Re: Sony and Nintendo.
irishdragon85 wrote: in my opinion the Wii is a success because it has brought more gamers into the fold than there was before.
Yeah, only for them to say "Why did I waste my money on this sh*t, I'm buying a PS3."
irishdragon85 wrote: in my opinion the Wii is a success because it has brought more gamers into the fold than there was before.
gman wrote:i know that but almost every game iv playd who have really good graphics really EZ(in my opinion)
irishdragon85 wrote:gman wrote:i know that but almost every game iv playd who have really good graphics really EZ(in my opinion)
you played Demon's Souls yet? that game has good graphics and is hard as hell i have problems with it and i'm playing the Noob class on there
D3ViLsAdvocate wrote:Try shaking the salt harder onto your tongue.
DarkPacMan77 wrote:Gman is right. Look at the games with good graphics that exist today. I'll run through a few examples.
Gears of War 1 & 2: Short/ sometimes challenging.
Assassin's Creed series: Mostly repetitive, puzzle solving (getting places) is where the focus is.
Halo: Story has been weak since the first one. Easy. Now it's mostly multiplayer only.
Call of Duty: Same as Halo only it NEVER had a good story. cinematic, but not a good story.
Red Dead Redemption: Slower-paced Grand Theft Auto with all the faults of the GTA series.
Super Street Fighter 4: I absolutely LOVE Street Fighter games, even bad ones, but the newest two games, while being good fighting games, are more "Tekken" without 3d movement.
Final Fantasy 13: What a joke. Hit the X or A button through the whole game. That's it. Beautiful game... but you only use one button unless in a rare occasion where you have to change classes or what-not mid-battle, which is just kind of frustrating.
Now if you look at some of the games that dumbed down the graphics a bit to focus on gameplay... you see a little bit better of a quality of overall gaming experience, in my opinion.
Darksiders: Well-thought out. Well executed. Varied difficulty. Good character development.
Fallout 3/ New Vegas: Good, wholesome experience all around. A little weak on animations. There's some bad clipping here and there but it's thoroughly ignorable.
Devil May Cry: Difficult fights. Somewhat longer than most games.
Battlefield Bad Company 2: On consoles, the graphics aren't top quality, so I put it here. It's a solid game all-around even though some firefights in the campaign involve more of your teammates than you, the player.
Now, there's plenty of examples in each category, but there's few games that have had the graphics and the gameplay that I'd expect from this "next generation" of video gaming. I would say these games are a great combination of the two.
Metal Gear Solid 4: Amazing story. Amazing character-development. Fully featured with over 60 guns. Octocamo gives you tons of options for stealth. Enemy AI is great. Graphics are excellent.
Killzone 2: Somewhat weak on character-development, but the graphics are the best of any PS3 title (although Killzone 3 is upon us). Animations are TOP-NOTCH, as in, hitting a guy in the shin causes the proper flinch/ fall.
Anywho, I'll stop now. This is a long post. The main idea is that Gman is correct. Games that focus too heavily on graphics are usually short as can be, underdeveloped, glitchy, and not worthwhile for extended playing or replay value.
-DarkPacMan77-
Users browsing this forum: No registered users and 239 guests