#include <pspgu.h>
#include "flConfig.h"
#include "flConfigDefault.h"
#include "flConfigValidate.h"
#include "flTypes.h"
#include "flDefines.h"
Go to the source code of this file.
Defines | |
#define | FL_MATH_RAND_STDIO 0 |
Constant for use in the FL_MATH_RANDTYPE option, to enable STDIO type random number generation. | |
#define | FL_MATH_RAND_VFPU 1 |
Constant for use in the FL_MATH_RANDTYPE option, to enable VFPU type random number generation. | |
#define | FL_MATH_RAND_MERSENNETWISTER 2 |
Constant for use in the FL_MATH_RANDTYPE option, to enable MERSENNETWISTER type random number generation. | |
#define | FL_MATH_RAND_MT FL_MATH_RAND_MERSENNETWISTER |
Alias for FL_MATH_RAND_MERSENNETWISTER. | |
#define | PSP_THREAD_ATTR_FUNCLIB (PSP_THREAD_ATTR_VFPU) |
FuncLib required thread attributes. |
#define FL_MATH_RAND_MERSENNETWISTER 2 |
Constant for use in the FL_MATH_RANDTYPE option, to enable MERSENNETWISTER type random number generation.
Definition at line 10 of file flGlobal.h.
#define FL_MATH_RAND_MT FL_MATH_RAND_MERSENNETWISTER |
#define FL_MATH_RAND_STDIO 0 |
Constant for use in the FL_MATH_RANDTYPE option, to enable STDIO type random number generation.
Definition at line 8 of file flGlobal.h.
#define FL_MATH_RAND_VFPU 1 |
Constant for use in the FL_MATH_RANDTYPE option, to enable VFPU type random number generation.
Definition at line 9 of file flGlobal.h.
#define PSP_THREAD_ATTR_FUNCLIB (PSP_THREAD_ATTR_VFPU) |