#SET: Revised Edition
#VERSION: 1.1
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
abilities=Flying
id=1189
name=Air Elemental
rarity=U
type=Creature
mana={3}{U}{U}
power=4
subtype=Elemental
toughness=4
[/card]
[card]
text={X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, shuffle all but one of them, put the shuffled cards on the bottom of your library, then draw a card. X can't be 0.
id=1092
name=Aladdin's Lamp
rarity=R
type=Artifact
mana={10}
[/card]
[card]
text={8}, {T}: Aladdin's Ring deals 4 damage to target creature or player.
auto={8}{T}:damage:4 target(creature,player)
id=1093
name=Aladdin's Ring
rarity=R
type=Artifact
mana={8}
[/card]
[card]
text=Enchant artifact     Enchanted artifact is a creature with power and toughness each equal to its converted mana cost. It's still an artifact.
target=artifact
id=1190
name=Animate Artifact
rarity=U
type=Enchantment
mana={3}{U}
subtype=Aura
[/card]
[card]
text=When Animate Dead comes into play, if it's in play, it becomes an Aura with enchant creature. Put target creature card from a graveyard into play under your control and attach Animate Dead to it.     Enchanted creature gets -1/-0.     When Animate Dead leaves play, destroy enchanted creature. It can't be regenerated.
target=creature|graveyard
id=1143
name=Animate Dead
rarity=U
type=Enchantment
mana={1}{B}
[/card]
[card]
text=Enchant creature     Enchanted creature can attack as though it didn't have defender.
target=creature
auto=-defender
id=1327
name=Animate Wall
rarity=R
type=Enchantment
mana={W}
subtype=Aura
[/card]
[card]
text=Whenever a land comes into play, Ankh of Mishra deals 2 damage to that land's controller.
id=1094
name=Ankh of Mishra
rarity=R
type=Artifact
mana={2}
[/card]
[card]
text=Destroy all lands.
auto=destroy all(land)
id=1328
name=Armageddon
rarity=R
type=Sorcery
mana={3}{W}
[/card]
[card]
text=At the beginning of your upkeep, put a doom counter on Armageddon Clock.     At the beginning of your draw step, Armageddon Clock deals damage to each player equal to the number of doom counters on it.     {4}: Remove a doom counter from Armageddon Clock. Any player may play this ability but only during any upkeep step.
id=1095
name=Armageddon Clock
rarity=R
type=Artifact
mana={6}
[/card]
[card]
text=Enchant creature     Enchanted creature gets +X/+Y, where X is equal to half the number of Forests you control, rounded down, and Y is equal to half the number of Forests you control, rounded up.
target=creature
id=1235
name=Aspect of Wolf
rarity=R
type=Enchantment
mana={1}{G}
subtype=Aura
[/card]
[card]
text=Sacrifice an artifact: Atog gets +2/+2 until end of turn.
id=1280
name=Atog
rarity=C
type=Creature
mana={1}{R}
power=1
subtype=Atog
toughness=2
[/card]
[card]
text=Black creatures get +1/+1.
auto=lord(creature[black]) 1/1 includeself
id=1144
name=Bad Moon
rarity=R
type=Enchantment
mana={1}{B}
[/card]
[card]
text=
id=1376
name=Badlands
auto={T}:Add {B}
auto={T}:Add {R}
rarity=R
type=Land
subtype=Mountain Swamp
[/card]
[card]
text=Basalt Monolith doesn't untap during your untap step.     {3}: Untap Basalt Monolith.     {T}: Add {3} to your mana pool.
id=1096
name=Basalt Monolith
rarity=U
type=Artifact
mana={3}
[/card]
[card]
text=
auto={T}:Add {B}
auto={T}:Add {G}
id=1377
name=Bayou
rarity=R
type=Land
subtype=Swamp Forest
[/card]
[card]
text=Banding
abilities=Banding
id=1330
name=Benalish Hero
rarity=C
type=Creature
mana={W}
power=1
subtype=Hero
toughness=1
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)  {T}: Add one mana of any color to your mana pool.
abilities=Flying
id=1236
name=Birds of Paradise
rarity=R
type=Creature
mana={G}
power=0
subtype=Bird
toughness=1
[/card]
[card]
text=First strike, protection from white
abilities=First strike,protection from white
id=1145
name=Black Knight
rarity=U
type=Creature
mana={B}{B}
power=2
subtype=Knight
toughness=2
[/card]
[card]
text=As Black Vise comes into play, choose an opponent.     At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.
id=1097
name=Black Vise
rarity=U
type=Artifact
mana={1}
[/card]
[card]
text=Enchant creature     Enchanted creature has protection from black. This effect doesn't remove Black Ward.
target=creature
id=1331
name=Black Ward
rarity=U
type=Enchantment
mana={W}
subtype=Aura
[/card]
[card]
text=Enchant creature     {W}: Enchanted creature gets +1/+1 until end of turn.
target=creature
auto={W}:1/1
id=1332
name=Blessing
rarity=R
type=Enchantment
mana={W}{W}
subtype=Aura
[/card]
[card]
text=Choose one - Counter target red spell; or destroy target red permanent.
id=1191
name=Blue Elemental Blast
rarity=C
type=Instant
mana={U}
[/card]
[card]
text=Enchant creature     Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.
target=creature
id=1333
name=Blue Ward
rarity=U
type=Enchantment
mana={W}
subtype=Aura
[/card]
[card]
text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)
abilities=Swampwalk
id=1146
name=Bog Wraith
rarity=U
type=Creature
mana={3}{B}
power=3
subtype=Wraith
toughness=3
[/card]
[card]
text=Target player draws X cards.
target=player
id=1192
name=Braingeyser
rarity=R
type=Sorcery
mana={X}{U}{U}
[/card]
[card]
text=Brass Man doesn't untap during your untap step.     At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man.
id=1099
name=Brass Man
rarity=U
type=Artifact Creature
mana={1}
power=1
toughness=3
[/card]
[card]
text=Enchant creature     Enchanted creature has mountainwalk.
target=creature
auto=mountainwalk
id=1281
name=Burrowing
rarity=U
type=Enchantment
mana={R}
subtype=Aura
[/card]
[card]
text=Untapped creatures you control get +0/+2.
id=1334
name=Castle
rarity=U
type=Enchantment
mana={3}{W}
[/card]
[card]
text={2}, {T}: Add one mana of any color to your mana pool.
id=1100
name=Celestial Prism
auto={2}{T}: add {B}
auto={2}{T}: add {U}
auto={2}{T}: add {G}
auto={2}{T}: add {R}
auto={2}{T}: add {W}
rarity=U
type=Artifact
mana={3}
[/card]
[card]
text=Until end of turn, any time you could play a mana ability you may pay 1 life. If you do, add {1} to your mana pool.
id=1237
name=Channel
rarity=U
type=Sorcery
mana={G}{G}
[/card]
[card]
text=Target spell or permanent becomes red. (Its mana symbols remain unchanged.)
id=1282
name=Chaoslace
rarity=R
type=Instant
mana={R}
[/card]
[card]
text={1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
id=1335
name=Circle of Protection: Black
rarity=C
type=Enchantment
mana={1}{W}
[/card]
[card]
text={1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
id=1336
name=Circle of Protection: Blue
rarity=C
type=Enchantment
mana={1}{W}
[/card]
[card]
text={1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
id=1337
name=Circle of Protection: Green
rarity=C
type=Enchantment
mana={1}{W}
[/card]
[card]
text={1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
id=1338
name=Circle of Protection: Red
rarity=C
type=Enchantment
mana={1}{W}
[/card]
[card]
text={1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
id=1339
name=Circle of Protection: White
rarity=C
type=Enchantment
mana={1}{W}
[/card]
[card]
text=Clockwork Beast comes into play with seven +1/+0 counters on it.     Clockwork Beast can't have more than seven +1/+0 counters on it.     At end of combat, if Clockwork Beast attacked or blocked this turn, remove a +1/+0 counter from it.     {X}, {T}: Put X +1/+0 counters on Clockwork Beast. Play this ability only during your upkeep.
id=1101
name=Clockwork Beast
rarity=R
type=Artifact Creature
mana={6}
power=0
toughness=4
[/card]
[card]
text=Flying     Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
abilities=Flying
id=1238
name=Cockatrice
rarity=R
type=Creature
mana={3}{G}{G}
power=2
subtype=Cockatrice
toughness=4
[/card]
[card]
text={3}, {T}: Prevent the next 2 damage that would be dealt to you this turn.
id=1102
name=Conservator
rarity=U
type=Artifact
mana={4}
[/card]
[card]
text=Enchant creature     You control enchanted creature.
target=creature
id=1194
name=Control Magic
rarity=U
type=Enchantment
mana={2}{U}{U}
subtype=Aura
[/card]
[card]
text=Counter target spell.
id=1196
name=Counterspell
rarity=U
type=Instant
mana={U}{U}
[/card]
[card]
text=
id=1239
name=Craw Wurm
rarity=C
type=Creature
mana={4}{G}{G}
power=6
subtype=Wurm
toughness=4
[/card]
[card]
text=Enchant creature     When enchanted creature is put into a graveyard, Creature Bond deals damage equal to that creature's toughness to the creature's controller.
target=creature
id=1197
name=Creature Bond
rarity=C
type=Enchantment
mana={1}{U}
subtype=Aura
[/card]
[card]
text=Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost.
target=artifact
id=1240
name=Crumble
rarity=U
type=Instant
mana={G}
[/card]
[card]
text=White creatures get +1/+1.
auto=lord(creature[white]) 1/1 includeself
id=1341
name=Crusade
rarity=R
type=Enchantment
mana={W}{W}
[/card]
[card]
text=Whenever a player plays a blue spell, you may pay {1}. If you do, you gain 1 life.
id=1103
name=Crystal Rod
rarity=U
type=Artifact
mana={1}
[/card]
[card]
text=Enchant land     At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.
target=land
id=1148
name=Cursed Land
rarity=U
type=Enchantment
mana={2}{B}{B}
subtype=Aura
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying.)
abilities=Flying
id=1104
name=Dancing Scimitar
rarity=R
type=Artifact Creature
mana={4}
power=1
subtype=Spirit
toughness=5
[/card]
[card]
text=Add {B}{B}{B} to your mana pool.
auto=Add{B}{B}{B}
id=1149
name=Dark Ritual
rarity=C
type=Instant
mana={B}
[/card]
[card]
text=Regenerate target creature.
target=creature
auto=:regenerate
id=1342
name=Death Ward
rarity=C
type=Instant
mana={W}
[/card]
[card]
text={B}{B}: Counter target green spell.
id=1151
name=Deathgrip
rarity=U
type=Enchantment
mana={B}{B}
[/card]
[card]
text=Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.)
id=1152
name=Deathlace
rarity=R
type=Instant
mana={B}
[/card]
[card]
text=Destroy target permanent.
target=*
auto=destroy
id=1241
name=Desert Twister
rarity=U
type=Sorcery
mana={4}{G}{G}
[/card]
[card]
text=Whenever a land is put into a graveyard from play, Dingus Egg deals 2 damage to that land's controller.
id=1105
name=Dingus Egg
rarity=R
type=Artifact
mana={4}
[/card]
[card]
text=destroy target artifact or enchantment
target=artifact,enchantment
auto=destroy
id=1343
name=Disenchant
rarity=C
type=Instant
mana={1}{W}
[/card]
[card]
text={3}, {T}: Target player discards a card. Play this ability only during your turn.
id=1106
name=Disrupting Scepter
rarity=R
type=Artifact
mana={3}
[/card]
[card]
text={2}: Dragon Engine gets +1/+0 until end of turn.
auto={2}:1/0
id=1107
name=Dragon Engine
rarity=R
type=Artifact Creature
mana={3}
power=1
toughness=3
[/card]
[card]
text=Flying     {R}: Dragon Whelp gets +1/+0 until end of turn. At end of turn, if this ability has been played four or more times this turn, sacrifice Dragon Whelp.
abilities=Flying
id=1284
name=Dragon Whelp
rarity=U
type=Creature
mana={2}{R}{R}
power=2
subtype=Dragon
toughness=3
[/card]
[card]
text=Spend only black mana on X.       Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness.
target=player,creature
id=1156
name=Drain Life
rarity=C
type=Sorcery
mana={X}{1}{B}
[/card]
[card]
text={B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
auto={B}:regenerate
id=1157
name=Drudge Skeletons
rarity=C
type=Creature
mana={1}{B}
power=1
subtype=Skeleton
toughness=1
[/card]
[card]
text={T}: Target creature with power 2 or less is unblockable this turn.
id=1285
name=Dwarven Warriors
rarity=C
type=Creature
mana={2}{R}
power=1
subtype=Dwarf
toughness=1
[/card]
[card]
text=
id=1287
name=Earth Elemental
rarity=U
type=Creature
mana={3}{R}{R}
power=4
subtype=Elemental
toughness=5
[/card]
[card]
text=Enchant creature     When Earthbind comes into play, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains &quot;Enchanted creature loses flying.&quot;
target=creature
id=1288
name=Earthbind
rarity=C
type=Enchantment
mana={R}
subtype=Aura
[/card]
[card]
text=Earthquake deals X damage to each creature without flying and each player.
id=1289
name=Earthquake
rarity=R
type=Sorcery
mana={X}{R}
[/card]
[card]
text={2}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
id=1108
name=Ebony Horse
rarity=R
type=Artifact
mana={3}
[/card]
[card]
text=Lifelink (Whenever this creature deals damage, you gain that much life.)
abilities=Lifelink
id=1158
name=El-Hajjaj
rarity=R
type=Creature
mana={1}{B}{B}
power=1
subtype=El-Hajjaj
toughness=1
[/card]
[card]
text=First strike
abilities=First strike
id=1242
name=Elvish Archers
rarity=R
type=Creature
mana={1}{G}
power=2
subtype=Elf
toughness=1
[/card]
[card]
text=At the end of your turn, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.
id=1159
name=Erg Raiders
rarity=C
type=Creature
mana={1}{B}
power=2
subtype=Raider
toughness=3
[/card]
[card]
text=Eye for an Eye deals X damage to the controller of the source of your choice that dealt damage to you this turn, where X is the damage dealt to you by that source this turn.
id=1344
name=Eye for an Eye
rarity=R
type=Instant
mana={W}{W}
[/card]
[card]
text=Enchant land     Enchanted land has &quot;At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life.&quot;
target=land
id=1345
name=Farmstead
rarity=R
type=Enchantment
mana={W}{W}{W}
subtype=Aura
[/card]
[card]
text=You may play as many lands as you choose on your turn.       Whenever you play a land other than the first land of the turn, Fastbond deals 1 damage to you.
id=1243
name=Fastbond
rarity=R
type=Enchantment
mana={G}
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)  Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
target=creature
auto=fear
id=1161
name=Fear
rarity=C
type=Enchantment
mana={B}{B}
subtype=Aura
[/card]
[card]
text=Enchant enchantment     At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.
target=enchantment
id=1200
name=Feedback
rarity=U
type=Enchantment
mana={2}{U}
subtype=Aura
[/card]
[card]
text=
id=1290
name=Fire Elemental
rarity=U
type=Creature
mana={3}{R}{R}
power=5
subtype=Elemental
toughness=4
[/card]
[card]
text=Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.     As an additional cost to play Fireball, pay {1} for each target beyond the first.
target=players,creatures
id=1291
name=Fireball
rarity=C
type=Sorcery
mana={X}{R}
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)  {R}: Enchanted creature gets +1/+0 until end of turn.
target=creature
auto={R}:1/0
id=1292
name=Firebreathing
rarity=C
type=Enchantment
mana={R}
subtype=Aura
[/card]
[card]
text=Destroy all Plains.
id=1293
auto=destroy all(plains)
name=Flashfires
rarity=U
type=Sorcery
mana={3}{R}
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)  Enchanted creature has flying. (It can't be blocked except by creatures with flying.)
target=creature
auto=flying
id=1201
name=Flight
rarity=C
type=Enchantment
mana={U}
subtype=Aura
[/card]
[card]
text={2}, {T}: Target creature gains flying until end of turn.
id=1109
auto={2}{T}:flying target(creature)
name=Flying Carpet
rarity=R
type=Artifact
mana={4}
[/card]
[card]
text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)  At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}.
abilities=Trample
id=1245
name=Force of Nature
rarity=R
type=Creature
mana={2}{G}{G}{G}{G}
power=8
subtype=Elemental
toughness=8
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=1386
name=Forest
auto={T}:add{G}
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=1388
name=Forest
auto={T}:add{G}
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=1387
name=Forest
auto={T}:add{G}
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={B}: Frozen Shade gets +1/+1 until end of turn.
auto={B}:1/1
id=1162
name=Frozen Shade
rarity=C
type=Creature
mana={2}{B}
power=0
subtype=Shade
toughness=1
[/card]
[card]
text=Target creature gets +3/+3 until end of turn.
target=creature
auto=3/3
id=1248
name=Giant Growth
rarity=C
type=Instant
mana={G}
[/card]
[card]
text=Reach (This creature can block creatures with flying.)
abilities=Reach
id=1249
name=Giant Spider
rarity=C
type=Creature
mana={3}{G}
power=2
subtype=Spider
toughness=4
[/card]
[card]
text={T}: Look at target player's hand.
id=1110
name=Glasses of Urza
rarity=U
type=Artifact
mana={1}
[/card]
[card]
text={R}: Goblin Balloon Brigade gains flying until end of turn. (It can't be blocked except by creatures with flying.)
auto={R}:flying
id=1295
name=Goblin Balloon Brigade
rarity=U
type=Creature
mana={R}
power=1
subtype=Goblin Warrior
toughness=1
[/card]
[card]
text=Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.)
id=1296
auto=lord(goblin) 1/1 
auto=lord(goblin)  mountainwalk
name=Goblin King
rarity=R
type=Creature
mana={1}{R}{R}
power=2
subtype=Goblin
toughness=2
[/card]
[card]
text=Flying       {R}: Granite Gargoyle gets +0/+1 until end of turn.
abilities=Flying
auto={R}:0/1
id=1297
name=Granite Gargoyle
rarity=R
type=Creature
mana={2}{R}
power=2
subtype=Gargoyle
toughness=2
[/card]
[card]
text=
id=1298
name=Gray Ogre
rarity=C
type=Creature
mana={2}{R}
power=2
subtype=Ogre
toughness=2
[/card]
[card]
text=Enchant creature     Enchanted creature has protection from green. This effect doesn't remove Green Ward.
target=creature
id=1346
name=Green Ward
rarity=U
type=Enchantment
mana={W}
subtype=Aura
[/card]
[card]
text=
id=1250
name=Grizzly Bears
rarity=C
type=Creature
mana={1}{G}
power=2
subtype=Bear
toughness=2
[/card]
[card]
text={1}, {T}: Target creature gains banding until end of turn.
auto={1}{T}:banding target(creature)
id=1111
name=Helm of Chatzuk
rarity=R
type=Artifact
mana={1}
[/card]
[card]
text=
id=1299
name=Hill Giant
rarity=C
type=Creature
mana={3}{R}
power=3
subtype=Giant
toughness=3
[/card]
[card]
text=Enchant creature     Enchanted creature gets +0/+2.     {W}: Enchanted creature gets +0/+1 until end of turn.
target=creature
auto={W}:0/1
auto=0/2
id=1349
name=Holy Armor
rarity=C
type=Enchantment
mana={W}
subtype=Aura
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)  Enchanted creature gets +1/+2.
target=creature
auto=:1/2
id=1350
name=Holy Strength
rarity=C
type=Enchantment
mana={W}
subtype=Aura
[/card]
[card]
text=Target creature gets +X/+0 until end of turn.
target=creature
id=1164
name=Howl from Beyond
rarity=C
type=Instant
mana={X}{B}
[/card]
[card]
text=At the beginning of each player's draw step, if Howling Mine is untapped, that player draws a card.
id=1112
name=Howling Mine
rarity=R
type=Artifact
mana={2}
[/card]
[card]
text=Return all artifacts target player owns to his or her hand.
target=player
id=1202
name=Hurkyl's Recall
rarity=R
type=Instant
mana={1}{U}
[/card]
[card]
text=
id=1300
name=Hurloon Minotaur
rarity=C
type=Creature
mana={1}{R}{R}
power=2
subtype=Minotaur
toughness=3
[/card]
[card]
text=Hurricane deals X damage to each creature with flying and each player.
id=1251
name=Hurricane
rarity=U
type=Sorcery
mana={X}{G}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)  Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
abilities=Flying
id=1165
name=Hypnotic Specter
rarity=U
type=Creature
mana={1}{B}{B}
power=2
subtype=Specter
toughness=2
[/card]
[card]
text=Enchant creature     Enchanted creature has haste.     {0}: Untap enchanted creature. Play this ability only during your turn and only once each turn.
target=creature
auto=haste
id=1252
name=Instill Energy
rarity=U
type=Enchantment
mana={G}
subtype=Aura
[/card]
[card]
text=Whenever a player plays a red spell, you may pay {1}. If you do, you gain 1 life.
id=1113
name=Iron Star
rarity=U
type=Artifact
mana={1}
[/card]
[card]
text=
id=1253
name=Ironroot Treefolk
rarity=C
type=Creature
mana={4}{G}
power=3
subtype=Treefolk
toughness=5
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
id=1393
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
id=1392
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
id=1394
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text=Island Fish Jasconius can't attack unless defending player controls an Island.     Jasconius doesn't untap during your untap step.     At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Jasconius.     When you control no Islands, sacrifice Jasconius.
id=1203
name=Island Fish Jasconius
rarity=R
type=Creature
mana={4}{U}{U}{U}
power=6
subtype=Island-Fish
toughness=8
[/card]
[card]
text=If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
id=1351
name=Island Sanctuary
rarity=R
type=Enchantment
mana={1}{W}
[/card]
[card]
text=Whenever a player plays a white spell, you may pay {1}. If you do, you gain 1 life.
id=1114
name=Ivory Cup
rarity=U
type=Artifact
mana={1}
[/card]
[card]
text=At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four.
id=1115
name=Ivory Tower
rarity=R
type=Artifact
mana={1}
[/card]
[card]
text={2}, {T}, Discard the last card you drew this turn: Draw a card.
id=1117
name=Jandor's Ring
rarity=R
type=Artifact
mana={6}
[/card]
[card]
text={3}, {T}: Untap target creature.
id=1118
auto={3}{T}:untap target(creature)
name=Jandor's Saddlebags
rarity=R
type=Artifact
mana={2}
[/card]
[card]
text={4}, {T}: Draw a card.
auto={4}{T}:Draw:1
id=1119
name=Jayemdae Tome
rarity=R
type=Artifact
mana={4}
[/card]
[card]
text=Target creature gains flying until end of turn.
target=creature
auto=flying
id=1204
name=Jump
rarity=C
type=Instant
mana={U}
[/card]
[card]
text=At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls.
id=1352
name=Karma
rarity=U
type=Enchantment
mana={2}{W}{W}
[/card]
[card]
text=Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.
id=1301
name=Keldon Warlord
rarity=U
type=Creature
mana={2}{R}{R}
power=*
subtype=Lord
toughness=*
[/card]
[card]
text=Kird Ape gets +1/+2 as long as you control a Forest.
id=1302
name=Kird Ape
rarity=C
type=Creature
mana={R}
power=1
subtype=Ape
toughness=1
[/card]
[card]
text=All Swamps are 1/1 creatures that are still lands.
id=1121
name=Kormus Bell
rarity=R
type=Artifact
mana={4}
[/card]
[card]
text=Enchant land     When enchanted land becomes tapped, destroy it. That land's controller attaches Kudzu to a land of his or her choice.
target=land
id=1254
name=Kudzu
rarity=R
type=Enchantment
mana={1}{G}{G}
subtype=Aura
[/card]
[card]
text=Enchant creature     Enchanted creature has first strike.
target=creature
auto=first strike
id=1353
name=Lance
rarity=U
type=Enchantment
mana={W}
subtype=Aura
[/card]
[card]
text={T}: Untap target land.
auto={T}:untap target(land)
id=1255
name=Ley Druid
rarity=U
type=Creature
mana={2}{G}
power=1
subtype=Human Druid
toughness=1
[/card]
[card]
text={G}{G}: Counter target black spell.
id=1256
name=Lifeforce
rarity=U
type=Enchantment
mana={G}{G}
[/card]
[card]
text=Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.)
id=1257
name=Lifelace
rarity=R
type=Instant
mana={G}
[/card]
[card]
text=Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
id=1205
name=Lifetap
rarity=U
type=Enchantment
mana={U}{U}
[/card]
[card]
text=Lightning Bolt deals 3 damage to target creature or player.
target=creature,player
auto=damage:3
id=1303
name=Lightning Bolt
rarity=C
type=Instant
mana={R}
[/card]
[card]
text=Enchant artifact     Whenever you're dealt damage, put that many vitality counters on Living Artifact.     At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.
target=artifact
id=1258
name=Living Artifact
rarity=R
type=Enchantment
mana={G}
subtype=Aura
[/card]
[card]
text=All Forests are 1/1 creatures that are still lands.
id=1259
name=Living Lands
rarity=R
type=Enchantment
mana={3}{G}
[/card]
[card]
text=Defender (This creature can't attack.)  {1}: Regenerate Living Wall.
auto={1}:regenerate
abilities=Defender
id=1123
name=Living Wall
rarity=U
type=Artifact Creature
mana={4}
power=0
subtype=Wall
toughness=6
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=1260
name=Llanowar Elves
rarity=C
type=Creature
mana={G}
power=1
subtype=Elf Druid
toughness=1
[/card]
[card]
text=Other Merfolk creatures get +1/+1 and have islandwalk.
auto=lord(merfolk) 1/1 
auto=lord(merfolk)  islandwalk
id=1206
name=Lord of Atlantis
rarity=R
type=Creature
mana={U}{U}
power=2
subtype=Merfolk Lord
toughness=2
[/card]
[card]
text=Flying, trample (This creature can't be blocked except by creatures with flying or reach. If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)  At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.
abilities=flying,trample
id=1166
name=Lord of the Pit
rarity=R
type=Creature
mana={4}{B}{B}{B}
power=7
subtype=Demon
toughness=7
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
abilities=flying
id=1208
name=Mahamoti Djinn
rarity=R
type=Creature
mana={4}{U}{U}
power=5
subtype=Djinn
toughness=6
[/card]
[card]
text=Tap all lands target player controls and empty his or her mana pool.
target=player
id=1209
name=Mana Short
rarity=R
type=Instant
mana={2}{U}
[/card]
[card]
text=Mana Vault doesn't untap during your untap step.       At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault.       At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.       {T}: Add {3} to your mana pool.
id=1124
name=Mana Vault
rarity=R
type=Artifact
mana={1}
[/card]
[card]
text=
id=1210
name=Merfolk of the Pearl Trident
rarity=C
type=Creature
mana={U}
power=1
subtype=Merfolk
toughness=1
[/card]
[card]
text=Flying, banding
abilities=Flying, banding
id=1354
name=Mesa Pegasus
rarity=C
type=Creature
mana={1}{W}
power=1
subtype=Pegasus
toughness=1
[/card]
[card]
text={2}, {T}: Target player puts the top two cards of his or her library into his or her graveyard.
id=1126
name=Millstone
rarity=R
type=Artifact
mana={2}
[/card]
[card]
text=Target player discards X cards at random.
target=player
id=1167
name=Mind Twist
rarity=R
type=Sorcery
mana={X}{B}
[/card]
[card]
text=
id=1308
name=Mons's Goblin Raiders
rarity=C
type=Creature
mana={R}
power=1
subtype=Goblin
toughness=1
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=1391
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=1390
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=1389
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text=Nevinyrral's Disk comes into play tapped.       {1}, {T}: Destroy all artifacts, creatures, and enchantments.
auto=tap
auto={1},{T}:destroy all(artifact,creature,enchantment)
id=1128
name=Nevinyrral's Disk
rarity=R
color=Artifact
type=Artifact
mana={4}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)  Nightmare's power and toughness are each equal to the number of Swamps you control.
abilities=flying
id=1170
name=Nightmare
rarity=R
type=Creature
mana={5}{B}
power=*
subtype=Nightmare
toughness=*
[/card]
[card]
text={W}{W}, {T}: Destroy target black permanent.
id=1355
name=Northern Paladin
rarity=R
type=Creature
mana={2}{W}{W}
power=3
subtype=Knight
toughness=3
[/card]
[card]
text=
id=1129
name=Obsianus Golem
rarity=U
type=Artifact Creature
mana={6}
power=4
subtype=Golem
toughness=6
[/card]
[card]
text={T}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you.
id=1309
name=Orcish Artillery
rarity=U
type=Creature
mana={1}{R}{R}
power=1
subtype=Orc Warrior
toughness=3
[/card]
[card]
text=Attacking creatures you control get +1/+0.
id=1310
name=Orcish Oriflamme
rarity=U
type=Enchantment
mana={3}{R}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
abilities=flying
id=1131
name=Ornithopter
rarity=U
type=Artifact Creature
mana={0}
power=0
subtype=Thopter
toughness=2
[/card]
[card]
text=Enchant creature     When Paralyze comes into play, tap enchanted creature.     Enchanted creature doesn't untap during its controller's untap step.     Enchanted creature has &quot;At the beginning of your upkeep, you may pay {4}. If you do, untap this creature.&quot;
target=creature
id=1171
name=Paralyze
rarity=C
type=Enchantment
mana={B}
subtype=Aura
[/card]
[card]
text=
id=1356
name=Pearled Unicorn
rarity=C
type=Creature
mana={2}{W}
power=2
subtype=Unicorn
toughness=2
[/card]
[card]
text=At end of turn, if no creatures are in play, sacrifice Pestilence.       {B}: Pestilence deals 1 damage to each creature and each player.
id=1172
name=Pestilence
rarity=C
type=Enchantment
mana={2}{B}{B}
[/card]
[card]
text=Flying
abilities=flying
id=1213
name=Phantom Monster
rarity=U
type=Creature
mana={3}{U}
power=3
subtype=Phantasm
toughness=3
[/card]
[card]
text=Pirate Ship can't attack unless defending player controls an Island.     {T}: Pirate Ship deals 1 damage to target creature or player.     When you control no Islands, sacrifice Pirate Ship.
id=1214
name=Pirate Ship
abilities=islandhome
auto={T}:damage target(creature,player)
rarity=R
type=Creature
mana={4}{U}
power=4
subtype=Human Pirate
toughness=3
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=1397
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=1396
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=1395
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text=
id=1378
name=Plateau
auto={T}:Add {W}
auto={T}:Add {R}
rarity=R
type=Land
subtype=Plains Mountain
[/card]
[card]
text=Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats in play.
id=1173
name=Plague Rats
auto=foreach(name:Plague Rats)
rarity=C
color=Black
type=Creature
mana={2}{B}
power=1
subtype=Rat
toughness=1
[/card]
[card]
text=Enchant enchantment     At the beginning of the upkeep of enchanted enchantment's controller, that player may pay up to {2}. For each one mana less than {2} he or she pays this way, Power Leak deals 1 damage to him or her.
target=enchantment
id=1215
name=Power Leak
rarity=C
type=Enchantment
mana={1}{U}
subtype=Aura
[/card]
[card]
text=At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn.
id=1311
name=Power Surge
rarity=R
type=Enchantment
mana={R}{R}
[/card]
[card]
text={T}: Prodigal Sorcerer deals 1 damage to target creature or player.
id=1217
name=Prodigal Sorcerer
auto={T}:damage:1 target(creature,player)
rarity=C
type=Creature
mana={2}{U}
power=1
subtype=Human Wizard
toughness=1
[/card]
[card]
text=Enchant land     Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.
target=land
id=1218
name=Psychic Venom
rarity=C
type=Enchantment
mana={1}{U}
subtype=Aura
[/card]
[card]
text=Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)
id=1358
name=Purelace
rarity=R
type=Instant
mana={W}
[/card]
[card]
text=Return target creature card from your graveyard to your hand.
target=creature|myGraveyard
id=1174
name=Raise Dead
rarity=C
type=Sorcery
mana={B}
[/card]
[card]
text=Return target artifact card from your graveyard to your hand.
target=artifact|myGraveyard
id=1219
alias=1174
name=Reconstruction
rarity=C
type=Sorcery
mana={U}
[/card]
[card]
text=Choose one - Counter target blue spell; or destroy target blue permanent.
id=1312
name=Red Elemental Blast
rarity=C
type=Instant
mana={R}
[/card]
[card]
text=Enchant creature     Enchanted creature has protection from red. This effect doesn't remove Red Ward.
target=creature
id=1359
name=Red Ward
rarity=U
type=Enchantment
mana={W}
subtype=Aura
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)  {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
target=creature
id=1262
name=Regeneration
rarity=C
type=Enchantment
mana={1}{G}
subtype=Aura
[/card]
[card]
text=Return target card from your graveyard to your hand.
target=*|myGraveyard
id=1263
name=Regrowth
rarity=U
type=Sorcery
mana={1}{G}
[/card]
[card]
text=Return target creature card from your graveyard to play.
target=creature|myGraveyard
id=1360
name=Resurrection
rarity=U
type=Sorcery
mana={2}{W}{W}
[/card]
[card]
text=You gain X life, where X is twice the damage dealt to you so far this turn by artifacts.
id=1362
name=Reverse Polarity
rarity=U
type=Instant
mana={W}{W}
[/card]
[card]
text=Target blocking creature gets +7/+7 until end of turn.
auto=:7/7
target=creature[blocking]
id=1363
name=Righteousness
rarity=R
type=Instant
mana={W}
[/card]
[card]
text=Flying
abilities=flying
id=1313
name=Roc of Kher Ridges
rarity=R
type=Creature
mana={3}{R}
power=3
subtype=Roc
toughness=3
[/card]
[card]
text={3}, {T}: Rod of Ruin deals 1 damage to target creature or player.
id=1134
name=Rod of Ruin
auto={3}{T}:damage:1 target(creature,player)
rarity=U
type=Artifact
mana={4}
[/card]
[card]
text={T}: Destroy target tapped creature.
auto={T}:destroy target(creature[tapped])
id=1175
name=Royal Assassin
rarity=R
type=Creature
mana={1}{B}{B}
power=1
subtype=Human Assassin
toughness=1
[/card]
[card]
text=As an additional cost to play Sacrifice, sacrifice a creature.       Add to your mana pool an amount of black mana equal to the sacrificed creature's converted mana cost.
id=1176
name=Sacrifice
rarity=U
type=Instant
mana={B}
[/card]
[card]
text=
auto={T}:Add {W}
auto={T}:Add {G}
id=1379
name=Savannah
rarity=R
type=Land
subtype=Plains Forest
[/card]
[card]
text=
id=1365
name=Savannah Lions
rarity=R
type=Creature
mana={W}
power=2
subtype=Cat
toughness=1
[/card]
[card]
text=
id=1177
name=Scathe Zombies
rarity=C
type=Creature
mana={2}{B}
power=2
subtype=Zombie
toughness=2
[/card]
[card]
text=
auto={T}:Add {B}
auto={T}:Add {W}
id=1380
name=Scrubland
rarity=R
type=Land
subtype=Plains Swamp
[/card]
[card]
text=Flying
abilities=flying
id=1264
name=Scryb Sprites
rarity=C
type=Creature
mana={G}
power=1
subtype=Faerie
toughness=1
[/card]
[card]
text=Sea Serpent can't attack unless defending player controls an Island.       When you control no Islands, sacrifice Sea Serpent.
id=1220
name=Sea Serpent
rarity=C
type=Creature
mana={5}{U}
power=5
subtype=Serpent
toughness=5
[/card]
[card]
text=Sedge Troll gets +1/+1 as long as you control a Swamp.       {B}: Regenerate Sedge Troll.
auto={B}:regenerate
id=1315
name=Sedge Troll
rarity=R
type=Creature
mana={2}{R}
power=2
subtype=Troll
toughness=2
[/card]
[card]
text=Flying       At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.
abilities=Flying
id=1221
name=Serendib Efreet
rarity=R
type=Creature
mana={2}{U}
power=3
subtype=Efreet
toughness=4
[/card]
[card]
text=Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)
abilities=flying,vigilance
id=1366
name=Serra Angel
rarity=U
type=Creature
mana={3}{W}{W}
power=4
subtype=Angel
toughness=4
[/card]
[card]
text=Forestwalk
abilities=forestwalk
id=1265
name=Shanodin Dryads
rarity=C
type=Creature
mana={G}
power=1
subtype=Dryad
toughness=1
[/card]
[card]
text=Destroy target artifact.
target=artifact
auto=destroy
id=1316
name=Shatter
rarity=C
type=Instant
mana={1}{R}
[/card]
[card]
text=Destroy all artifacts. They can't be regenerated.
auto=bury all(artifact)
id=1317
name=Shatterstorm
rarity=U
type=Sorcery
mana={2}{R}{R}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)  {R}: Shivan Dragon gets +1/+0 until end of turn.
auto={R}:1/0
abilities=flying
id=1318
name=Shivan Dragon
rarity=R
type=Creature
mana={4}{R}{R}
power=5
subtype=Dragon
toughness=5
[/card]
[card]
text=You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.
target=creature|myinplay
id=1180
name=Simulacrum
rarity=U
type=Instant
mana={1}{B}
[/card]
[card]
text={T}: Add {2} to your mana pool.
auto={T}: Add {2}
id=1135
name=Sol Ring
rarity=U
type=Artifact
mana={1}
[/card]
[card]
text=Whenever a creature is put into a graveyard from play, you may pay {1}. If you do, you gain 1 life.
id=1136
name=Soul Net
rarity=U
type=Artifact
mana={1}
[/card]
[card]
text=Counter target spell with converted mana cost X.
id=1224
name=Spell Blast
rarity=C
type=Instant
mana={X}{U}
[/card]
[card]
text=Players skip their untap steps.       At the beginning of your upkeep, sacrifice Stasis unless you pay {U}.
id=1225
name=Stasis
rarity=R
color=Blue
type=Enchantment
mana={1}{U}
[/card]
[card]
text=Enchant artifact     You control enchanted artifact.
target=artifact
id=1226
name=Steal Artifact
rarity=U
type=Enchantment
mana={2}{U}{U}
subtype=Aura
[/card]
[card]
text=Destroy target land.
target=land
auto=destroy
id=1321
name=Stone Rain
rarity=C
type=Sorcery
mana={2}{R}
[/card]
[card]
text=Target player gains X life.
target=player
id=1266
name=Stream of Life
rarity=C
type=Sorcery
mana={X}{G}
[/card]
[card]
text={W}: Add {R} to your mana pool.
id=1137
name=Sunglasses of Urza
auto={W}: add {R}
rarity=R
type=Artifact
mana={3}
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=1375
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=1373
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=1374
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text=Remove target creature from the game. Its controller gains life equal to its power.
target=creature
id=1367
name=Swords to Plowshares
rarity=U
type=Instant
mana={W}
[/card]
[card]
text=
auto={T}:Add {R}
auto={T}:Add {G}
id=1381
name=Taiga
rarity=R
type=Land
subtype=Mountain Forest
[/card]
[card]
text=Destroy target nonartifact, nonblack creature. It can't be regenerated.
target=creature[-black;-artifact]
id=1182
name=Terror
rarity=C
type=Instant
mana={1}{B}
[/card]
[card]
text={5}, {T}: Put a 1/1 Insect artifact creature token with flying named Wasp into play. (It can't be blocked except by creatures with flying or reach.)
auto={5},{T}:token(Wasp,creature artifact insect, 1/1,flying artifact)
id=1138
name=The Hive
rarity=R
color=Artifact
type=Artifact
mana={5}
[/card]
[card]
text=As The Rack comes into play, choose an opponent.     At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in his or her hand.
id=1139
name=The Rack
rarity=U
type=Artifact
mana={1}
[/card]
[card]
text=Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
id=1267
name=Thicket Basilisk
rarity=U
type=Creature
mana={3}{G}{G}
power=2
subtype=Basilisk
toughness=4
[/card]
[card]
text=Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.)
id=1227
name=Thoughtlace
rarity=R
type=Instant
mana={U}
[/card]
[card]
text=Whenever a player plays a black spell, you may pay {1}. If you do, you gain 1 life.
id=1140
name=Throne of Bone
rarity=U
type=Artifact
mana={1}
[/card]
[card]
text=Banding
id=1268
name=Timber Wolves
rarity=R
type=Creature
mana={G}
power=1
subtype=Wolf
toughness=1
[/card]
[card]
text=Destroy all enchantments.
id=1270
auto=destroy all(enchantment)
name=Tranquility
rarity=C
type=Sorcery
mana={2}{G}
[/card]
[card]
text=
auto={T}:Add {U}
auto={T}:Add {G}
id=1382
name=Tropical Island
rarity=R
type=Land
subtype=Island Forest
[/card]
[card]
text=Destroy all Islands.
id=1271
auto=destroy all(island)
name=Tsunami
rarity=U
type=Sorcery
mana={3}{G}
[/card]
[card]
text=
auto={T}:Add {U}
auto={T}:Add {W}
id=1383
name=Tundra
rarity=R
type=Land
subtype=Plains Island
[/card]
[card]
text=Destroy target Wall. It can't be regenerated.
target=wall
auto=bury
id=1322
name=Tunnel
rarity=U
type=Instant
mana={R}
[/card]
[card]
text=
auto={T}:Add {B}
auto={T}:Add {U}
id=1384
name=Underground Sea
rarity=R
type=Land
subtype=Island Swamp
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)  Enchanted creature gets +2/+1.
target=creature
auto=:2/1
id=1183
name=Unholy Strength
rarity=C
type=Enchantment
mana={B}
subtype=Aura
[/card]
[card]
text=Enchant creature     Enchanted creature gets +3/+3.     At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
target=creature
id=1228
name=Unstable Mutation
rarity=C
type=Enchantment
mana={U}
subtype=Aura
[/card]
[card]
text=Return target creature to its owner's hand.
target=creature
id=1229
name=Unsummon
rarity=C
type=Instant
mana={U}
[/card]
[card]
text={R}: Regenerate Uthden Troll.
auto={R}:Regenerate
id=1323
name=Uthden Troll
rarity=U
type=Creature
mana={2}{R}
power=2
subtype=Troll
toughness=2
[/card]
[card]
text=Destroy X target Mountains. Volcanic Eruption deals damage to each creature and player equal to the number of Mountains destroyed this way.
target=mountains
id=1231
name=Volcanic Eruption
rarity=R
type=Sorcery
mana={X}{U}{U}{U}
[/card]
[card]
text=
auto={T}:Add {U}
auto={T}:Add {R}
id=1385
name=Volcanic Island
rarity=R
type=Land
subtype=Island Mountain
[/card]
[card]
text=Defender, flying (This creature can't attack, and it can block creatures with flying.)
abilities=Defender,flying
id=1232
name=Wall of Air
rarity=U
type=Creature
mana={1}{U}{U}
power=1
subtype=Wall
toughness=5
[/card]
[card]
text=Defender (This creature can't attack.)  {B}: Regenerate Wall of Bone.
auto={B}:Regenerate
abilities=Defender
id=1184
name=Wall of Bone
rarity=U
type=Creature
mana={2}{B}
power=1
subtype=Wall
toughness=4
[/card]
[card]
text=Defender (This creature can't attack.)  {G}: Regenerate Wall of Brambles.
auto={G}:Regenerate
abilities=Defender
id=1273
name=Wall of Brambles
rarity=U
type=Creature
mana={2}{G}
power=2
subtype=Wall
toughness=3
[/card]
[card]
text=Defender (This creature can't attack.)  {R}: Wall of Fire gets +1/+0 until end of turn.
auto={R}:1/0
abilities=Defender
id=1324
name=Wall of Fire
rarity=U
type=Creature
mana={1}{R}{R}
power=0
subtype=Wall
toughness=5
[/card]
[card]
text=Defender (This creature can't attack.)
abilities=Defender
id=1274
name=Wall of Ice
rarity=U
type=Creature
mana={2}{G}
power=0
subtype=Wall
toughness=7
[/card]
[card]
text=Defender (This creature can't attack.)
abilities=Defender
id=1325
name=Wall of Stone
rarity=U
type=Creature
mana={1}{R}{R}
power=0
subtype=Wall
toughness=8
[/card]
[card]
text=Defender, flying (This creature can't attack, and it can block creatures with flying.)
abilities=Defender,flying
id=1369
name=Wall of Swords
rarity=U
type=Creature
mana={3}{W}
power=3
subtype=Wall
toughness=5
[/card]
[card]
text=Defender (This creature can't attack.)  {U}: Wall of Water gets +1/+0 until end of turn.
auto={U}:1/0
abilities=Defender
id=1233
name=Wall of Water
rarity=U
type=Creature
mana={1}{U}{U}
power=0
subtype=Wall
toughness=5
[/card]
[card]
text=Defender (This creature can't attack.)
abilities=Defender
id=1275
name=Wall of Wood
rarity=C
type=Creature
mana={G}
power=0
subtype=Wall
toughness=3
[/card]
[card]
text=Enchant creature     At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.
target=creature
id=1276
alias=1200
name=Wanderlust
rarity=U
type=Enchantment
mana={2}{G}
subtype=Aura
[/card]
[card]
text=Trample
abilities=Trample
id=1277
name=War Mammoth
rarity=C
type=Creature
mana={3}{G}
power=3
subtype=Mammoth
toughness=3
[/card]
[card]
text=Enchant artifact     At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.
target=artifact
id=1185
name=Warp Artifact
rarity=R
type=Enchantment
mana={B}{B}
subtype=Aura
[/card]
[card]
text=
id=1234
name=Water Elemental
rarity=U
type=Creature
mana={3}{U}{U}
power=5
subtype=Elemental
toughness=4
[/card]
[card]
text=Enchant creature     Enchanted creature gets -2/-1.
target=creature
auto=:-2/-1
id=1186
name=Weakness
rarity=C
type=Enchantment
mana={B}
subtype=Aura
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)  Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)
target=creature
auto=reach, :0/2
id=1278
name=Web
rarity=R
type=Enchantment
mana={G}
subtype=Aura
[/card]
[card]
text=Each player discards his or her hand and draws seven cards.
id=1326
name=Wheel of Fortune
rarity=R
type=Sorcery
mana={2}{R}
[/card]
[card]
text=First strike, protection from black
abilities=first strike,protection from black
id=1370
name=White Knight
rarity=U
type=Creature
mana={W}{W}
power=2
subtype=Knight
toughness=2
[/card]
[card]
text=Enchant creature     Enchanted creature has protection from white. This effect doesn't remove White Ward.
target=creature
id=1371
name=White Ward
rarity=U
type=Enchantment
mana={W}
subtype=Aura
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying.)  {B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
auto={B}:Regenerate
abilities=flying
id=1187
name=Will-o'-the-Wisp
rarity=R
type=Creature
mana={B}
power=0
subtype=Spirit
toughness=1
[/card]
[card]
text=Whenever a player plays a green spell, you may pay {1}. If you do, you gain 1 life.
id=1142
name=Wooden Sphere
rarity=U
type=Artifact
mana={1}
[/card]
[card]
text=Destroy all creatures. They can't be regenerated.
auto=bury all(creature)
id=1372
name=Wrath of God
rarity=R
type=Sorcery
mana={2}{W}{W}
[/card]
[card]
text=Zombie creatures have swampwalk.     All Zombies have &quot;{B}: Regenerate this permanent.&quot;
auto=lord(zombie) swampwalk
auto=lord(zombie)  {B}:regenerate
id=1188
name=Zombie Master
rarity=R
type=Creature
mana={1}{B}{B}
power=2
subtype=Lord
toughness=3
[/card]
