.
•
Register
•
Login
Brewology.com
All Downloads
PS3
Blu-Ray Disc Java (BDJ)
Custom Firmwares
Drivers
Emulators
Firmware
Homebrew Applications
Homebrew Games
Jailbreaks
Linux Tools
Themes
Tools and Utilities
PSP
Development
Development Libraries
Development Utilities
Source Code
Emulators
Amiga
Amstrad CPC
Apple II
Arcade
Atari
BBC Micro
Carice
Chip 8
ColecoVision
Commodore 64
CPS2
DOS
Dragon32/64 emulator
Gameboy / GBC
Gameboy Advance
HP48
M.A.M.E
Macintosh
MSX
Neo Geo
Nintendo 64
Nintendo NES
PC-9801
PlayStation One
QUASI88
SamCoupe
ScummVM
Sega Genesis Megadrive
Sega Master System
Sinclair ZX81
Super Nintendo SNES
Thomson MO5
TI
Turbo Grafx 16
Vectrex
WonderSwan
X86
Yabasic
ZX Spectrum
Firmwares
Game-Addon-Packs
Hacks and Exploits
Homebrew Applications
General Apps
Media Apps
Organization Apps
Wi-Fi / IR Apps
Homebrew Games
Flash Games
General Games
LUA Games
Homebrew Packs
Magazines
Backgrounds
PSP Magazines
PC Tools
EBOOT Tools Utilities
General Tools Utilities
PSP Emulator
Wii
Applications
Homebrew
Applications
Games
Brewology:
Brewology Menu
Forums!
News
PS3 Homebrew/PSN Store
PSVita Homebrew Store
PS3 Homebrew Manager
PSN Links
PSN Update Finder
PSN / PKG Downloader
Downloads
PSP
PS3
Wii
Saved Games
PSP
PS3
Wii
Go Back
LPairs v0.2
Filename
lpairs_v02.zip
Date Posted
Jan 12, 2006
Categories
General Games
,
PSP
Tags
PSP
Downloads
754
Description:
LPairs 0.2
Original PC game (C) 2001 by Michael Speck
PSP Port (C) 2006 FreePlay
Source downloaded from http://lgames.sourceforge.net/
After much retooling, I've ported the game LPairs to the PSP. LPairs is a memory game where the player flips over cards in a grid two-at-a-time to see if they match. If they do, they are removed from the board. The game ends when all the pairs are removed. Simple, yes, but fun!
-----------------------------------------------------
How to play:
Use the D-pad to select a card. Press X to flip it. Press Select to quit.
-----------------------------------------------------
The card sets are completely customizable, as are the background and button images. Card icons must be a 48x48 Bitmap (BMP) file. They're saved in the 'gfx' folder, as 0.BMP, 1.BMP, 2.BMP ... 19.BMP.
The background is 'back.bmp', and can be a BMP file of any size. The button is 'button.bmp', and contains two images, both 64x64. The left image is the button, the right is the shadow. They must be saved side-by-side in the image, with no space between them.
I suppose you could change the logo too, if you want.
So far as I know, all bit depths are supported for bitmaps. If you're recompiling this and have SDL_Image, libpng, and libjpeg installed in your dev environment, I'm pretty sure you could use PNG or JPEG images without a problem.
-----------------------------------------------------
Future Versions:
* Fix the huge sound glitches - in other words, make sound work.
* Add support for bigger boards
Version 0.2 information:
* Added "How to Play" option on the main menu.
* Figured out problems with input and cursor display.
Version 0.199 information:
* Stuck on cursor display problem. Changed from mouse selection (slow) to box selection (fast).
Version 0.19 information:
* Switched analog input for D-pad input. Having problems with getting the cursor and buttons to redraw properly.
Version 0.01 - 0.185 information:
* Added psp.h & psp.c files for compatibility with the PSP.
* Redirected presses of X button to mouse clicks.
* Added support for the analog stick (as an SDL joystick).
* Added a Mouse structure.
* Much more...
* Created Makefile.psp, renamed to Makefile so it's the default file.
To install the game:
On a 1.00 PSP:
Copy the '1.00\PAIRS' folder into the X:\PSP\GAME folder, where X:\ is your PSP's drive letter.
Copy the GFX folder into the X:\PSP\GAME\PAIRS folder.
On a 1.50 PSP:
Copy the two folders in the '1.50' folder into the X:\PSP\GAME folder, where X:\ is your PSP's drive letter.
Copy the GFX folder into the 'X:\PSP\GAME\PAIR 1' folder.
The SOUND folder is unused, since sound isn't supported yet. It will be in the next release.
Instructions for building the game yourself are in the SRC\README.PSP file.
Download File