|
|
![[PSVita] Switchfin 0.9.5, Skate 3 Vita 0.3.0-beta, HardRPG 0.5.2-alpha and 6 more](https://www.brewology.com/blog/wp-content/uploads/2026/11/psvita-switchfin-14aafdc6.jpg)
9 PSVita homebrew apps were updated in the Brewology PSVita Store today:
Switchfin v0.9.5 by dragonflylee
Added
- add resume download with HTTP range/ETag support and progress bar for cancelled items
- auto-download subtitles and fallback subtitle URL when
DeliveryUrl is missing
- add configurable download path setting
Fixed
- support the new Quick Connect API (#272)
- PS4: fix bitmap subtitle bluescreen (#271)
- image: keep texture owned by cache and trim near-white border bars causing smears (#243)
Full release notes in the store
Skate 3 Vita v0.3.0-beta by irolup
Skate 3 on the PS Vita.
You need your own copy of the game. This VPK contains none of the game's files. Follow Making your own game data in the README to make them from your own Xbox 360 disc on a Linux PC, then copy them to ux0:data/SKATEVITA/.
What's New
- Object Dropper in districts
- Object Dropper in skateparks
- Skakeparks Editor (with loading and saving)
- Character customization
- Option to unlock all merchandise
Full release notes in the store
HardRPG v0.5.2-alpha by Asukate
Faster LISA: The Joyful, Ao Oni R and N.P.C. Dreams, the Pocket Mirror memory crash fixed, first playable Pokémon Essentials games, Exit Fate fixes, and Japanese and Chinese in the launcher.
Games
- LISA: The Joyful: the archer cave (map 365) runs at 60 fps, up from about 31 (issue #21). Sound effects no longer cut each other off when many play at once.
- Ao Oni R: rooms run at 58–60 fps and the Oni's chases no longer slow the game down; the Mines still drop to about 55 fps while walking (issue #20).
- Pocket Mirror: large pictures need much less memory, and the game no longer runs out of memory after playing for a while, including in the Rose Labyrinth (issue #19).
- N.P.C. Dreams: faster walking and battles.
- Exit Fate: text uses a font with the same letter widths as MS Gothic, so the intro and dialogue line up again (#22); the sky and sea no longer show noise (#23); no stray box at the end of some lines (#24); music that loops at an exact buffer boundary keeps playing (#25).
- Pokémon Uranium and Pokémon Insurgence (Pokémon Essentials) are now partially supported. Uranium starts, loads saves and plays at 30–50 fps depending on the map; Insurgence reaches its title and gameplay. Progression has not been tested far.
Full release notes in the store
Pocket Shelf vshelf-v0.6.1-beta.2 by fthdgn
Pocket Shelf 0.6.1-beta.2 finds PSP and PS1 games that Adrenaline keeps in category folders or in folders named after the game.
Install pocket-shelf.vpk with VitaShell, or update from SELECT ▸ System ▸ Updates on the Beta channel. Your settings, categories, title changes, artwork and game data carry over. After updating, run SELECT ▸ Games ▸ Rescan titles once so the newly found games appear.
New
- Games in category folders (SELECT ▸ Games ▸ Rescan titles): EBOOTs in folders inside
ux0:/pspemu/PSP/GAME/, such as the CAT_ folders that the Game Categories Lite plugin uses (PSP/GAME/CAT_RPG/<game>/EBOOT.PBP), are listed and start through Adrenaline. Category folders without the CAT_ prefix work too.
- Games in folders named after the game: a PS1 or PSP game in a folder such as
PSP/GAME/Crash Bandicoot/ is listed by the game ID inside its EBOOT, so artwork and game details are found as for any other title. Homebrew in such folders stays out of the list, as before.
Changed
- The Adrenaline plugin (
ux0:/pspemu/seplugins/pocketshelf.prx) accepts these paths and folder names with dots in them. Pocket Shelf replaces the old copy on the memory stick before the first PSP or PS1 launch after the update; you are not asked again. If Adrenaline is already running in the background, close it once so it loads the new plugin.
No new files in ux0:/data/PocketShelf/. titles.tsv saves these games with their EBOOT's path; 0.6.1-beta.1 rescans when it reads such a list.
Full release notes in the store
RECVX Vita v.1.4 by Rinnegatamante
- Added support for computer screens in localizations. Now when interacting with computers, they'll have properly translated textrs.
- Added a new option under Graphics Options to change game brightness.
- Added a new option under Graphics Ooptions to change color saturation.
- Further optimized CPU usage by simplifying handling of translucent meshes. (CPU usage reduces by up to 30% depending on situation)
VivoTube v1.3.3 by hamburger101
Fixed
- "Couldn't install the update: couldn't write ux0:app/…" on a real PS Vita. HENkaku only lets homebrew replace its own files when Settings > HENkaku Settings > Enable Unsafe Homebrew is on, and that setting is off by default. VivoTube now checks first. If it can't install the update itself, it explains the setting and offers to download the update to
ux0:data/VivoTube/ with steps for installing it in VitaShell.
- If writing a file still fails, the error now includes the system's error code.
- Release notes shown in the app no longer contain raw link markup.
Install
If Enable Unsafe Homebrew is on, VivoTube 1.3.1 and 1.3.2 offer this update when they start. Otherwise, or to install by hand, put VivoTube.vpk on the Vita and install it with VitaShell over the old version (or use File > Install .vpk in Vita3K). If an earlier version's update failed, it may have saved the package as ux0:data/VivoTube/VivoTube-<version>.vpk; you can delete that file.
Fonts: Noto Sans by The Noto Project Authors, SIL Open Font License 1.1. Emoji graphics: Twemoji by Twitter, Inc and other contributors, CC-BY 4.0. Also includes HarfBuzz (MIT-style license) and GNU FriBidi (LGPL 2.1 or later; VivoTube's full source is in this repository).
Plus Vita v001 by Calligula87
Plus-Vita v001
v001 releases the accepted menu and control improvements at commit 5351470ddcc35365a39f7293be653479a050808f.
Improvements since v000
- Navigate menus with the D-pad or left stick, Cross to select, and Circle to go back. Touch buttons show press feedback, activate on release, and cancel when you slide away. Short screen fades prevent accidental selections.
- Scroll control-mapping lists and other long menus with physical controls or touch dragging, with bounded focus and position indicators.
- Browse a seven-row game catalogue with a fixed cover preview. Artwork loads after the highlighted game settles for three seconds, reducing requests while browsing. Search, selection and scroll position survive returning from details or Play.
- Remap gameplay inputs in one saved layout, disable individual bindings, restore defaults, or cancel edits. Settings persist across restarts and apply to the next play session. Front-touch movement and touchpad click can be configured separately.
- Add PS TV controller input handling for DualShock 3 and DualShock 4, including L2/R2/L3/R3, trigger pressure, remapping, and disconnect/reconnect handling.
Full release notes in the store
Touhou 12.3 Vita v0.1.2-alpha by Botarguirix
Alpha del port de Touhou 12.3 Hisoutensoku para PS Vita, centrada en rendimiento y diagnóstico.
Fuentes: main, commit 582451b.
Cambios:
- Mezclador de audio sin bloqueo: antes retenía su mutex 5-7 ms de cada 21 ms y las llamadas de sonido del juego (Play) esperaban ~10 ms en pelea, una causa probable de los tirones. Mezcla en float.
- Despacho de llamadas indirectas más barato (sin pthread_getspecific por llamada).
- Perfilador por muestreo en la Vita: crear prof.txt en ux0:data/touhou123vita/.
- Mediciones por llamada solo con stats.txt.
- Vorbis nativo por defecto (guest-vorbis.txt para el decodificador traducido).
Full release notes in the store
THUG2 Vita v1.0.0 by iwannagooutside
Tony Hawk's Underground 2, running natively on the PS Vita. Not emulated, rebuilt: the game engine is recompiled for the Vita, with a renderer written on top of vitaGL.
What's in
- Story mode, Classic mode and Free Skate, with cutscenes, music, voices and the game's videos.
- Create-a-Skater, Create-a-Park, Create-a-Goal, Create-a-Trick, Create-a-Graphic.
- 960×544, 60 fps in most views; 30 fps cap in Vita Options.
- Controls reworked for the Vita, plus a Vita Options menu (Options > Control Setup > Vita Options) and a DualShock layout for PS TV.
- HD HUD by the THUG Pro team.
Installing
Full release notes in the store
Download them from the Brewology PSVita Store.
|