flTexturePCX.h

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00001 // Funclib TexturePCX v1.0.0
00002 // 
00003 // This module adds PCX texture loading functionality.
00004 // 
00005 // Contributor(s): Flatmush
00006 
00007 
00008 
00009 #ifndef FLTEXTUREPCX_H
00010 #define FLTEXTUREPCX_H
00011 
00012 #include "flGlobal.h"
00013 
00014 #if FL_TEXTURE_PCX
00015 
00016 #include "flTexture.h"
00017 
00018 #ifdef __cplusplus
00019 extern "C" {
00020 #endif
00021 
00027 extern Texture* texLoadPCX(char* inPath);
00028 
00036 extern bool     texSavePCX(Texture* inTex, char* inPath);
00037 
00038 #ifdef __cplusplus
00039 }
00040 #endif
00041 
00042 #endif
00043 
00044 #endif

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