Changes in this Version
======
1.0
- fixed name entry using touch keyboard. It works without any return or backspace keypresses now.
- fixed graphics corruption of some sprites on menu screen (data.zip updated)
Description
======
This is my Vita port of Rocks’n'Diamonds.
Rocks’n'Diamonds is a Boulderdash type game by Holger Schemel with many unique features, such as the ability to play remade levels from Boulderdash, Emerald Mine and Supaplex and many more levels.

More information about the game can be found at the homepage for the Windows version:
http://www.artsoft.org/2018/04/10/1-rocksndiamonds-4-1-0-0-released/
Thanks
======
Thanks to my supporters on Patreon: Andyways, CountDuckula, and Sean Ritzo.
Thanks to Holger Schemel for making a great and portable game.
Installation
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- install the vpk
- extract contents of data.zip and copy them to your Vita. You should have a folder ux0:/data/rocksndiamonds with the files in it.
Controls
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Dpad = move
Cross = primary button (clear adjacent spaces, ok in menu)
Circle = secondary button (drop dynamite)
Select = quit (escape key, also cancels requesters)
Start = pause (space key)
Notes
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- To load new level sets, go to the level number select in the menu, and press x. A new screen should open that shows a few levels. Go to the parent dir and into the folder Classic Games. There are many more levels already included in that folder.
- To answer the OK/Cancel dialogs in the game, press select to cancel (select is escape), or x for OK.
Compilation
=====
- clone the repository, then
““
cd rocksndiamonds
make vita
““
CHANGELOG
=====
1.0
- fixed name entry using touch keyboard. It works without any return or backspace keypresses now.
- fixed graphics corruption of some cartoons on menu screen (updated data.zip)
0.9
- initial Vita release