snes
Here are the changes in this version:
Fixes:
PSP accelerated rendering fixed
Fixed crashing bug with mosaic effects & psp accelerated modes
Fixed sleep/resume freeze
New:
SNES BRR decoding in mips assembly (sample decoding, sounds better in man games)
SNES cpu/hdma optimization
PPU optimization (FF6 is eventually playable)
Implement snesadvance "speedhacks"
GUI cosmetic enhancements & fixes (correct time, ...)
New ppu hacks mode to speed up emulation
Autosave sram shortly after being modified (usually 1second)
Auto savestate every n minutes
Import savestate from uoSnes9x or Zsnes
Help, press Triangle on a menu option
Started internationalizing (english, french, japanese) (only for menu help, not complete)
Disable savings features when battery too low (avoid memstick corruption)
Mode 7 hack to speed up a bit the rendering
Option to render PAL games as NTSC games (get ride of black border at bottom)
Per game settings
Configurable inputs
url:
http://files.pspupdates.com/cgi-bin/cfi ... 0,0,4,1131
Author:
Yoyofr
Version:
0.2
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