Changes in this Version
======
1.1
- implemented mouse pointer controls via right analog stick and front touch. The level editor is fully usable now.
- improved picture quality for sharper graphics
Description
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This is my Vita port of Rocks’n'Diamonds.
Rocks’n'Diamonds is a Boulderdash type game by Holger Schemel with many unique features, such as the ability to play remade levels from Boulderdash, Emerald Mine and Supaplex and many more levels.

More information about the game can be found at the homepage for the Windows version:
http://www.artsoft.org/2018/04/10/1-rocksndiamonds-4-1-0-0-released/
And the official manual here:
https://www.artsoft.org/rocksndiamonds/manual/index.html
Thanks
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Thanks to my supporters on Patreon: Andyways, CountDuckula, and Sean Ritzo.
Thanks to Holger Schemel for making a great and portable game.
Installation
=====
- install the vpk
- extract contents of data.zip and copy them to your Vita. You should have a folder ux0:/data/rocksndiamonds with the files in it.
Gamepad Controls
======
Dpad or left stick = move
right stick = move mouse pointer
Cross = primary button (snap action to clear adjacent dirt, also functions as ok in menu)
Circle = secondary button (drop dynamite)
Square / L = left mouse button
Triangle / R = right mouse button
Select = quit (escape key, also cancels requesters)
Start = pause (space key)
Touch Controls
=======
Note: for multi-touch gestures, the fingers have to be far enough apart from each other, so that the Vita will not erroneously recognize them as a single finger. Otherwise the pointer will jump around.
Single short tap = left mouse click
Single short tap while holding a second finger down = right mouse click
Single finger drag = move the mouse pointer
Dual finger drag = drag’n'drop (left mouse button is held down)
Three finger drag = drag’n'drop (right mouse button is held down)
Notes
=====
- To load new level sets, go to the level number select in the menu, and press x. A new screen should open that shows a few levels. Go to the parent dir and into the folder Classic Games. There are many more levels already included in that folder.
- To answer the OK/Cancel dialogs in the game, press select to cancel (select is escape), or x for OK.
- You can install new level sets by copying them into ux0:/data/rocksndiamonds/levels . See the official manual: https://www.artsoft.org/rocksndiamonds/manual/manual.html#
- If you mess up some options and want to reset to default, you can delete the folder ‘ux0:/data/rocksndiamonds/userdata’
Compilation
=====
- clone the repository, then
““
cd rocksndiamonds
make vita
““
CHANGELOG
=====
1.1
- implemented mouse pointer controls via right analog stick and front touch. This means the level editor works now.
- improved picture quality for sharper graphics
1.0
- fixed name entry using touch keyboard. It works without any return or backspace keypresses now.
- fixed graphics corruption of some cartoons on menu screen (updated data.zip)
0.9
- initial Vita release