The first trailer of the new Killzone 2 DLC pack.
A few weeks ago Hermen Hulst, Managing Director of Guerrilla Games announced on GameTrailers TV that Killzone 2 would be getting a DLC pack. The pack will be entitled Steel and Titanium and would be releashed April 30. The first map in the pack is [1]Wasteland Bullet, and the action will take place on the bullet train that and transports goods and troops between Pyrrhus and the Wasteland. The game is a frenzied firefight to wrestle control of the train from the enemy and into the hands of your faction. With the train moving at full speed, players will need to remain aware of the immediate environment as well as enemies – hitting an overhead obstacle at this speed will mean instant death. The second map, Vekta Cruiser, will find ISA troops boarding a vast ship with the goal to repel a force of assaulting Helghast troops while also protecting the cruiser itself from heavy Helghan fire. The action takes place entirely indoors in a frantic and claustrophobic battle where attackers lurk around every corner.[1] These 2 new maps will contain new gameplay elements and strategic twists. Furthermore the price of the DLC pack was revealed on the offical PlayStation Blog that it would cost $5.99.
Wasteland Bullet Gameplay
Vekta Cruiser Gameplay
Source: [1] April 14, 2009 The Offical PlayStation Blog, Download Killzone 2 Steel and Titanium April 30th – http://blog.us.playstation.com/2009/04/14/download-killzone-2-steel-and-titanium-april-30th
Offical Talk Thread : http://bit.ly/Killzone2sDLCInformation |
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Posted in PS3 | No Comments » |
PSP-3000 fully hacked? Not yet, but we’re getting there! Thanks to Fanjita it looks like we have an eloader that runs straight out of Phantasy Star Portable.
Release notes fron Fanjita: Guide for running the developed Phantasy Star Portable Exploit:
Oh by the way, this is a joke. April Fools style. |
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Posted in PSP | No Comments » |
Well, Waninkoko has brought us yet another great tool to our Wii consoles. Officially released is the USB Loader v1.0. This allows you to load your backups to a usb device that you hook up to your Wii. It has been confirmed working. Here’s the disclaimer from Waninkoko
[ DISCLAIMER ]: - THIS APPLICATION COMES WITH NO WARRANTY AT ALL, NEITHER EXPRESS NOR IMPLIED. [ DESCRIPTION ]: - USB Loader is a Nintendo Wii application that allows you to install and [ REQUISITES ]: - Custom IOS36 rev 09 or above.
Instructions on the setup are included in the download.
As always please join us in the forums to discuss this post further.
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Posted in Brewology, Wii | No Comments » |
IF YOU USE HOMEBREW ON YOUR Wii, DO NOT UPDATE
IF YOU USE HOMEBREW ON YOUR Wii, DO NOT UPDATE Nintendo has released system menu 4.0 which is now available to install through the Wii’s system update. The new update adds the capability to run Wiiware games off of an SD card without installing on your Wii as well as SDHC support up to 32 GB.
On the homebrew side Nintendo has officially squashed the Twilight Hack bug. If you already have the Homebrew Channel installed it is possible to run it from an SD card but the channel cannot be installed back on the Wii. DVDx apparently still works as well, however if you do not have DVDx or the Homebrew Channel installed before hand you will not be able to install after updating. It is strongly recommended that if you use homebrew and would like to continue that you do not update. |
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Posted in Brewology, Wii | No Comments » |
A couple days ago this homebrew came out, which is a port from the PC version that was originally created by Axel Meierhöfer. This port is a really good representation of the original game and is a welcome addition to the homebrew library available for the PSP.
The idea is that you are the pilot of a space ship very far out in space where “Crazy Gravity” is in effect. The purpose of the game is to transport valuable cargo amidst a variety of obstacles in your way. Things like magnets and cannons are definitely things to be careful of as you’re trying to get the cargo to your home base.
The download links below are for the initial release and the release from just a little while ago which also includes a level editor!
[_Download:_Crazy_Gravity_Portable_] [_Download:_Updated Version_+_Level_Editor_] |
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Posted in PSP | No Comments » |
Here’s something that I was pleasantly surprised to see and read about. While I was hopping around some usual websites for gaming-related news, I visited SEGA’s USA website. I’ve known about SEGA working closely with Nintendo in the past few years, so I decided to check out what SEGA had in store for the Wii. And while one of their projects isn’t “in stores”, so-to-speak, coming this summer, the Wii looks to be receiving a very well-rounded and polished first-person shooter (FPS) to its game lineup.
The game is called, The Conduit. The description of the game’s basic plotline is detailed on the SEGA website, but basically, the idea is that you are placed in a not-too-distant future where Washington D.C. has been subjected to “weird events” that have put the surrounding country in an alerted, chaotic state. The protagonist in this storyline appears to be, “Mr. Ford”, a Secret Service agent that is forced to assume the role of Mr. Nice-Guy.
Futuristic weapons? Check. Unique weapon and aiming system that only the Wii offers? Check. A bunch of crazy alien-like creatures in a freaky environment just waiting to destroy mankind? Apparently… check.
There are two short gameplay trailers available on the SEGA website that showcase the feel of the game. I must say, I’m fairly impressed with what I’ve seen thus far from this title. It seems like a very well-rounded game with impressive graphics, considering it’s a Wii title, after all. I’ll be looking forward to what this game will offer the Wii. I think it’s about time that the Wii received a worthy FPS game.
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Posted in Wii | No Comments » |
Ok, so Uncle DPM doesn’t follow the DS that much. That’s true. I’m a PSP man, what do you expect? But see, I’m also a Grand Theft Auto man, so this caught my eye.
Again, since I don’t have a DS, I haven’t played this game, but it looks pretty good as far as DS games are considering. It definitely has an old-school GTA feel to the game from the camera perspective and there’s a neat new way to steal cars. You can actually unscrew the dashboard and put the wires together to hotwire the vehicles. I’ve included a neat video trailer in the link below so you can see exactly what I mean. It looks like a promising title and I wouldn’t mind getting my dirty hands on a dirty DS to test drive it. The release date was the 17th, so I expect to see more soon.
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Posted in NDS | No Comments » |
Managing homebrew just got more classy. Teknecal has released his homebrew browser and bumped it up to 0.2.5c. Nothing huge has changed in this version but two pretty important bugs were ironed out. Those two bugs being:
Again, it’s not a giant update, but if you’re noticing the issues above and want a more stable version for your homebrew browser, this should do fine for you. Download link is below.
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Posted in Wii | No Comments » |
Here’s a little program that should burn some time. The developer, Jum, has jam packed some nifty little features in this homebrew program. Our downloads section gained about 20 downloads as soon as this was added. Basically, if you’re unfamiliar with a drum machine program, it works like this. On the left-hand side you have different sound effects like “snare drum” or “clap”. Then, on the corresponding grid to the right, you check boxes in each row according to how often you want to play that particular sound. Once activated, the sequencer shows a line moving from left to right and when the line comes across the spots you marked on the grid, the noise will play, effectively allowing you to sample your own beats!
There’s been other drum machines that maybe have more features or looks, but this little homebrew is at least something else to keep you busy for a minute. Grab it from our downloads section by clicking the link below and get jamming.
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Posted in PSP | No Comments » |
Have you been wanting to waste hours of your days enjoying a PSP game lately but weren’t fully satisfied with the selection? Maybe now is the time to change that.
A game many people had anticipated, Resistance Retribution, seems like it is defining a better business model for new games to follow. The PSP game lineup is arguably one of the weaker areas for the PSP. Some games you can tell were rushed, others too bland. Yesterday, however, the PSP scene has another one of the actual “great” games to add to the selection.
I’ve been scrambling for reviews and consumer-sided feedback for this game for a few days and just got my hands on the game myself. Resistance Retribution places you in the time frame between Resistance 1 and 2 on the Playstation 3 console. Your main character, James Grayson, is a protagonist on a mission to destroy Converting Centers that create more Chimera-infected people after he is forced to kill his own brother before he becomes fully-infected as a Chimera. Retribution offers a fairly dynamic storyline, easily-handled controls, and good graphics to boot. No, it isn’t Crysis quality, but the graphics are certainly more than what you’d expect on the PSP. The presentation of this game is similar to other great titles in the PSP lineup. The quality of presentation instantly reminded me of Vice City Stories as well as God Of War Chains of Olympus.
I can recommend this game to others. If you’re wanting a new experience on your handheld, this game will more than likely compensate your ill-feelings toward the PSP game library. Give it a shot. |
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