and texSaveTGA().
Definition at line 26 of file flTexture.h.
Referenced by palCreate(), palDefaultColorT4(), palGrayscaleT4(), palGrayscaleT8(), and texFree().