pSNES Cpasjuste has released pSNES version 2.0 for the PSVita.

- use OpenGL for rendering, which allow some nicer ui effects (thanks armada, fincs, subv… for theire work on mesa/nouveau)
- point filtering can now be used in any rendering size
- add a few libretro shaders (retro-v2, scanlines, pixellate, crt easymode, crt geom, sharp bilinear, sharp bilinear scanlines, sabr v3, xbrz, supereagle). Note that some shader will work better in integer scaling (2x, 3x), and some will have a better effect with linear filtering (sharp bilinear). Also, some are very intensive (crt geom, sabr, xbrz) and may not work fullspeed in some emulators (pSNES).

Download pSNES from the Brewology PSVita Store.

Posted in Brewology, PSVita | No Comments »

There are no comments yet for this post.

You must be logged in to post a comment.