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PostPosted: Sun May 09, 2010 6:15 am
by DarkPacMan77
Sega really didn't make a "bad" Sonic game for a long time. It wasn't until they were pretty much down and out that they started licensing Sonic rights out just to stay afloat and then we saw lots of bad Sonic games.

-DarkPacMan77-

PostPosted: Sun May 09, 2010 7:43 am
by crait
I agree with DPM. Sega never released a bad one... It was the other companies that got their hands on it and killed it! ARGH!
Anyways, you guys hear about the new Sonic game coming out? It's going to be 3D but the levels will be 2D like the first few for Sega Genesis! :D SWEET!!!!
And I heard that they were going to make a new console for the next generation of gaming platforms.

PostPosted: Sun May 09, 2010 9:17 am
by crait

PostPosted: Mon May 10, 2010 5:15 am
by The Cookie Monster
double post! :P

Id go for the PS2

PostPosted: Mon May 10, 2010 6:32 pm
by DarkPacMan77
I think the Sega Game Gear also deserves a mention. For it's time, it only had poor battery life as a downside when comparing Gameboy models available at the time. The Game Gear had a radio/ tv tuner, a Sega Master System adapter to play older SMS games, and was 8-bit with a color screen which more pixels per frame moved in when compared to Gameboy. In my opinion, it was the first true "hand-held console".

-DarkPacMan77-

PostPosted: Tue May 11, 2010 11:25 am
by staxx
My Top 5

1. NES
2. N64
3. Sega Genesis
4. PS2
5. Xbox 360

And there have been clones of every console...scratch that. Every established piece of electronic...look online and you shall find.

PostPosted: Tue May 11, 2010 3:51 pm
by que13x
staxx wrote:And there have been clones of every console...scratch that. Every established piece of electronic...look online and you shall find.

I was about to say the Colecovision was never cloned!

PostPosted: Tue May 11, 2010 4:01 pm
by airplanes18
I still have never seen anything as revolutionary as the Nintendo 64.

the cartridges were pretty sweet and the expansions for that thing.....

PostPosted: Tue May 11, 2010 4:19 pm
by que13x
airplanes18 wrote:I still have never seen anything as revolutionary as the Nintendo 64.


Then you ain't seen much.

I think the N64 had like 50 games total and only 8 that were worth buying. I don't really see why time and time again N64 gets so many accolades it was a chunky POS (Piece Of System).

Oh and those cartridges that you think were so cool were SO outdated! By the time 64 came out $ega and $ony were already using CD because that format was cheaper and contained more data.

The aforementioned systems had a larger library and better looking games and better feeling controllers. N64 had a controller that was a little awkward and it resembled something that belonged on Batman's utility belt.

If you want to compare cartridge systems SNES was older but still a better system. It had a better library and a better controller.

BTW what expansions are you referring to? I know of none.

IF you ask me Nintendo took a big step backwards with N64 especially when compared to their earlier systems.

I will admit I never owned a 64 until recently. I have checked out most of the N64 library and will say I am not impressed.

PostPosted: Tue May 11, 2010 4:19 pm
by DarkPacMan77
airplanes18 wrote:I still have never seen anything as revolutionary as the Nintendo 64.

the cartridges were pretty sweet and the expansions for that thing.....


There weren't expansions lol. There was a 64mb memory upgrade expansion pack required to make certain games run, but it was never utilized fully as "128mb". The only system with TRUE "expansions" would HAVE to be declared the Sega Genesis. With it, you could slap a machine on the side to play audio CD's and Sega CD games and although many aren't worth the label on the outside of the cover now, there are lots of great titles. You could also add a Sega 32X for 32 bit supported games. For the original "Megadrive" Genesis (generation 1), you could get an add-on that made it so you could plug in Sega Master System games, thus adding 100% backwards compatibility.

But you could forget all of those wonderful expansions after witnessing the glorious power that was known as the Sega Channel. On the Sega Channel, you could pay a subscription service (added to your cable bill, I believe), which would charge I think $15.00 USD and would allow you to choose through 40 games that you could play at any time. The top games would be re-released into the next month and there were plenty of "promotional" type games added as well. I was a child of the 90's, and the only thing I really remember of any significance is the awesome nostalgia of playing Sega Channel.... and the horrifying dance craze known as the mocarena.

-DarkPacMan77-

PostPosted: Tue May 11, 2010 4:28 pm
by crait
que13x wrote:
staxx wrote:And there have been clones of every console...scratch that. Every established piece of electronic...look online and you shall find.

I was about to say the Colecovision was never cloned!


Image

Image

PostPosted: Tue May 11, 2010 6:27 pm
by que13x
Ok crait if you want to split hairs; but were the games interchangeable? Would a Coleco cart play in a 5200?

PostPosted: Tue May 11, 2010 6:32 pm
by crait
Nah- I'm just saying that it wasn't unique.... Well, it was for a month. :P

PostPosted: Tue May 11, 2010 8:56 pm
by Puncharger
DarkPacMan77 wrote:
airplanes18 wrote:I still have never seen anything as revolutionary as the Nintendo 64.

the cartridges were pretty sweet and the expansions for that thing.....


There weren't expansions lol. There was a 64mb memory upgrade expansion pack required to make certain games run, but it was never utilized fully as "128mb". The only system with TRUE "expansions" would HAVE to be declared the Sega Genesis. With it, you could slap a machine on the side to play audio CD's and Sega CD games and although many aren't worth the label on the outside of the cover now, there are lots of great titles. You could also add a Sega 32X for 32 bit supported games. For the original "Megadrive" Genesis (generation 1), you could get an add-on that made it so you could plug in Sega Master System games, thus adding 100% backwards compatibility.

But you could forget all of those wonderful expansions after witnessing the glorious power that was known as the Sega Channel. On the Sega Channel, you could pay a subscription service (added to your cable bill, I believe), which would charge I think $15.00 USD and would allow you to choose through 40 games that you could play at any time. The top games would be re-released into the next month and there were plenty of "promotional" type games added as well. I was a child of the 90's, and the only thing I really remember of any significance is the awesome nostalgia of playing Sega Channel.... and the horrifying dance craze known as the mocarena.

-DarkPacMan77-


All with their own power supply!

Image

pretty nifty!

PostPosted: Wed May 12, 2010 7:55 pm
by DarkPacMan77
Puncharger wrote:
All with their own power supply!

Image

pretty nifty!


Ok man, you got me there... gotta say. That's about the only argument I'd allow as a valid point against the many additional upgrades for the Sega Genesis, but you can't deny that it was pretty special. No other system can do that.

-DarkPacMan77-