#include <flCamera.h>
Public Attributes | |
vect3f | camPos |
A vect3f representing the position of the Camera in 3d space. | |
vect3f | camView |
A vect3f representing a point in 3d space that the camera is pointing towards. | |
vect3f | camUp |
A vect3f representing the direction of that is considered Up. | |
vect3f | camRot |
A vect3f representing the yaw pitch and roll of the camera. |
Definition at line 25 of file flCamera.h.
A vect3f representing the position of the Camera in 3d space.
Definition at line 29 of file flCamera.h.
Referenced by camMove(), camMoveTo(), camReset(), and camView().
A vect3f representing a point in 3d space that the camera is pointing towards.
Definition at line 33 of file flCamera.h.
Referenced by camMoveForward(), camReset(), camView(), and camViewCalc().
A vect3f representing the direction of that is considered Up.
Definition at line 37 of file flCamera.h.
Referenced by camReset(), camView(), and camViewCalc().
A vect3f representing the yaw pitch and roll of the camera.
Definition at line 41 of file flCamera.h.
Referenced by camMoveStrafe(), camReset(), and camViewCalc().