[card]
text=If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
id=130483
name=Abundance
rarity=R
color=Green
type=Enchantment
mana={2}{G}{G}
[/card]
[card]
text=When Academy Researchers comes into play, you may put an Aura card from your hand into play attached to Academy Researchers.
id=132072
name=Academy Researchers
rarity=U
color=Blue
type=Creature
mana={1}{U}{U}
power=2
subtype=Human Wizard
toughness=2
[/card]
[card]
text={T}: Add {1} to your mana pool.     {T}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you.
id=129458
name=Adarkar Wastes
rarity=R
color=Land
type=Land
[/card]
[card]
text=Target creature gets -1/-1 until end of turn.     Draw a card.
id=135206
name=Afflict
rarity=C
color=Black
type=Instant
mana={2}{B}
[/card]
[card]
text=Target creature gets +1/+1 until end of turn.     Draw a card.
id=130525
name=Aggressive Urge
rarity=C
color=Green
type=Instant
mana={1}{G}
[/card]
[card]
text=Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
id=135228
name=Agonizing Memories
rarity=U
color=Black
type=Sorcery
mana={2}{B}{B}
[/card]
[card]
text={3}: Target player puts the top three cards of his or her library into his or her graveyard.
id=129913
name=Ambassador Laquatus
rarity=R
color=Blue
type=Legendary Creature
mana={1}{U}{U}
power=1
subtype=Merfolk Wizard
toughness=3
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)  When Angel of Mercy comes into play, you gain 3 life.
id=129465
name=Angel of Mercy
rarity=U
color=White
type=Creature
mana={4}{W}
power=3
subtype=Angel
toughness=3
[/card]
[card]
text=Whenever a creature comes into play under your control, you gain life equal to its toughness.
id=129710
name=Angelic Chorus
rarity=R
color=White
type=Enchantment
mana={3}{W}{W}
[/card]
[card]
text=Whenever a player plays a white spell, you may gain 1 life.
id=129466
name=Angel's Feather
rarity=U
color=Artifact
type=Artifact
mana={2}
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)  Enchanted creature gets +2/+2 and has &quot;{T}: This creature deals 1 damage to target creature or player.&quot;
id=130530
name=Arcane Teachings
rarity=U
color=Red
type=Enchantment
mana={2}{R}
subtype=Aura
[/card]
[card]
text={T}: Draw three cards.     {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.
id=106426
name=Arcanis the Omnipotent
rarity=R
color=Blue
type=Legendary Creature
mana={3}{U}{U}{U}
power=3
subtype=Wizard
toughness=4
[/card]
[card]
text=Destroy target tapped creature.
id=135194
name=Assassinate
rarity=C
color=Black
type=Sorcery
mana={2}{B}
[/card]
[card]
text=Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.
id=130976
name=Aura Graft
rarity=U
color=Blue
type=Instant
mana={1}{U}
[/card]
[card]
text=Artifact and enchantment spells your opponents play cost {2} more to play.     Sacrifice Aura of Silence: Destroy target artifact or enchantment.
id=132127
name=Aura of Silence
rarity=U
color=White
type=Enchantment
mana={1}{W}{W}
[/card]
[card]
text=If an opponent controls at least four more creatures than you, Avatar of Might costs {6} less to play.     Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
id=135249
name=Avatar of Might
rarity=R
color=Green
type=Creature
mana={6}{G}{G}
power=8
subtype=Avatar
toughness=8
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)   When Aven Cloudchaser comes into play, destroy target enchantment.
id=129470
name=Aven Cloudchaser
rarity=C
color=White
type=Creature
mana={3}{W}
power=2
subtype=Bird Soldier
toughness=2
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)  When Aven Fisher is put into a graveyard from play, you may draw a card.
id=130985
name=Aven Fisher
rarity=C
color=Blue
type=Creature
mana={3}{U}
power=2
subtype=Bird Soldier
toughness=2
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)  {1}{U}: Target player reveals the top card of his or her library.
id=129473
name=Aven Windreader
rarity=C
color=Blue
type=Creature
mana={3}{U}{U}
power=3
subtype=Bird Soldier Wizard
toughness=3
[/card]
[card]
text={X}{W}, {T}: Ballista Squad deals X damage to target attacking or blocking creature.
id=129477
name=Ballista Squad
rarity=U
color=White
type=Creature
mana={3}{W}
power=2
subtype=Human Rebel
toughness=2
[/card]
[card]
text=Prevent the next 1 damage that would be dealt to target creature or player this turn.     Draw a card.
id=132106
name=Bandage
rarity=C
color=White
type=Instant
mana={W}
[/card]
[card]
text={T}: Add {1} to your mana pool.     {T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you.
id=129479
name=Battlefield Forge
rarity=R
color=Land
type=Land
[/card]
[card]
text=Beacon of Destruction deals 5 damage to target creature or player. Shuffle Beacon of Destruction into its owner's library.
id=135262
name=Beacon of Destruction
rarity=R
color=Red
type=Instant
mana={3}{R}{R}
[/card]
[card]
text=Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
id=130553
name=Beacon of Immortality
rarity=R
color=White
type=Instant
mana={5}{W}
[/card]
[card]
text=Put target artifact or creature card in a graveyard into play under your control. Shuffle Beacon of Unrest into its owner's library.
id=135270
name=Beacon of Unrest
rarity=R
color=Black
type=Sorcery
mana={3}{B}{B}
[/card]
[card]
text=Flash (You may play this spell any time you could play an instant.)  First strike (This creature deals combat damage before creatures without first strike.)
id=136279
name=Benalish Knight
rarity=C
color=White
type=Creature
mana={2}{W}
power=2
subtype=Human Knight
toughness=2
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)  Enchanted creature gets +1/+1 for each Forest you control.
id=135267
name=Blanchwood Armor
rarity=U
color=Green
type=Enchantment
mana={2}{G}
subtype=Aura
[/card]
[card]
text=Blaze deals X damage to target creature or player.
id=129484
name=Blaze
rarity=U
color=Red
type=Sorcery
mana={X}{R}
[/card]
[card]
text={R}, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player.
id=129709
name=Bloodfire Colossus
rarity=R
color=Red
type=Creature
mana={6}{R}{R}
power=6
subtype=Giant
toughness=6
[/card]
[card]
text=Bloodrock Cyclops attacks each turn if able.
id=130384
name=Bloodrock Cyclops
rarity=C
color=Red
type=Creature
mana={2}{R}
power=3
subtype=Cyclops
toughness=3
[/card]
[card]
text=When Bogardan Firefiend is put into a graveyard from play, it deals 2 damage to target creature.
id=130534
name=Bogardan Firefiend
rarity=C
color=Red
type=Creature
mana={2}{R}
power=2
subtype=Elemental Spirit
toughness=1
[/card]
[card]
text=Return target permanent to its owner's hand.
id=129494
name=Boomerang
rarity=C
color=Blue
type=Instant
mana={U}{U}
[/card]
[card]
text=Sacrifice Bottle Gnomes: You gain 3 life.
id=129495
name=Bottle Gnomes
rarity=U
color=Artifact
type=Artifact Creature
mana={3}
power=1
subtype=Gnome
toughness=3
[/card]
[card]
text={T}: Add {1} to your mana pool.     {T}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you.
id=129496
name=Brushland
rarity=R
color=Land
type=Land
[/card]
[card]
text={T}: Add {1} to your mana pool.     {T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you.
id=129497
name=Caves of Koilos
rarity=R
color=Land
type=Land
[/card]
[card]
text=Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands.
id=135261
name=Cephalid Constable
rarity=R
color=Blue
type=Creature
mana={1}{U}{U}
power=1
subtype=Cephalid Wizard
toughness=1
[/card]
[card]
text={X}: Chimeric Staff becomes an X/X Construct artifact creature until end of turn.
id=135254
name=Chimeric Staff
rarity=R
color=Artifact
type=Artifact
mana={4}
[/card]
[card]
text=Prevent all damage that would be dealt to Cho-Manno, Revolutionary.
id=130554
name=Cho-Manno, Revolutionary
rarity=R
color=White
type=Legendary Creature
mana={2}{W}{W}
power=2
subtype=Human Rebel
toughness=2
[/card]
[card]
text={1}, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool.     When Chromatic Star is put into a graveyard from play, draw a card.
id=135279
name=Chromatic Star
rarity=U
color=Artifact
type=Artifact
mana={1}
[/card]
[card]
text={X}, {T}: Search your library for a creature card with converted mana cost X or less, reveal it, and put it into your hand. Then shuffle your library.
id=135244
name=Citanul Flute
rarity=R
color=Artifact
type=Artifact
mana={5}
[/card]
[card]
text=When Civic Wayfinder comes into play, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
id=130522
name=Civic Wayfinder
rarity=C
color=Green
type=Creature
mana={2}{G}
power=2
subtype=Elf Warrior Druid
toughness=2
[/card]
[card]
text=As Clone comes into play, you may choose a creature in play. If you do, Clone comes into play as a copy of that creature.
id=129501
name=Clone
rarity=R
color=Blue
type=Creature
mana={3}{U}
power=0
subtype=Shapeshifter
toughness=0
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)  Cloud Elemental can block only creatures with flying.
id=129804
name=Cloud Elemental
rarity=C
color=Blue
type=Creature
mana={2}{U}
power=2
subtype=Elemental
toughness=3
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)  Cloud Sprite can block only creatures with flying.
id=132069
name=Cloud Sprite
rarity=C
color=Blue
type=Creature
mana={U}
power=1
subtype=Faerie
toughness=1
[/card]
[card]
text=Each creature gets +1/+1 for each other creature in play that shares a creature type with it. (For example, if a Goblin Warrior, a Goblin Scout, and a Zombie Goblin are in play, each gets +2/+2.)
id=129502
name=Coat of Arms
rarity=R
color=Artifact
type=Artifact
mana={5}
[/card]
[card]
text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)  Colossus of Sardia doesn't untap during your untap step.     {9}: Untap Colossus of Sardia. Play this ability only during your upkeep.
id=135268
name=Colossus of Sardia
rarity=R
color=Artifact
type=Artifact Creature
mana={9}
power=9
subtype=Golem
toughness=9
[/card]
[card]
text=Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
id=130521
name=Commune with Nature
rarity=C
color=Green
type=Sorcery
mana={G}
[/card]
[card]
text=Sacrifice Composite Golem: Add {W}{U}{B}{R}{G} to your mana pool.
id=135275
name=Composite Golem
rarity=U
color=Artifact
type=Artifact Creature
mana={6}
power=4
subtype=Golem
toughness=4
[/card]
[card]
text=Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
id=130528
name=Condemn
rarity=U
color=White
type=Instant
mana={W}
[/card]
[card]
text=Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.
id=130535
name=Cone of Flame
rarity=U
color=Red
type=Sorcery
mana={3}{R}{R}
[/card]
[card]
text=Spend only black mana on X.     Consume Spirit deals X damage to target creature or player and you gain X life.
id=129505
name=Consume Spirit
rarity=U
color=Black
type=Sorcery
mana={X}{1}{B}
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)  Whenever enchanted creature attacks or blocks, its controller loses 3 life.
id=129590
name=Contaminated Bond
rarity=C
color=Black
type=Enchantment
mana={1}{B}
subtype=Aura
[/card]
[card]
text=Draw two cards.
id=134757
name=Counsel of the Soratami
rarity=C
color=Blue
type=Sorcery
mana={2}{U}
[/card]
[card]
text={T}: Target creature with power 2 or less is unblockable this turn.
id=134758
name=Crafty Pathmage
rarity=C
color=Blue
type=Creature
mana={2}{U}
power=1
subtype=Human Wizard
toughness=1
[/card]
[card]
text=Destroy target artifact, enchantment, or land.
id=129512
name=Creeping Mold
rarity=U
color=Green
type=Sorcery
mana={2}{G}{G}
[/card]
[card]
text=You may play land cards from your graveyard.
id=129480
name=Crucible of Worlds
rarity=R
color=Artifact
type=Artifact
mana={3}
[/card]
[card]
text=Target opponent sacrifices a creature.
id=129514
name=Cruel Edict
rarity=U
color=Black
type=Sorcery
mana={1}{B}
[/card]
[card]
text=Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller.
id=129909
name=Cryoclasm
rarity=U
color=Red
type=Sorcery
mana={2}{R}
[/card]
[card]
text=Destroy target green or white creature.
id=129910
name=Deathmark
rarity=U
color=Black
type=Sorcery
mana={B}
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)  Enchanted creature doesn't untap during its controller's untap step.
id=129521
name=Dehydration
rarity=C
color=Blue
type=Enchantment
mana={3}{U}
subtype=Aura
[/card]
[card]
text=Tap all creatures without flying.
id=135223
name=Deluge
rarity=U
color=Blue
type=Instant
mana={2}{U}
[/card]
[card]
text=Destroy target artifact or land.
id=129522
name=Demolish
rarity=C
color=Red
type=Sorcery
mana={3}{R}
[/card]
[card]
text=Whenever a player plays a black spell, you may gain 1 life.
id=129523
name=Demon's Horn
rarity=U
color=Artifact
type=Artifact
mana={2}
[/card]
[card]
text=Destroy target enchantment.
id=129524
name=Demystify
rarity=C
color=White
type=Instant
mana={W}
[/card]
[card]
text=When Denizen of the Deep comes into play, return each other creature you control to its owner's hand.
id=135250
name=Denizen of the Deep
rarity=R
color=Blue
type=Creature
mana={6}{U}{U}
power=11
subtype=Serpent
toughness=11
[/card]
[card]
text=Search your library for a card and put that card into your hand. Then shuffle your library.
id=129525
name=Diabolic Tutor
rarity=U
color=Black
type=Sorcery
mana={2}{B}{B}
[/card]
[card]
text=Counter target spell. Look at the top four cards of your library, then put them back in any order.
id=134749
name=Discombobulate
rarity=U
color=Blue
type=Instant
mana={2}{U}{U}
[/card]
[card]
text=Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.
id=135219
name=Distress
rarity=C
color=Black
type=Sorcery
mana={B}{B}
[/card]
[card]
text={B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to play.
id=129880
name=Doomed Necromancer
rarity=R
color=Black
type=Creature
mana={2}{B}
power=2
subtype=Human Cleric Mercenary
toughness=2
[/card]
[card]
text={3}, {T}: Double the amount of each type of mana in your mana pool.
id=135243
name=Doubling Cube
rarity=R
color=Artifact
type=Artifact
mana={2}
[/card]
[card]
text={5}{R}{R}: Put a 5/5 red Dragon creature token with flying into play. (It can't be blocked except by creatures with flying or reach.)
id=143024
name=Dragon Roost
rarity=R
color=Red
type=Enchantment
mana={4}{R}{R}
[/card]
[card]
text=Whenever a player plays a red spell, you may gain 1 life.
id=129527
name=Dragon's Claw
rarity=U
color=Artifact
type=Artifact
mana={2}
[/card]
[card]
text=At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand.
id=135246
name=Dreamborn Muse
rarity=R
color=Blue
type=Creature
mana={2}{U}{U}
power=2
subtype=Spirit
toughness=2
[/card]
[card]
text=
id=135216
name=Dross Crocodile
rarity=C
color=Black
type=Creature
mana={3}{B}
power=5
subtype=Zombie Crocodile
toughness=1
[/card]
[card]
text={B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
id=129529
name=Drudge Skeletons
rarity=U
color=Black
type=Creature
mana={1}{B}
power=1
subtype=Skeleton
toughness=1
[/card]
[card]
text={1}{R}: Target creature can't block Duct Crawler this turn.
id=129579
name=Duct Crawler
rarity=C
color=Red
type=Creature
mana={R}
power=1
subtype=Insect
toughness=1
[/card]
[card]
text=Elven Riders can't be blocked except by Walls and/or creatures with flying.
id=135266
name=Elven Riders
rarity=U
color=Green
type=Creature
mana={3}{G}{G}
power=3
subtype=Elf
toughness=3
[/card]
[card]
text=Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
id=129533
name=Elvish Berserker
rarity=C
color=Green
type=Creature
mana={G}
power=1
subtype=Elf Berserker
toughness=1
[/card]
[card]
text=Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.)
id=129534
name=Elvish Champion
rarity=R
color=Green
type=Creature
mana={1}{G}{G}
power=2
subtype=Elf
toughness=2
[/card]
[card]
text={G}, {T}: You may put a creature card from your hand into play.
id=129535
name=Elvish Piper
rarity=R
color=Green
type=Creature
mana={3}{G}
power=1
subtype=Elf Shaman
toughness=1
[/card]
[card]
text=Essence Drain deals 3 damage to target creature or player and you gain 3 life.
id=135191
name=Essence Drain
rarity=C
color=Black
type=Sorcery
mana={4}{B}
[/card]
[card]
text=Return all creatures to their owners' hands.
id=129541
name=Evacuation
rarity=R
color=Blue
type=Instant
mana={3}{U}{U}
[/card]
[card]
text=Faerie Conclave comes into play tapped.     {T}: Add {U} to your mana pool.     {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.)
id=106531
name=Faerie Conclave
rarity=U
color=Land
type=Land
[/card]
[card]
text={T}: Femeref Archers deals 4 damage to target attacking creature with flying.
id=135186
name=Femeref Archers
rarity=U
color=Green
type=Creature
mana={2}{G}
power=2
subtype=Human Archer
toughness=2
[/card]
[card]
text=When Festering Goblin is put into a graveyard from play, target creature gets -1/-1 until end of turn.
id=129546
name=Festering Goblin
rarity=C
color=Black
type=Creature
mana={B}
power=1
subtype=Zombie Goblin
toughness=1
[/card]
[card]
text=Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)
id=135258
name=Field Marshal
rarity=R
color=White
type=Creature
mana={1}{W}{W}
power=2
subtype=Human Soldier
toughness=2
[/card]
[card]
text={7}{R}: Flamewave Invoker deals 5 damage to target player.
id=130378
name=Flamewave Invoker
rarity=U
color=Red
type=Creature
mana={2}{R}
power=2
subtype=Goblin Mutant
toughness=2
[/card]
[card]
text=Counter target red or green spell.
id=129908
name=Flashfreeze
rarity=U
color=Blue
type=Instant
mana={1}{U}
[/card]
[card]
text=All creatures get +X/-X until end of turn.
id=130542
name=Flowstone Slide
rarity=R
color=Red
type=Sorcery
mana={X}{2}{R}{R}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)  When Fog Elemental attacks or blocks, sacrifice it at end of combat.
id=132073
name=Fog Elemental
rarity=U
color=Blue
type=Creature
mana={2}{U}
power=4
subtype=Elemental
toughness=4
[/card]
[card]
text=Forbidding Watchtower comes into play tapped.     {T}: Add {W} to your mana pool.     {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.
id=106428
name=Forbidding Watchtower
rarity=U
color=Land
type=Land
[/card]
[card]
text={2}, {T}: You gain 1 life.
id=135273
name=Fountain of Youth
rarity=U
color=Artifact
type=Artifact
mana={0}
[/card]
[card]
text=If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead.
id=129566
name=Furnace of Rath
rarity=R
color=Red
type=Enchantment
mana={1}{R}{R}{R}
[/card]
[card]
text=Creature spells can't be countered.
id=129789
name=Gaea's Herald
rarity=R
color=Green
type=Creature
mana={1}{G}
power=1
subtype=Elf
toughness=1
[/card]
[card]
text=Ghitu Encampment comes into play tapped.     {T}: Add {R} to your mana pool.     {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
id=106564
name=Ghitu Encampment
rarity=U
color=Land
type=Land
[/card]
[card]
text={T}: Target creature gets +1/+1 until end of turn.
id=132105
name=Ghost Warden
rarity=C
color=White
type=Creature
mana={1}{W}
power=1
subtype=Spirit
toughness=1
[/card]
[card]
text=Creatures you control get +1/+1.
id=129572
name=Glorious Anthem
rarity=R
color=White
type=Enchantment
mana={1}{W}{W}
[/card]
[card]
text=Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.
id=130380
name=Goblin Elite Infantry
rarity=C
color=Red
type=Creature
mana={1}{R}
power=2
subtype=Goblin Warrior
toughness=2
[/card]
[card]
text=Draw four cards, then discard three cards at random.
id=135221
name=Goblin Lore
rarity=U
color=Red
type=Sorcery
mana={1}{R}
[/card]
[card]
text=Whenever a creature you control is put into a graveyard from play, each other player sacrifices a creature.
id=129583
name=Grave Pact
rarity=R
color=Black
type=Enchantment
mana={1}{B}{B}{B}
[/card]
[card]
text=At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.
id=135256
name=Graveborn Muse
rarity=R
color=Black
type=Creature
mana={2}{B}{B}
power=3
subtype=Zombie Spirit
toughness=3
[/card]
[card]
text=When Gravedigger comes into play, you may return target creature card from your graveyard to your hand.
id=129584
name=Gravedigger
rarity=C
color=Black
type=Creature
mana={3}{B}
power=2
subtype=Zombie
toughness=2
[/card]
[card]
text=Guerrilla Tactics deals 2 damage to target creature or player.     When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player.
id=129588
name=Guerrilla Tactics
rarity=U
color=Red
type=Instant
mana={1}{R}
[/card]
[card]
text=Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.
id=132107
name=Hail of Arrows
rarity=U
color=White
type=Instant
mana={X}{W}
[/card]
[card]
text={2}: Target blue or red creature gets +1/+0 until end of turn.
id=130995
name=Hate Weaver
rarity=U
color=Black
type=Creature
mana={1}{B}
power=2
subtype=Zombie Wizard
toughness=1
[/card]
[card]
text=Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. The player puts those cards into his or her hand, then shuffles his or her library.
id=135255
name=Head Games
rarity=R
color=Black
type=Sorcery
mana={3}{B}{B}
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)  Prevent all damage that would be dealt to and dealt by enchanted creature.
id=132090
name=Heart of Light
rarity=C
color=White
type=Enchantment
mana={2}{W}
subtype=Aura
[/card]
[card]
text=When Hidden Horror comes into play, sacrifice it unless you discard a creature card.
id=135234
name=Hidden Horror
rarity=U
color=Black
type=Creature
mana={1}{B}{B}
power=4
subtype=Horror
toughness=4
[/card]
[card]
text=Each creature you control can block an additional creature.
id=132145
name=High Ground
rarity=U
color=White
type=Enchantment
mana={W}
[/card]
[card]
text=When Highway Robber comes into play, target opponent loses 2 life and you gain 2 life.
id=129564
name=Highway Robber
rarity=C
color=Black
type=Creature
mana={2}{B}{B}
power=2
subtype=Human Rogue Mercenary
toughness=2
[/card]
[card]
text=Prevent all combat damage that would be dealt this turn.
id=129593
name=Holy Day
rarity=C
color=White
type=Instant
mana={W}
[/card]
[card]
text={U}: Untap Horseshoe Crab.
id=129596
name=Horseshoe Crab
rarity=C
color=Blue
type=Creature
mana={2}{U}
power=1
subtype=Crab
toughness=3
[/card]
[card]
text=When Hunted Wumpus comes into play, each other player may put a creature card from his or her hand into play.
id=129599
name=Hunted Wumpus
rarity=U
color=Green
type=Creature
mana={3}{G}
power=6
subtype=Beast
toughness=6
[/card]
[card]
text={1}{W}{W}: Target creature gets +1/+1 until end of turn.
id=132123
name=Icatian Priest
rarity=U
color=White
type=Creature
mana={W}
power=1
subtype=Human Cleric
toughness=1
[/card]
[card]
text={1}, {T}: Tap target artifact, creature, or land.
id=129601
name=Icy Manipulator
rarity=U
color=Artifact
type=Artifact
mana={4}
[/card]
[card]
text=Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.
id=134751
name=Incinerate
rarity=C
color=Red
type=Instant
mana={1}{R}
[/card]
[card]
text=Lands you control have &quot;{T}: Add one mana of any color to your mana pool.&quot;
id=130500
name=Joiner Adept
rarity=R
color=Green
type=Creature
mana={1}{G}
power=2
subtype=Elf Druid
toughness=1
[/card]
[card]
text=Juggernaut attacks each turn if able.     Juggernaut can't be blocked by Walls.
id=135240
name=Juggernaut
rarity=U
color=Artifact
type=Artifact Creature
mana={4}
power=5
subtype=Juggernaut
toughness=3
[/card]
[card]
text=Haste (This creature can attack and {T} as soon as it comes under your control.)  {T}: Kamahl, Pit Fighter deals 3 damage to target creature or player.
id=106398
name=Kamahl, Pit Fighter
rarity=R
color=Red
type=Legendary Creature
mana={4}{R}{R}
power=6
subtype=Human Barbarian
toughness=1
[/card]
[card]
text={T}: Add {1} to your mana pool.     {T}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you.
id=129614
name=Karplusan Forest
rarity=R
color=Land
type=Land
[/card]
[card]
text=Karplusan Strider can't be the target of blue or black spells.
id=129911
name=Karplusan Strider
rarity=U
color=Green
type=Creature
mana={3}{G}
power=3
subtype=Yeti
toughness=4
[/card]
[card]
text=When Kavu Climber comes into play, draw a card.
id=129511
name=Kavu Climber
rarity=C
color=Green
type=Creature
mana={3}{G}{G}
power=3
subtype=Kavu
toughness=3
[/card]
[card]
text={T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.
id=130551
name=Kjeldoran Royal Guard
rarity=R
color=White
type=Creature
mana={3}{W}{W}
power=2
subtype=Human Soldier
toughness=5
[/card]
[card]
text={B}{B}: Destroy target creature blocking Knight of Dusk.
id=129574
name=Knight of Dusk
rarity=U
color=Black
type=Creature
mana={1}{B}{B}
power=2
subtype=Human Knight
toughness=2
[/card]
[card]
text=Whenever a player plays a blue spell, you may gain 1 life.
id=129619
name=Kraken's Eye
rarity=U
color=Artifact
type=Artifact
mana={2}
[/card]
[card]
text=Lava Axe deals 5 damage to target player.
id=129620
name=Lava Axe
rarity=C
color=Red
type=Sorcery
mana={4}{R}
[/card]
[card]
text=At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her.
id=130373
name=Lavaborn Muse
rarity=R
color=Red
type=Creature
mana={3}{R}
power=3
subtype=Spirit
toughness=3
[/card]
[card]
text={W}{U}{B}{R}{G}: Remove target permanent from the game.     If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.
id=135242
name=Legacy Weapon
rarity=R
color=Artifact
type=Legendary Artifact
mana={7}
[/card]
[card]
text=Equipped creature gets +1/+1.     Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
id=135277
name=Leonin Scimitar
rarity=U
color=Artifact
type=Artifact
mana={1}
subtype=Equipment
[/card]
[card]
text=When Llanowar Sentinel comes into play, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel and put that card into play. Then shuffle your library.
id=129536
name=Llanowar Sentinel
rarity=C
color=Green
type=Creature
mana={2}{G}
power=2
subtype=Elf
toughness=3
[/card]
[card]
text={T}: Add {1} to your mana pool.     {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.
id=129627
name=Llanowar Wastes
rarity=R
color=Land
type=Land
[/card]
[card]
text=Other Zombie creatures get +1/+1.     {1}{B}, {T}: Return target Zombie card from your graveyard to your hand.
id=129629
name=Lord of the Undead
rarity=R
color=Black
type=Creature
mana={1}{B}{B}
power=2
subtype=Zombie
toughness=2
[/card]
[card]
text={W}, {T}: Tap target creature.
id=129638
name=Loxodon Mystic
rarity=C
color=White
type=Creature
mana={3}{W}{W}
power=3
subtype=Elephant Cleric
toughness=3
[/card]
[card]
text=Equipped creature gets +3/+0 and has lifelink and trample. (When it deals damage, you gain that much life. If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)  Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
id=129630
name=Loxodon Warhammer
rarity=R
color=Artifact
type=Artifact
mana={3}
subtype=Equipment
[/card]
[card]
text=When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.
id=129798
name=Loyal Sentry
rarity=R
color=White
type=Creature
mana={W}
power=1
subtype=Human Soldier
toughness=1
[/card]
[card]
text=
id=129631
name=Lumengrid Warden
rarity=C
color=Blue
type=Creature
mana={1}{U}
power=1
subtype=Human Wizard
toughness=3
[/card]
[card]
text=Prevent all damage that black sources and red sources would deal this turn.
id=129912
name=Luminesce
rarity=U
color=White
type=Instant
mana={W}
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)  All creatures able to block enchanted creature do so.
id=135226
name=Lure
rarity=U
color=Green
type=Enchantment
mana={1}{G}{G}
subtype=Aura
[/card]
[card]
text=Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.
id=130367
name=Manabarbs
rarity=R
color=Red
type=Enchantment
mana={3}{R}
[/card]
[card]
text=Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.)
id=106555
name=March of the Machines
rarity=R
color=Blue
type=Enchantment
mana={3}{U}
[/card]
[card]
text=Whenever an opponent discards a card, Megrim deals 2 damage to that player.
id=129640
name=Megrim
rarity=U
color=Black
type=Enchantment
mana={2}{B}
[/card]
[card]
text={T}: Draw a card, then discard a card.
id=130900
name=Merfolk Looter
rarity=C
color=Blue
type=Creature
mana={1}{U}
power=1
subtype=Merfolk Rogue
toughness=1
[/card]
[card]
text=Remove X target creature cards in your graveyard from the game. For each creature card removed this way, put a 2/2 black Zombie creature token into play.
id=135272
name=Midnight Ritual
rarity=R
color=Black
type=Sorcery
mana={X}{2}{B}
[/card]
[card]
text={2}: Target red or white creature gains trample until end of turn. (If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
id=130996
name=Might Weaver
rarity=U
color=Green
type=Creature
mana={1}{G}
power=2
subtype=Human Wizard
toughness=1
[/card]
[card]
text=Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change &quot;nonblack creature&quot; to &quot;nongreen creature&quot; or &quot;forestwalk&quot; to &quot;islandwalk.&quot; This effect doesn't end at end of turn.)
id=129644
name=Mind Bend
rarity=R
color=Blue
type=Instant
mana={U}
[/card]
[card]
text=Target player discards two cards.
id=129645
name=Mind Rot
rarity=C
color=Black
type=Sorcery
mana={2}{B}
[/card]
[card]
text={T}: Add {1} to your mana pool.     {1}, {T}, Sacrifice Mind Stone: Draw a card.
id=135280
name=Mind Stone
rarity=U
color=Artifact
type=Artifact
mana={2}
[/card]
[card]
text=First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
id=106405
name=Mirri, Cat Warrior
rarity=R
color=Green
type=Legendary Creature
mana={1}{G}{G}
power=2
subtype=Cat Warrior
toughness=3
[/card]
[card]
text=Soldier creatures have vigilance. (Attacking doesn't cause them to tap.)  {2}{W}: Put a 1/1 white Soldier creature token into play.
id=129716
name=Mobilization
rarity=R
color=White
type=Enchantment
mana={2}{W}
[/card]
[card]
text=Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.
id=134748
name=Mogg Fanatic
rarity=U
color=Red
type=Creature
mana={R}
power=1
subtype=Goblin
toughness=1
[/card]
[card]
text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)  Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.
id=106368
name=Molimo, Maro-Sorcerer
rarity=R
color=Green
type=Legendary Creature
mana={4}{G}{G}{G}
power=*
subtype=Elemental
toughness=*
[/card]
[card]
text=At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.
id=135259
name=Mortal Combat
rarity=R
color=Black
type=Enchantment
mana={2}{B}{B}
[/card]
[card]
text=Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.     {B}: Regenerate Mortivore. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
id=129648
name=Mortivore
rarity=R
color=Black
type=Creature
mana={2}{B}{B}
power=*
subtype=Lhurgoyf
toughness=*
[/card]
[card]
text=Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.
id=129653
name=Nantuko Husk
rarity=U
color=Black
type=Creature
mana={2}{B}
power=2
subtype=Zombie Insect
toughness=2
[/card]
[card]
text=Target player gains 8 life.
id=129655
name=Natural Spring
rarity=C
color=Green
type=Sorcery
mana={3}{G}{G}
[/card]
[card]
text=First strike (This creature deals combat damage before creatures without first strike.)  When Nekrataal comes into play, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
id=129658
name=Nekrataal
rarity=U
color=Black
type=Creature
mana={2}{B}{B}
power=2
subtype=Human Assassin
toughness=1
[/card]
[card]
text=Sacrifice No Rest for the Wicked: Return to your hand all creature cards that were put into your graveyard from play this turn.
id=136283
name=No Rest for the Wicked
rarity=U
color=Black
type=Enchantment
mana={1}{B}
[/card]
[card]
text={W}, {T}: Put target Aura card in a graveyard into play attached to a creature you control. (You control that Aura.)
id=130547
name=Nomad Mythmaker
rarity=R
color=White
type=Creature
mana={2}{W}
power=2
subtype=Human Nomad Cleric
toughness=2
[/card]
[card]
text=Enchant land (Target a land as you play this. This card comes into play attached to that land.)  Whenever enchanted land is tapped for mana, its controller adds {G}{G} to his or her mana pool.
id=135282
name=Overgrowth
rarity=C
color=Green
type=Enchantment
mana={2}{G}
subtype=Aura
[/card]
[card]
text=Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
id=130506
name=Overrun
rarity=U
color=Green
type=Sorcery
mana={2}{G}{G}{G}
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)  Enchanted creature can't attack or block.
id=129667
name=Pacifism
rarity=C
color=White
type=Enchantment
mana={1}{W}
subtype=Aura
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)  All damage that would be dealt to you is dealt to enchanted creature instead.
id=135248
name=Pariah
rarity=R
color=White
type=Enchantment
mana={2}{W}
subtype=Aura
[/card]
[card]
text=Look at target player's hand.     Draw a card.
id=130903
name=Peek
rarity=C
color=Blue
type=Instant
mana={U}
[/card]
[card]
text=When Phage the Untouchable comes into play, if you didn't play it from your hand, you lose the game.      Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated.      Whenever Phage deals combat damage to a player, that player loses the game.
id=106427
name=Phage the Untouchable
rarity=R
color=Black
type=Legendary Creature
mana={3}{B}{B}{B}{B}
power=4
subtype=Zombie Minion
toughness=4
[/card]
[card]
text=Phantom Warrior is unblockable.
id=132064
name=Phantom Warrior
rarity=U
color=Blue
type=Creature
mana={1}{U}{U}
power=2
subtype=Illusion Warrior
toughness=2
[/card]
[card]
text=When Phyrexian Rager comes into play, you draw a card and you lose 1 life.
id=135189
name=Phyrexian Rager
rarity=C
color=Black
type=Creature
mana={2}{B}
power=2
subtype=Horror
toughness=2
[/card]
[card]
text={2}, {T}, Sacrifice a creature: Draw a card.
id=135281
name=Phyrexian Vault
rarity=U
color=Artifact
type=Artifact
mana={3}
[/card]
[card]
text=Shroud (This creature can't be the target of spells or abilities.)
id=130526
name=Pincher Beetles
rarity=C
color=Green
type=Creature
mana={2}{G}
power=3
subtype=Insect
toughness=1
[/card]
[card]
text=As Pithing Needle comes into play, name a card.     Activated abilities of sources with the chosen name can't be played unless they're mana abilities.
id=129526
name=Pithing Needle
rarity=R
color=Artifact
type=Artifact
mana={1}
[/card]
[card]
text=Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.
id=129883
name=Plagiarize
rarity=R
color=Blue
type=Instant
mana={3}{U}
[/card]
[card]
text=Destroy all creatures you don't control. They can't be regenerated.
id=129679
name=Plague Wind
rarity=R
color=Black
type=Sorcery
mana={7}{B}{B}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)  You can't lose the game and your opponents can't win the game.
id=106537
name=Platinum Angel
rarity=R
color=Artifact
type=Artifact Creature
mana={7}
power=4
subtype=Angel
toughness=4
[/card]
[card]
text=Creatures you control have trample. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
id=136288
name=Primal Rage
rarity=U
color=Green
type=Enchantment
mana={1}{G}
[/card]
[card]
text={U}, {T}: You may tap or untap target creature.
id=129685
name=Puppeteer
rarity=U
color=Blue
type=Creature
mana={2}{U}
power=1
subtype=Human Wizard
toughness=2
[/card]
[card]
text=Pyroclasm deals 2 damage to each creature.
id=129801
name=Pyroclasm
rarity=U
color=Red
type=Sorcery
mana={1}{R}
[/card]
[card]
text={T}: Add {1} to your mana pool.     {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.
id=129687
name=Quicksand
rarity=U
color=Land
type=Land
[/card]
[card]
text=Whenever you play a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad.
id=130489
name=Quirion Dryad
rarity=R
color=Green
type=Creature
mana={1}{G}
power=1
subtype=Dryad
toughness=1
[/card]
[card]
text={2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.)
id=130997
name=Rage Weaver
rarity=U
color=Red
type=Creature
mana={1}{R}
power=2
subtype=Human Wizard
toughness=1
[/card]
[card]
text=Search your library for a basic land card and put that card into play tapped. Then shuffle your library.
id=129690
name=Rampant Growth
rarity=C
color=Green
type=Sorcery
mana={1}{G}
[/card]
[card]
text=When Ravenous Rats comes into play, target opponent discards a card.
id=129692
name=Ravenous Rats
rarity=C
color=Black
type=Creature
mana={1}{B}
power=1
subtype=Rat
toughness=1
[/card]
[card]
text=First strike (This creature deals combat damage before creatures without first strike.)  At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card.     At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.
id=106552
name=Razormane Masticore
rarity=R
color=Artifact
type=Artifact Creature
mana={5}
power=5
subtype=Masticore
toughness=5
[/card]
[card]
text=Return target creature card from your graveyard to your hand.     Draw a card.
id=135188
name=Recover
rarity=C
color=Black
type=Sorcery
mana={2}{B}
[/card]
[card]
text=Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
id=129697
name=Relentless Assault
rarity=R
color=Red
type=Sorcery
mana={2}{R}{R}
[/card]
[card]
text=Relentless Rats gets +1/+1 for each other creature in play named Relentless Rats.     A deck can have any number of cards named Relentless Rats.
id=135236
name=Relentless Rats
rarity=U
color=Black
type=Creature
mana={1}{B}{B}
power=2
subtype=Rat
toughness=2
[/card]
[card]
text=Target player shuffles his or her graveyard into his or her library.
id=129698
name=Reminisce
rarity=U
color=Blue
type=Sorcery
mana={2}{U}
[/card]
[card]
text=Counter target creature spell.
id=129699
name=Remove Soul
rarity=C
color=Blue
type=Instant
mana={1}{U}
[/card]
[card]
text=You gain 3 life.     Draw a card.
id=132089
name=Reviving Dose
rarity=C
color=White
type=Instant
mana={2}{W}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)  At the beginning of your upkeep, you may return target creature card from your graveyard to play.
id=106384
name=Reya Dawnbringer
rarity=R
color=White
type=Legendary Creature
mana={6}{W}{W}{W}
power=4
subtype=Angel
toughness=6
[/card]
[card]
text=You may have Rhox assign its combat damage as though it weren't blocked.     {2}{G}: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
id=106504
name=Rhox
rarity=R
color=Green
type=Creature
mana={4}{G}{G}
power=5
subtype=Rhino Beast
toughness=5
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)  Enchanted creature has shroud. (It can't be the target of spells or abilities.)
id=134764
name=Robe of Mirrors
rarity=C
color=Blue
type=Enchantment
mana={U}
subtype=Aura
[/card]
[card]
text=Artifacts and lands come into play tapped.
id=135251
name=Root Maze
rarity=R
color=Green
type=Enchantment
mana={G}
[/card]
[card]
text={1}{G}: Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn.
id=129707
name=Rootwalla
rarity=C
color=Green
type=Creature
mana={2}{G}
power=2
subtype=Lizard
toughness=2
[/card]
[card]
text={T}: Gain control of target creature as long as that creature is enchanted.
id=135252
name=Rootwater Matriarch
rarity=R
color=Blue
type=Creature
mana={2}{U}{U}
power=2
subtype=Merfolk
toughness=3
[/card]
[card]
text=Each player can't play more than one spell each turn.
id=136291
name=Rule of Law
rarity=U
color=White
type=Enchantment
mana={2}{W}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)  When Sage Owl comes into play, look at the top four cards of your library, then put them back in any order.
id=135217
name=Sage Owl
rarity=C
color=Blue
type=Creature
mana={1}{U}
power=1
subtype=Bird
toughness=1
[/card]
[card]
text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
id=132101
name=Samite Healer
rarity=C
color=White
type=Creature
mana={1}{W}
power=1
subtype=Human Cleric
toughness=1
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)  Whenever Scalpelexis deals combat damage to a player, that player removes the top four cards of his or her library from the game. If two or more of those cards have the same name, repeat this process.
id=130818
name=Scalpelexis
rarity=R
color=Blue
type=Creature
mana={4}{U}
power=1
subtype=Beast
toughness=5
[/card]
[card]
text=Scion of the Wild's power and toughness are each equal to the number of creatures you control.
id=130504
name=Scion of the Wild
rarity=R
color=Green
type=Creature
mana={1}{G}{G}
power=*
subtype=Avatar
toughness=*
[/card]
[card]
text=At the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to its owner's hand.
id=130374
name=Scoria Wurm
rarity=R
color=Red
type=Creature
mana={4}{R}
power=7
subtype=Wurm
toughness=7
[/card]
[card]
text=As Sculpting Steel comes into play, you may choose an artifact in play. If you do, Sculpting Steel comes into play as a copy of that artifact.
id=135241
name=Sculpting Steel
rarity=R
color=Artifact
type=Artifact
mana={3}
[/card]
[card]
text=Sea Monster can't attack unless defending player controls an Island.
id=129719
name=Sea Monster
rarity=C
color=Blue
type=Creature
mana={4}{U}{U}
power=6
subtype=Serpent
toughness=6
[/card]
[card]
text=Untap all permanents you control during each other player's untap step.
id=129722
name=Seedborn Muse
rarity=R
color=Green
type=Creature
mana={3}{G}{G}
power=2
subtype=Spirit
toughness=4
[/card]
[card]
text=Discard a land card: Seismic Assault deals 2 damage to target creature or player.
id=129884
name=Seismic Assault
rarity=R
color=Red
type=Enchantment
mana={R}{R}{R}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)  Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.
id=129724
name=Sengir Vampire
rarity=R
color=Black
type=Creature
mana={3}{B}{B}
power=4
subtype=Vampire
toughness=4
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)  Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)  {U}: Return Shimmering Wings to its owner's hand.
id=129553
name=Shimmering Wings
rarity=C
color=Blue
type=Enchantment
mana={U}
subtype=Aura
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)  {1}{R}: Shivan Hellkite deals 1 damage to target creature or player.
id=130538
name=Shivan Hellkite
rarity=R
color=Red
type=Creature
mana={5}{R}{R}
power=5
subtype=Dragon
toughness=5
[/card]
[card]
text={T}: Add {1} to your mana pool.     {T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you.
id=129731
name=Shivan Reef
rarity=R
color=Land
type=Land
[/card]
[card]
text=Shock deals 2 damage to target creature or player.
id=129732
name=Shock
rarity=C
color=Red
type=Instant
mana={R}
[/card]
[card]
text=Change the target of target spell with a single target.
id=130362
name=Shunt
rarity=R
color=Red
type=Instant
mana={1}{R}{R}
[/card]
[card]
text=When Siege-Gang Commander comes into play, put three 1/1 red Goblin creature tokens into play.     {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.
id=130539
name=Siege-Gang Commander
rarity=R
color=Red
type=Creature
mana={3}{R}{R}
power=2
subtype=Goblin
toughness=2
[/card]
[card]
text=Draw three cards, then discard a card.
id=136217
name=Sift
rarity=C
color=Blue
type=Sorcery
mana={3}{U}
[/card]
[card]
text={2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
id=130998
name=Sky Weaver
rarity=U
color=Blue
type=Creature
mana={1}{U}
power=2
subtype=Metathran Wizard
toughness=1
[/card]
[card]
text={T}: You may put a land card from your hand into play. Play this ability only any time you could play a sorcery.
id=135182
name=Skyshroud Ranger
rarity=C
color=Green
type=Creature
mana={G}
power=1
subtype=Elf
toughness=1
[/card]
[card]
text=When Sleeper Agent comes into play, target opponent gains control of it.      At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.
id=129803
name=Sleeper Agent
rarity=R
color=Black
type=Creature
mana={B}
power=3
subtype=Minion
toughness=3
[/card]
[card]
text=Destroy target artifact.     Draw a card.
id=130532
name=Smash
rarity=C
color=Red
type=Instant
mana={2}{R}
[/card]
[card]
text=Target player loses 4 life and you gain 4 life.
id=129739
name=Soul Feast
rarity=U
color=Black
type=Sorcery
mana={3}{B}{B}
[/card]
[card]
text=Whenever another creature comes into play, you gain 1 life.
id=129740
name=Soul Warden
rarity=U
color=White
type=Creature
mana={W}
power=1
subtype=Human Cleric
toughness=1
[/card]
[card]
text=As an additional cost to play Soulblast, sacrifice all creatures you control.      Soulblast deals damage to target creature or player equal to the total power of the sacrificed creatures.
id=130369
name=Soulblast
rarity=R
color=Red
type=Instant
mana={3}{R}{R}{R}
[/card]
[card]
text=Spawning Pool comes into play tapped.     {T}: Add {B} to your mana pool.     {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with &quot;{B}: Regenerate this creature&quot; until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
id=106556
name=Spawning Pool
rarity=U
color=Land
type=Land
[/card]
[card]
text=You have no maximum hand size.
id=129741
name=Spellbook
rarity=U
color=Artifact
type=Artifact
mana={0}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)  Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays {1}.
id=129901
name=Spiketail Hatchling
rarity=U
color=Blue
type=Creature
mana={1}{U}
power=1
subtype=Drake
toughness=1
[/card]
[card]
text=Spineless Thug can't block.
id=129743
name=Spineless Thug
rarity=C
color=Black
type=Creature
mana={1}{B}
power=2
subtype=Zombie Mercenary
toughness=2
[/card]
[card]
text={2}: Target green or blue creature gets +0/+1 until end of turn.
id=130999
name=Spirit Weaver
rarity=U
color=White
type=Creature
mana={1}{W}
power=2
subtype=Human Wizard
toughness=1
[/card]
[card]
text=Spitting Earth deals damage equal to the number of Mountains you control to target creature.
id=136509
name=Spitting Earth
rarity=C
color=Red
type=Sorcery
mana={1}{R}
[/card]
[card]
text=At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.
id=106473
name=Squee, Goblin Nabob
rarity=R
color=Red
type=Legendary Creature
mana={2}{R}
power=1
subtype=Goblin
toughness=1
[/card]
[card]
text=Stalking Tiger can't be blocked by more than one creature.
id=135184
name=Stalking Tiger
rarity=C
color=Green
type=Creature
mana={3}{G}
power=3
subtype=Cat
toughness=3
[/card]
[card]
text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)  At the beginning of your upkeep, return a green creature you control to its owner's hand.
id=135264
name=Stampeding Wildebeests
rarity=U
color=Green
type=Creature
mana={2}{G}{G}
power=5
subtype=Antelope Beast
toughness=4
[/card]
[card]
text={7}{W}: You gain 5 life.
id=130385
name=Starlight Invoker
rarity=U
color=White
type=Creature
mana={1}{W}
power=1
subtype=Human Cleric Mutant
toughness=3
[/card]
[card]
text=You can't play creature spells.
id=135235
name=Steel Golem
rarity=U
color=Artifact
type=Artifact Creature
mana={3}
power=3
subtype=Golem
toughness=4
[/card]
[card]
text=As Story Circle comes into play, choose a color.     {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
id=129748
name=Story Circle
rarity=R
color=White
type=Enchantment
mana={1}{W}{W}
[/card]
[card]
text=Each player loses 1 life for each creature he or she controls.
id=135197
name=Stronghold Discipline
rarity=U
color=Black
type=Sorcery
mana={2}{B}{B}
[/card]
[card]
text=Target creature can't block this turn.     Draw a card.
id=134755
name=Stun
rarity=C
color=Red
type=Instant
mana={1}{R}
[/card]
[card]
text=Sudden Impact deals damage equal to the number of cards in target player's hand to that player.
id=129750
name=Sudden Impact
rarity=U
color=Red
type=Instant
mana={3}{R}
[/card]
[card]
text={T}: Add {1} to your mana pool.     {T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you.
id=129751
name=Sulfurous Springs
rarity=R
color=Land
type=Land
[/card]
[card]
text=At the beginning of each player's upkeep, that player returns a creature he or she controls to its owner's hand.
id=129509
name=Sunken Hope
rarity=R
color=Blue
type=Enchantment
mana={3}{U}{U}
[/card]
[card]
text=Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature.
id=135215
name=Sylvan Basilisk
rarity=U
color=Green
type=Creature
mana={3}{G}{G}
power=2
subtype=Basilisk
toughness=4
[/card]
[card]
text=Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
id=130513
name=Sylvan Scrying
rarity=U
color=Green
type=Sorcery
mana={1}{G}
[/card]
[card]
text=Your opponents play with their hands revealed.
id=129761
name=Telepathy
rarity=U
color=Blue
type=Enchantment
mana={U}
[/card]
[card]
text=Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
id=132071
name=Telling Time
rarity=U
color=Blue
type=Instant
mana={1}{U}
[/card]
[card]
text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it into play tapped. Then shuffle your library.
id=129881
name=Terramorphic Expanse
rarity=C
color=Land
type=Land
[/card]
[card]
text={5}, {T}: Put a 1/1 Insect artifact creature token with flying named Wasp into play. (It can't be blocked except by creatures with flying or reach.)
id=135253
name=The Hive
rarity=R
color=Artifact
type=Artifact
mana={5}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)  Whenever Thieving Magpie deals damage to an opponent, you draw a card.
id=129764
name=Thieving Magpie
rarity=U
color=Blue
type=Creature
mana={2}{U}{U}
power=1
subtype=Bird
toughness=3
[/card]
[card]
text=Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.)
id=129767
name=Threaten
rarity=U
color=Red
type=Sorcery
mana={2}{R}
[/card]
[card]
text={1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Play this ability only any time you could play a sorcery.
id=136282
name=Thrull Surgeon
rarity=U
color=Black
type=Creature
mana={1}{B}
power=1
subtype=Thrull
toughness=1
[/card]
[card]
text=Draw four cards.
id=129770
name=Tidings
rarity=U
color=Blue
type=Sorcery
mana={3}{U}{U}
[/card]
[card]
text=End the turn. (Remove all spells and abilities on the stack from the game, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and &quot;this turn&quot; and &quot;until end of turn&quot; effects end.)
id=129898
name=Time Stop
rarity=R
color=Blue
type=Instant
mana={4}{U}{U}
[/card]
[card]
text=Target player takes two extra turns after this one.
id=129677
name=Time Stretch
rarity=R
color=Blue
type=Sorcery
mana={8}{U}{U}
[/card]
[card]
text=Target player puts the top half of his or her library, rounded down, into his or her graveyard.
id=129774
name=Traumatize
rarity=R
color=Blue
type=Sorcery
mana={3}{U}{U}
[/card]
[card]
text=When Treasure Hunter comes into play, you may return target artifact card from your graveyard to your hand.
id=135232
name=Treasure Hunter
rarity=U
color=White
type=Creature
mana={2}{W}
power=2
subtype=Human
toughness=2
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)  Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.
id=129777
name=Treetop Bracers
rarity=C
color=Green
type=Enchantment
mana={1}{G}
subtype=Aura
[/card]
[card]
text=Treetop Village comes into play tapped.     {T}: Add {G} to your mana pool.     {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
id=106455
name=Treetop Village
rarity=U
color=Land
type=Land
[/card]
[card]
text=Troll Ascetic can't be the target of spells or abilities your opponents control.     {1}{G}: Regenerate Troll Ascetic. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
id=130498
name=Troll Ascetic
rarity=R
color=Green
type=Creature
mana={1}{G}{G}
power=3
subtype=Troll Shaman
toughness=2
[/card]
[card]
text=You have shroud. (You can't be the target of spells or abilities.)
id=129610
name=True Believer
rarity=R
color=White
type=Creature
mana={W}{W}
power=2
subtype=Human Cleric
toughness=2
[/card]
[card]
text=Copy target instant or sorcery spell. You may choose new targets for the copy.
id=129887
name=Twincast
rarity=R
color=Blue
type=Instant
mana={U}{U}
[/card]
[card]
text=You may tap or untap target artifact, creature, or land.     Draw a card.
id=136286
name=Twitch
rarity=C
color=Blue
type=Instant
mana={2}{U}
[/card]
[card]
text=Flash (You may play this spell any time you could play an instant.)  Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)  Enchanted creature gets +2/+2 and attacks each turn if able.
id=134756
name=Uncontrollable Anger
rarity=C
color=Red
type=Enchantment
mana={2}{R}{R}
subtype=Aura
[/card]
[card]
text={T}: Add {1} to your mana pool.     {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.
id=129778
name=Underground River
rarity=R
color=Land
type=Land
[/card]
[card]
text=Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her.
id=129779
name=Underworld Dreams
rarity=R
color=Black
type=Enchantment
mana={B}{B}{B}
[/card]
[card]
text=Mana pools don't empty at the end of phases or turns. (This effect stops mana burn.)
id=130494
name=Upwelling
rarity=R
color=Green
type=Enchantment
mana={3}{G}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)  {B}: Vampire Bats gets +1/+0 until end of turn. Play this ability no more than twice each turn.
id=135195
name=Vampire Bats
rarity=C
color=Black
type=Creature
mana={B}
power=0
subtype=Bat
toughness=1
[/card]
[card]
text={U}, {T}: Return target permanent you control to its owner's hand.
id=130834
name=Vedalken Mastermind
rarity=U
color=Blue
type=Creature
mana={U}{U}
power=1
subtype=Vedalken Wizard
toughness=2
[/card]
[card]
text=When Venerable Monk comes into play, you gain 2 life.
id=129786
name=Venerable Monk
rarity=C
color=White
type=Creature
mana={2}{W}
power=2
subtype=Human Monk Cleric
toughness=2
[/card]
[card]
text=At the beginning of each upkeep, put a 1/1 green Saproling creature token into play under your control.
id=129788
name=Verdant Force
rarity=R
color=Green
type=Creature
mana={5}{G}{G}{G}
power=7
subtype=Elemental
toughness=7
[/card]
[card]
text=Viashino Runner can't be blocked except by two or more creatures.
id=130531
name=Viashino Runner
rarity=C
color=Red
type=Creature
mana={3}{R}
power=3
subtype=Viashino
toughness=2
[/card]
[card]
text=Haste (This creature can attack and {T} as soon as it comes under your control.)  At end of turn, return Viashino Sandscout to its owner's hand. (Return it only if it's in play.)
id=130387
name=Viashino Sandscout
rarity=C
color=Red
type=Creature
mana={1}{R}
power=2
subtype=Viashino Scout
toughness=1
[/card]
[card]
text=When Viridian Shaman comes into play, destroy target artifact.
id=129792
name=Viridian Shaman
rarity=U
color=Green
type=Creature
mana={2}{G}
power=2
subtype=Elf Shaman
toughness=2
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)  As Voice of All comes into play, choose a color.      Voice of All has protection from the chosen color. (It can't be blocked, targeted, dealt damage, or enchanted by anything of the chosen color.)
id=136290
name=Voice of All
rarity=R
color=White
type=Creature
mana={2}{W}{W}
power=2
subtype=Angel
toughness=2
[/card]
[card]
text=Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way into play, then puts all enchantment cards revealed this way into play, then puts all cards revealed this way that weren't put into play on the bottom of his or her library in any order.
id=130364
name=Warp World
rarity=R
color=Red
type=Sorcery
mana={5}{R}{R}{R}
[/card]
[card]
text=Creatures you control get +1/+1 until end of turn.
id=129797
name=Warrior's Honor
rarity=C
color=White
type=Instant
mana={2}{W}
[/card]
[card]
text=Equipped creature is unblockable and has shroud. (It can't be the target of spells or abilities.)  Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
id=135278
name=Whispersilk Cloak
rarity=U
color=Artifact
type=Artifact
mana={3}
subtype=Equipment
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)  Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.
id=130549
name=Windborn Muse
rarity=R
color=White
type=Creature
mana={3}{W}
power=2
subtype=Spirit
toughness=3
[/card]
[card]
text=Whenever a player plays a green spell, you may gain 1 life.
id=129809
name=Wurm's Tooth
rarity=U
color=Artifact
type=Artifact
mana={2}
[/card]
[card]
text={T}: Add {1} to your mana pool.     {T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you.
id=129810
name=Yavimaya Coast
rarity=R
color=Land
type=Land
[/card]
[card]
text=Yavimaya Enchantress gets +1/+1 for each enchantment in play.
id=130515
name=Yavimaya Enchantress
rarity=U
color=Green
type=Creature
mana={2}{G}
power=2
subtype=Human Druid
toughness=2
[/card]
