#include <flTexture.h>
Public Attributes | |
u32 | texWidth |
u32 | texHeight |
u32 | texDataWidth |
u32 | texDataHeight |
u32 | texStride |
char * | texData |
char * | texMipData [8] |
Palette * | texPalette |
u32 | texUseCount |
u8 | texPixelFormat |
bool | texSwizzled |
u8 | texMipMaps |
bool | texAlpha |
Definition at line 29 of file flTexture.h.
Definition at line 30 of file flTexture.h.
Referenced by fontCharWidth(), graphics2dDrawTexture(), spriteCreate(), spriteDraw2dFrame(), texCreate(), texMnpColorReplace(), texPixel(), and texSaveTGA().
Definition at line 31 of file flTexture.h.
Referenced by fontHeight(), graphics2dDrawTexture(), spriteCreate(), texCreate(), texPixel(), texSaveTGA(), texSwizzle(), and texUnswizzle().
Definition at line 32 of file flTexture.h.
Referenced by graphics2dDrawTexture(), texBind(), texCreate(), texCreateBlank(), texMipMap(), texMnpColorReplace(), texMoveVMem(), texPixel(), texSaveTGA(), texScreenshot(), texSwizzle(), and texUnswizzle().
Definition at line 33 of file flTexture.h.
Referenced by texBind(), texCreate(), texCreateBlank(), texMipMap(), texMoveVMem(), texSwizzle(), and texUnswizzle().
Definition at line 35 of file flTexture.h.
Referenced by graphics2dDrawTexture(), graphics2dDrawTextureSection(), texBind(), and texCreate().
char* Texture::texData |
Definition at line 36 of file flTexture.h.
Referenced by graphics2dDrawTexture(), graphics2dDrawTextureSection(), texBind(), texCreate(), texCreateBlank(), texFree(), texLoad(), texMnpColorReplace(), texMoveVMem(), texPixel(), texSaveTGA(), texScreenshot(), texSwizzle(), and texUnswizzle().
char* Texture::texMipData[8] |
Definition at line 37 of file flTexture.h.
Referenced by texBind(), texCreate(), texFree(), texMoveVMem(), texSwizzle(), and texUnswizzle().
Definition at line 38 of file flTexture.h.
Referenced by fontDraw2dChar(), fontDraw2dString(), texBind(), texCreate(), texFree(), and texSaveTGA().
Definition at line 41 of file flTexture.h.
Referenced by graphics2dDrawTexture(), graphics2dDrawTextureSection(), texBind(), texBPP(), texCreate(), texMnpColorReplace(), texMoveVMem(), texPalettized(), texSaveTGA(), texSwizzle(), and texUnswizzle().
Definition at line 42 of file flTexture.h.
Referenced by texBind(), texCreate(), texMipMapAdd(), texSaveTGA(), texSwizzle(), and texUnswizzle().
Definition at line 43 of file flTexture.h.
Referenced by graphics3dDrawCubeTextured(), graphics3dDrawSphereTextured(), mdl3dStatDrawTextured(), texBind(), texCreate(), texFree(), texMipMap(), texMipMapAdd(), texMoveVMem(), texSwizzle(), and texUnswizzle().
Definition at line 45 of file flTexture.h.
Referenced by graphics2dDrawTexture(), graphics2dDrawTextureSection(), texCreate(), texSaveTGA(), and texScreenshot().