flGraphics3d.h

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00001 // Funclib Graphics3d v1.0.0
00002 // 
00003 // This module contains functions for dealing with simple 3d primatives.
00004 // Use it to draw simple 3d shapes and for particles/effects.
00005 // This module requires GRAPHICS to be compiled in, some functions only work
00006 // when TEXTURES is also compiled in.
00007 // 
00008 // Contributor(s): Flatmush
00009 
00010 
00011 
00012 #ifndef FLGRAPHICS3D_H
00013 #define FLGRAPHICS3D_H
00014 
00015 #include "flGlobal.h"
00016 
00017 #if FL_GRAPHICS_3D != 0
00018 
00019 #define SPHERE_MAP_CYLINDER_EQUAL 0
00020 #define SPHERE_MAP_CYLINDER       1
00021 
00022 #if FL_TEXTURE != 0
00023 #include "flTexture.h"
00024 #endif
00025 
00026 #ifdef __cplusplus
00027 extern "C" {
00028 #endif
00029 
00030 extern void graphics3dDrawOrigin();
00031 extern void graphics3dDrawCubeWireframe();
00032 extern void graphics3dDrawCube();
00033 extern void graphics3dDrawSphere(u32 inDetail);
00034 
00035 extern void graphics3dDrawCubeWireframea(vect3f inLocation, vect3f inDimensions, vect3f inRotation, u32 inColor);
00036 extern void graphics3dDrawCubea(vect3f inLocation, vect3f inDimensions, vect3f inRotation, u32 inColor);
00037 
00038 #if FL_TEXTURE != 0
00039 extern void graphics3dDrawCubeTextured(Texture* inTex);
00040 extern void graphics3dDrawSphereTextured(u32 inDetail, u8 inMapType, Texture* inTex);
00041 #endif
00042 
00043 #ifdef __cplusplus
00044 }
00045 #endif
00046 
00047 #endif
00048 
00049 #endif

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