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VitaGrafix Electry has released VitaGrafix version 2.4p for the PSVita.

## Game support
Added **Hatsune Miku: Project Diva f** *[EUR/USA/JPN]* internal res. patch
Added **Hatsune Miku: Project Diva f 2nd** *[EUR/USA/JPN/ASA]* internal res. + FPS cap patch
Added **Hatsune Miku: Project Diva X** *[EUR/USA/ASA]* internal res. patch
Added **The Amazing Spider-Man** *[EUR]* internal res. + FPS cap patch
Added **Sly Cooper and the Thievius Raccoonus** *[USA]* framebuffer res. + FPS cap patch
Fixed the issue in **Killzone: Mercenary** where (controller) input didn’t work at >59 fps.

## Known issues
**The Amazing Spider-Man**: Only few IB resolutions work properly. 960×544 causes GPU crash in some areas.

### Why pre-release?
I don’t have the time to test each game extensively (some of them I don’t even own). This is a chance for you to try out new patches before any possible quirks and issues are found. Pre-release builds are based on the “dev” branch, updated README.md is available [here](https://github.com/Electry/VitaGrafix/blob/dev/README.md).

Download VitaGrafix from the Brewology PSVita Store.

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