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LEFT OR RIGHT???

Left or Right???

Left
2
29%
Right
5
71%
 
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TheTyler0013

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Post Mon Jan 18, 2010 1:07 pm

LEFT OR RIGHT???

you pick left or right what looks better? this is proving a point to 360 and ps3 fans


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Post Mon Jan 18, 2010 3:26 pm

To me it looks like the colors need to be adjusted.
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Post Mon Jan 18, 2010 3:51 pm

The right side. But that's just using my small computer screen looking at a shrunken version of each. I automatically knew that the right side was the 360.

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Here's another one. You can tell which is each console by the P and X. The point of this is that each game studio is different. Some studios have more people on a team for a console than the other console.
Plus, these pictures do not show how smoothly the pictures move. Have you played burnout on the PSP? While you're playing the graphics look nice but if you ever see a screenshot, it looks very, very choppy.
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Look how crappy it is! It's because there isn't a motion blur.
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Post Mon Jan 18, 2010 4:38 pm

Yeah, try color adjusting. i have amazing picture with BUILT IN BLU RAY and what, you dont even have your (failed) HDDVD player built in? so no, dont do that.

also, i seem to recall that some 360's dont even have HDMI built in. or for that matter a hard drive.

My optical audio into the Bose and my HDMI into my vizio looks better then any Xbox ive ever seen.
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TheTyler0013

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Post Mon Jan 18, 2010 5:12 pm

airplanes18 wrote:also, i seem to recall that some 360's dont even have HDMI built in. or for that matter a hard drive.


um they all come standard with HDMI now.


and yes PS3 has better lighting, but this isnt to prove what console is better just how they compare.
May just be my thought but graphics does not make the game (just makes better to look at) GAMEPLAY does.

watch this its video image comparing Assassin's Crees II there are parts where 360 looks better and where PS3 looks better


http://www.youtube.com/watch?v=2AWJ4EXeuQY
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Post Mon Jan 18, 2010 5:29 pm

Game devs have said they like the 360 more then the PS3 anyway...so most of your PS3 games are ports from the 360 :p
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Post Mon Jan 18, 2010 5:33 pm

BKFraiders7 wrote:Game devs have said they like the 360 more then the PS3 anyway...


Easier than the 360?
http://www.destructoid.com/ps3-easier-t ... 7270.phtml

Easier than PS2?
http://www.qj.net/qjnet/playstation-3/g ... x-360.html

Even easier than Famicon?
http://www.1up.com/do/newsStory?cId=3169637
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Post Mon Jan 18, 2010 5:43 pm

eh that was a killzone dev, but i will agree that certin games are harder and esier to dev for on each console.
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Post Mon Jan 18, 2010 5:46 pm

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Post Mon Jan 18, 2010 6:02 pm

then tyler, if graphics dont matter (arcades dont have HDMi, last i checked) then why did you post this?

ill lay this out for you all. what can the PS3 do the xbox cant and like wise?online? yes. built in wifi? no, gotta go buy the POS thing. free online? no, gotta pay for 360

Split screen? yes. HDD? most xbox's do (standard). Upgradeable HDD? most Ps3's, old and new. standard 2.5in too. Web Browsing? ps3 Backwards Compatible....? Xbox is with a hard drive, old PS3's, and new ones need to dl to the HDD. lame.

Portable systems? PS3. Media center reader? Yes, both. Multiple versions of the system to improve it? PS3 many. xbox has SOME, not all helpful.

price? same same. 300 bucks. colors? xbox only. fail rate? 360 high, ps3 low. warranty? good on ps3, better on xbox.
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Post Mon Jan 18, 2010 6:04 pm



I guess we're at a standstill.
Let's just hope that no Wii fanboys get into this mess.
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Post Mon Jan 18, 2010 6:11 pm

get a job buy both. no reason to justify your purchase.
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Post Mon Jan 18, 2010 6:31 pm

airplanes18 wrote:then tyler, if graphics dont matter (arcades dont have HDMi, last i checked) then why did you post this?.....
Portable systems? PS3. Media center reader? Yes, both. Multiple versions of the system to improve it? PS3 many. xbox has SOME, not all helpful.


Did you read this?

TheTyler0013 wrote:
and yes PS3 has better lighting, but this isnt to prove what console is better just how they compare.
May just be my thought but graphics does not make the game (just makes better to look at) GAMEPLAY does.

watch this its video image comparing Assassin's Crees II there are parts where 360 looks better and where PS3 looks better



And your so called "improvements" by making multiple systems is crap.
what improved besides it not weighing 10tons anymore? Did taking the Backwards Compatibilty Improve it? WhyTF would that be taken away? did they think PPL dont want to play PS2 anymore? Or is it cuz they want o keep their PS2 sale going? No there are no improvements besides size.

Same thing with the 360 and no built in wifi. they want someting PPL have to buy so they make more money.
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Post Mon Jan 18, 2010 6:32 pm

airplanes18 wrote:then tyler, if graphics dont matter (arcades dont have HDMi, last i checked) then why did you post this?

ill lay this out for you all. what can the PS3 do the xbox cant and like wise?online? yes. built in wifi? no, gotta go buy the POS thing. free online? no, gotta pay for 360

Split screen? yes. HDD? most xbox's do (standard). Upgradeable HDD? most Ps3's, old and new. standard 2.5in too. Web Browsing? ps3 Backwards Compatible....? Xbox is with a hard drive, old PS3's, and new ones need to dl to the HDD. lame.

Portable systems? PS3. Media center reader? Yes, both. Multiple versions of the system to improve it? PS3 many. xbox has SOME, not all helpful.

price? same same. 300 bucks. colors? xbox only. fail rate? 360 high, ps3 low. warranty? good on ps3, better on xbox.


Arcades have always had HDMI lol.

Built in Wifi (G for that matter)- Dont need it. much MUCH rather have Ethernet. Online- You get what you pay for.

Split Screen? Show me how you work that. Upgradeable HDD- Yep 360 has that. Web browsing- got me there..but about everything you have now goes on the web. cell phone, TVs, Laptops. Backwards compat- Xbox has that. PS3 doesnt.

Portable systems? Neither. Idk how your gonna walk around carrying a PS3, TV, and power supply. Media Center- Only 360. You dont have Media center on your PS3. Multiple versions hurt a system..not help it. Fail rates- About even now. Get current research.
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Post Mon Jan 18, 2010 6:47 pm

taken from gamespot this isnt to prove whats better

The Test was conducted by gameinformer.



Hot on the heels of a controversial Game Informer survey comes a new study that also pegs the Xbox 360 as the least reliable console on the market. Electronics-warranty company SquareTrade has issued a survey of 16,000 game consoles it serviced from the second quarter of 2007 to the first quarter of 2009. The report analyzed approximately 2,500 PlayStation 3s, 2,500 Xbox 360s and 11,000 Wiis selected at random. (The company found Wii owners much more likely to buy warranties.) All consoles had been purchased new and had not been damaged by their owners.
As with the Game Informer study, SquareTrade found that the Xbox 360's failure rate was far higher than its rivals. Some 23.7 percent of those surveyed failed within two years of purchase: 12 percent from the infamous "Red Ring of Death" and 11.7 percent from other problems, including the "E74" error. Both problems are covered by the 360's three-year manufacturer's warranty, which the company began offering in 2007 for a cost of over $1 billion.
By contrast, the study found 10 percent of PlayStation 3s surveyed failed within two years of purchase, as did 2.7 percent of Wiis. However, SquareTrade pointed out an April survey by media-research firm Nielsen that concluded the Wii is the least played of the three major consoles, being used for only 516 minutes per month. By contrast, the Xbox 360 is played over twice as much (1,191 minutes per month), with the PS3 lagging slightly behind it (1,053 minutes per month).
Also to its credit, SquareTrade released a timeline for Xbox 360s that failed in their first year. Up until 2007, the 360 "Xenon" and "Zephyr" models were equipped with a 90nm-process CPU and GPU that generated considerable heat--a likely culprit in the still officially unexplained Red Ring of Death failures. Their replacement, called "Falcon," was released in the fourth quarter of 2007 with a cooler 65nm-process CPU and a 90nm GPU, several months after the launch of the Xbox 360 Elite.
However, the Falcon introduction had an adverse immediate effect, with the first two quarters of 2008 seeing first-year 360 failures spike to 10 percent. However, the study points out that a sell-off of older consoles in the fourth quarter of 2007, which then met their maker the following year, could also be a factor.
Fortunately, SquareTrade found that Xbox 360 quality has improved dramatically since the third quarter of 2008, shortly before the 65nm CPU/GPU "Jasper" model was introduced. Since then, first-year failure rates have plummeted to below the 4 percent the company projected. Looking at 500 units purchased in 2009, SquareTrade found that less than 1 percent had suffered the Red Ring of Death.
SquareTrade's analysis of recently purchased 360s appears to back up statements made by Xbox 360 and Xbox Live director of product management Aaron Greenberg. In an interview with GameSpot just before the Xbox 360 Elite $299 price drop, the executive said that Microsoft has made great improvements in the console's quality control.
"I think we've made it clear we stand by the quality of our product, and we will make it right by fixing the problem at no extra cost to you," declared Greenberg. "But at the same time, we've been working hard to make improvements in the products we're currently making, so I really feel like most of this is well behind us."

there are the facts....argue with that.
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